Searched refs:GL_COMPUTE_SHADER_BIT (Results 1 – 17 of 17) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | pipelineobj.c | 251 if ((stages & GL_COMPUTE_SHADER_BIT) != 0) in use_program_stages() 316 any_valid_stages |= GL_COMPUTE_SHADER_BIT; in _mesa_UseProgramStages()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramPipelineStateQueryTests.cpp | 170 : (GL_COMPUTE_SHADER_BIT); in iterate()
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 562 GL_COMPUTE_SHADER_BIT in getGLShaderTypeBit()
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D | gluStrUtil.inl | 1854 tcu::Format::BitDesc(GL_COMPUTE_SHADER_BIT, "GL_COMPUTE_SHADER_BIT"),
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageSizeTests.cpp | 485 glUseProgramStages(m_pipeline, GL_COMPUTE_SHADER_BIT, m_program[0]); in Run()
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D | es31cComputeShaderTests.cpp | 2239 glUseProgramStages(pipeline, GL_COMPUTE_SHADER_BIT, p); in Run() 2770 glUseProgramStages(m_pipeline, GL_COMPUTE_SHADER_BIT, m_csp); in Run() 2898 glUseProgramStages(m_pipeline, GL_COMPUTE_SHADER_BIT, m_program_c); in Run() 3047 glUseProgramStages(m_pipeline, GL_COMPUTE_SHADER_BIT, m_program_a); in Run()
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D | es31cShaderAtomicCountersTests.cpp | 3581 glUseProgramStages(m_ppo, GL_COMPUTE_SHADER_BIT, m_csp); in Run()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageSizeTests.cpp | 673 glUseProgramStages(m_pipeline, GL_COMPUTE_SHADER_BIT, m_program[0]); in Run()
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D | gl4cComputeShaderTests.cpp | 2609 glUseProgramStages(pipeline, GL_COMPUTE_SHADER_BIT, p); in Run() 3128 glUseProgramStages(m_pipeline, GL_COMPUTE_SHADER_BIT, m_csp); in Run() 3258 glUseProgramStages(m_pipeline, GL_COMPUTE_SHADER_BIT, m_program_c); in Run() 3408 glUseProgramStages(m_pipeline, GL_COMPUTE_SHADER_BIT, m_program_a); in Run()
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D | gl4cShaderAtomicCountersTests.cpp | 4383 glUseProgramStages(m_ppo, GL_COMPUTE_SHADER_BIT, m_csp); in Run()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 55 #define GL_COMPUTE_SHADER_BIT 0x00000020 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1226 #define GL_COMPUTE_SHADER_BIT 0x00000020 macro
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D | gl32.h | 1226 #define GL_COMPUTE_SHADER_BIT 0x00000020 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2291 #define GL_COMPUTE_SHADER_BIT 0x00000020 macro
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D | glext.h | 2238 #define GL_COMPUTE_SHADER_BIT 0x00000020 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2291 #define GL_COMPUTE_SHADER_BIT 0x00000020 macro
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D | glext.h | 2238 #define GL_COMPUTE_SHADER_BIT 0x00000020 macro
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