/external/mesa3d/src/mesa/main/ |
D | texcompress.c | 123 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in _mesa_gl_compressed_format_base_format() 378 formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC; in _mesa_get_compressed_formats() 541 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in _mesa_glenum_to_compressed_format() 729 return GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC; in _mesa_compressed_format_to_glenum()
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D | copyimage.c | 452 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in compressed_format_compatible()
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D | glformats.c | 920 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in _mesa_is_etc2_format() 1104 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in _mesa_is_color_format() 1427 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in _mesa_is_srgb_format()
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D | textureview.c | 208 {VIEW_CLASS_ETC2_EAC_RGBA, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC},
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 251 case tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8: return GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC; in getGLFormat() 310 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: return tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8; in mapGLCompressedTexFormat() 360 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in isCompressedFormat()
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D | gluStrUtil.inl | 908 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: return "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"; 1750 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: return "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC";
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 275 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 219 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, in Context()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 377 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: return sw::FORMAT_SRGB8_ALPHA8_ETC2_EAC; in SelectInternalFormat() 586 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in ComputeCompressedSize()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 156 glInternalFormat=GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC; in PVRTGetOGLES3TextureFormat()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 127 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,
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D | utilities.cpp | 344 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in IsCompressed()
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D | libGLESv3.cpp | 611 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in CompressedTexSubImage3D()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureViewTests.cpp | 162 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, /* >= GL 4.3 */ 893 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in getGLFormatOfInternalformat() 1535 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in getInternalformatString() 2397 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in isInternalformatCompressed() 2536 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: in isInternalformatSupported()
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D | gl4cDirectStateAccessTexturesTests.cpp | 4949 {GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, data_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_2D_16, 4987 {GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, data_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_3D_64, 5502 is_ok &= Test<2>(GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, true); in iterate() 5521 is_ok &= Test<3>(GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, true); in iterate() 9120 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, in Prepare()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 1529 { GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, 0 },
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 797 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 macro
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/external/deqp/modules/gles31/functional/ |
D | es31fCopyImageTests.cpp | 2542 …edTextureFormatViewClasses[VIEWCLASS_ETC2_EAC_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC); in init() 2613 mixedViewClasses[VIEWCLASS_128_BITS].second.push_back(GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC); in init()
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D | es31fTextureBorderClampTests.cpp | 2382 …{ "compressed_srgb8_alpha8_etc2_eac", GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, tcu::Sampler::MODE_… in init()
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D | es31fNegativeTextureApiTests.cpp | 480 …ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, 1, 1, 0, divRoun… in compressedteximage2d_invalid_size()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 990 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 macro
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D | gl31.h | 992 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 macro
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D | gl32.h | 992 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 990 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1581 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 macro
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