Searched refs:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (Results 1 – 19 of 19) sorted by relevance
427 formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR; in _mesa_get_compressed_formats()593 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: in _mesa_glenum_to_compressed_format()781 return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR; in _mesa_compressed_format_to_glenum()
847 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: in is_astc_2d_format()1129 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: in _mesa_is_color_format()1430 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: in _mesa_is_srgb_format()
267 …e tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR; in getGLFormat()326 …case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: return tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPH… in mapGLCompressedTexFormat()375 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: in isCompressedFormat()
923 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR";1765 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR";
253 COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR; in init()
234 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, in Context()
392 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_4x4_KHR; in SelectInternalFormat()588 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: in ComputeCompressedSize()
143 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR,
360 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: in IsCompressed()
1626 { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, 0 },
244 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 macro
1762 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 macro
84 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR,
206 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 macro
216 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 macro
3937 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 macro
5029 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 macro
5033 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 macro