/external/mesa3d/src/mesa/main/ |
D | texcompress.c | 115 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in _mesa_gl_compressed_format_base_format() 319 formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; in _mesa_get_compressed_formats() 496 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in _mesa_glenum_to_compressed_format() 689 return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; in _mesa_compressed_format_to_glenum()
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D | texcompress_s3tc_tmp.h | 435 if (type == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || type == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) { in storedxtencodedblock() 448 if ((type == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) && (srccolors[j][i][3] <= ALPHACUT)) { in storedxtencodedblock() 524 if ((type != GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) || (srccolors[j][i][3] > ALPHACUT)) { in encodedxtcolorblockfaster() 918 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in tx_compress_dxtn()
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D | texcompress_s3tc.c | 141 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, in _mesa_texstore_rgba_dxt1()
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D | copyimage.c | 445 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in compressed_format_compatible()
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D | textureview.c | 190 {GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT},
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D | glformats.c | 1070 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in _mesa_is_color_format()
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/external/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 1067 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 16, 16, 0, 128, data); in TEST_F() 1075 …glCompressedTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 16, 16, 0, 1… in TEST_F() 1130 glTexStorage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 16, 16); in TEST_F()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_texture.c | 406 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in radeonChooseTextureFormat()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_texture.c | 406 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in radeonChooseTextureFormat()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 31 format == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || in IsCompressed()
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D | Context.h | 83 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
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D | libGLES_CM.cpp | 689 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in CompressedTexImage2D() 768 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in CompressedTexSubImage2D() 899 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in CopyTexImage2D() 4248 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in TexImage2D()
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/external/virglrenderer/src/ |
D | vrend_formats.c | 227 …{ VIRGL_FORMAT_DXT1_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE …
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 938 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"; 1780 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT";
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_texture.c | 236 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in nouveau_choose_tex_format()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 407 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return sw::FORMAT_DXT1; in SelectInternalFormat() 572 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in ComputeCompressedSize()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 114 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
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D | utilities.cpp | 331 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: in IsCompressed()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 1257 { GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0 },
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/external/mesa3d/include/GLES/ |
D | glext.h | 693 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 macro
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/external/swiftshader/include/GLES/ |
D | glext.h | 719 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | glext.h | 381 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2ext.h | 582 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 675 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 macro
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/external/mesa3d/include/GLES2/ |
D | gl2ext.h | 2024 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 macro
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