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Searched refs:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (Results 1 – 19 of 19) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexcompress.c438 formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR; in _mesa_get_compressed_formats()
615 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: in _mesa_glenum_to_compressed_format()
803 return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR; in _mesa_compressed_format_to_glenum()
Dglformats.c858 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: in is_astc_2d_format()
1140 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: in _mesa_is_color_format()
1441 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: in _mesa_is_srgb_format()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp278 …u::COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR; in getGLFormat()
337 …case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: return tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_… in mapGLCompressedTexFormat()
386 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: in isCompressedFormat()
DgluStrUtil.inl934 …case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
1776 …case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
/external/deqp/external/openglcts/modules/common/
DglcExtTokens.cpp264 COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR; in init()
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp245 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, in Context()
/external/swiftshader/src/OpenGL/common/
DImage.cpp403 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_10x10_KHR; in SelectInternalFormat()
621 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: in ComputeCompressedSize()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h154 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,
Dutilities.cpp371 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: in IsCompressed()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c1670 { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, 0 },
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h255 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1784 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp95 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,
/external/mesa3d/include/GLES2/
Dgl2ext.h217 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
/external/swiftshader/include/GLES2/
Dgl2ext.h227 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
/external/swiftshader/include/GL/
Dglcorearb.h3948 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
Dglext.h5040 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
/external/mesa3d/include/GL/
Dglcorearb.h3948 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
Dglext.h5044 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro