/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSparseBufferTests.cpp | 455 gl.bindBuffer(GL_COPY_READ_BUFFER, m_immutable_bo_id); in iterate() 462 gl.bufferStorage(GL_COPY_READ_BUFFER, m_immutable_bo_size, /* size */ in iterate() 521 gl.bufferPageCommitmentARB(GL_COPY_READ_BUFFER, 0, /* offset */ in iterate() 968 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_sparse_bo); in execute() 972 m_gl.copyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, in execute() 1101 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initTestCaseGlobal() 1104 …m_gl.bufferStorage(GL_COPY_READ_BUFFER, m_helper_bo_size_rounded, DE_NULL, GL_MAP_READ_BIT); /* fl… in initTestCaseGlobal() 1316 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in execute() 1360 m_gl.copyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, /* readOffset */ in execute() 1525 m_gl.bindBuffer(GL_COPY_READ_BUFFER, m_helper_bo); in initTestCaseGlobal() [all …]
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D | gl4cMapBufferAlignmentTests.cpp | 187 { GL_COPY_READ_BUFFER, 0 }, in iterate()
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D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 4965 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[0]); in Run() 4966 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 0, sizeof(float) * 32); in Run() 4967 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[1]); in Run() 4968 …glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, sizeof(float) * 32, sizeof(f… in Run() 4969 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[2]); in Run() 4970 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 2 * sizeof(float) * 32, in Run() 4972 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[3]); in Run() 4973 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 3 * sizeof(float) * 32, in Run() 5076 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[0]); in Run() 5077 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 0, sizeof(data0)); in Run() [all …]
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D | gl4cShaderStorageBufferObjectTests.cpp | 5366 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[0]); in Run() 5367 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 0, sizeof(float) * 32); in Run() 5368 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[1]); in Run() 5369 …glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, sizeof(float) * 32, sizeof(f… in Run() 5370 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[2]); in Run() 5371 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 2 * sizeof(float) * 32, in Run() 5373 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[3]); in Run() 5374 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 3 * sizeof(float) * 32, in Run() 5478 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[0]); in Run() 5479 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 0, sizeof(data0)); in Run() [all …]
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D | gl4cBufferStorageTests.cpp | 465 GL_COPY_READ_BUFFER, /* 2 */ 2215 read_buffer.InitStorage(GL_COPY_READ_BUFFER, 0 /* flags */, data_size, read_data); in iterate() 2246 …gl.copyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0 /* readOffset */, 0 /* writeOffs… in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 565 glBindBuffer (GL_COPY_READ_BUFFER, buf[0]); in init() 566 glBufferData (GL_COPY_READ_BUFFER, 32, &data[0], GL_DYNAMIC_COPY); in init() 572 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, -4); in init() 574 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, -1, 0, 4); in init() 576 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, -1, 4); in init() 581 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36); in init() 583 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 24, 0, 16); in init() 585 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 36, 0, 4); in init() 590 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36); in init() 592 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 24, 16); in init() [all …]
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D | es3fBufferWriteTests.cpp | 440 GL_COPY_READ_BUFFER, in iterate() 562 GL_COPY_READ_BUFFER, in init() 629 << DataStoreSpec(GL_COPY_READ_BUFFER, GL_STATIC_DRAW, 504) in init() 734 …PARTIAL_SPECIFY_CASE(low_2, "Low part of buffer specified with two calls", GL_COPY_READ_BUFFER, GL… in init() 737 …PARTIAL_SPECIFY_CASE(low_3, "Low part of buffer specified with two calls", GL_COPY_READ_BUFFER, GL… in init()
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D | es3fBufferCopyTests.cpp | 244 GL_COPY_READ_BUFFER, in init() 304 deUint32 srcTarget = GL_COPY_READ_BUFFER; in init()
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D | es3fBufferObjectQueryTests.cpp | 237 GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, in test()
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D | es3fBufferMapTests.cpp | 555 GL_COPY_READ_BUFFER, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 679 ctx.glBindBuffer (GL_COPY_READ_BUFFER, buf[0]); in copy_buffer_sub_data() 680 ctx.glBufferData (GL_COPY_READ_BUFFER, 32, &data[0], GL_DYNAMIC_COPY); in copy_buffer_sub_data() 686 ctx.glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, -4); in copy_buffer_sub_data() 688 ctx.glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, -1, 0, 4); in copy_buffer_sub_data() 690 ctx.glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, -1, 4); in copy_buffer_sub_data() 695 ctx.glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36); in copy_buffer_sub_data() 697 ctx.glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 24, 0, 16); in copy_buffer_sub_data() 699 ctx.glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 36, 0, 4); in copy_buffer_sub_data() 704 ctx.glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36); in copy_buffer_sub_data() 706 ctx.glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 24, 16); in copy_buffer_sub_data() [all …]
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderStorageBufferObjectTests.cpp | 5103 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[0]); in Run() 5104 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 0, sizeof(float) * 32); in Run() 5105 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[1]); in Run() 5106 …glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, sizeof(float) * 32, sizeof(f… in Run() 5107 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[2]); in Run() 5108 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 2 * sizeof(float) * 32, in Run() 5110 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[3]); in Run() 5111 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 3 * sizeof(float) * 32, in Run() 5213 glBindBuffer(GL_COPY_READ_BUFFER, m_storage_buffer[0]); in Run() 5214 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_SHADER_STORAGE_BUFFER, 0, 0, sizeof(data0)); in Run() [all …]
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 557 gl.bindBuffer(GL_COPY_READ_BUFFER, 0); in resetStateES() 1160 gl.bindBuffer(GL_COPY_READ_BUFFER, 0); in resetStateGLCore()
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D | gluStrUtil.inl | 383 case GL_COPY_READ_BUFFER: return "GL_COPY_READ_BUFFER";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 717 #define GL_COPY_READ_BUFFER 0x8F36 macro 719 #define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER
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/external/deqp/modules/glshared/ |
D | glsBufferTestUtil.cpp | 140 case GL_COPY_READ_BUFFER: return "copy_read"; in getBufferTargetName()
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D | glsLongStressCase.cpp | 111 GL_COPY_READ_BUFFER,
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 2396 case GL_COPY_READ_BUFFER: in isValidBufferTarget() 2419 case GL_COPY_READ_BUFFER: bindingPoint = &m_copyReadBufferBinding; break; in setBufferBinding() 2451 case GL_COPY_READ_BUFFER: return m_copyReadBufferBinding; in getBufferBinding() 2516 GL_COPY_READ_BUFFER, in deleteBuffer()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 77 { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 910 #define GL_COPY_READ_BUFFER 0x8F36 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 910 #define GL_COPY_READ_BUFFER 0x8F36 macro
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/external/mesa3d/src/mesa/main/ |
D | get.c | 931 case GL_COPY_READ_BUFFER: in find_custom_value()
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 51 GL_COPY_READ_BUFFER, /* 2 */
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1323 #define GL_COPY_READ_BUFFER 0x8F36 macro
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 6819 glBindBuffer(GL_COPY_READ_BUFFER, src_res->id); in vrend_resource_buffer_copy() 6822 glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, srcx, dstx, width); in vrend_resource_buffer_copy() 6823 glBindBuffer(GL_COPY_READ_BUFFER, 0); in vrend_resource_buffer_copy()
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