Searched refs:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (Results 1 – 19 of 19) sorted by relevance
434 formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR; in _mesa_get_compressed_formats()607 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: in _mesa_glenum_to_compressed_format()795 return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR; in _mesa_compressed_format_to_glenum()
854 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: in is_astc_2d_format()1136 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: in _mesa_is_color_format()1437 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: in _mesa_is_srgb_format()
274 …e tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR; in getGLFormat()333 …case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: return tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPH… in mapGLCompressedTexFormat()382 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: in isCompressedFormat()
930 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR";1772 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: return "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR";
260 COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR; in init()
241 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, in Context()
399 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_8x8_KHR; in SelectInternalFormat()609 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: in ComputeCompressedSize()
150 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR,
367 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: in IsCompressed()
1654 { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, 0 },
251 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 macro
1776 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 macro
91 GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR,
213 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 macro
223 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 macro
3944 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 macro
5036 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 macro
5040 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 macro