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Searched refs:GL_DEBUG_SOURCE_OTHER (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/main/
Ddebug_output.c120 GL_DEBUG_SOURCE_OTHER,
/external/deqp/framework/opengl/
DgluStrUtil.inl1591 case GL_DEBUG_SOURCE_OTHER: return "GL_DEBUG_SOURCE_OTHER";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h196 #define GL_DEBUG_SOURCE_OTHER 0x824B macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl450 #define GL_DEBUG_SOURCE_OTHER 0x824B macro
/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSwizzleTests.cpp1225 case GL_DEBUG_SOURCE_OTHER: in debug_proc()
Dgl4cMultiBindTests.cpp80 case GL_DEBUG_SOURCE_OTHER: in debug_proc()
Dgl4cEnhancedLayoutsTests.cpp4950 case GL_DEBUG_SOURCE_OTHER: in debug_proc()
/external/deqp/modules/gles31/functional/
Des31fDebugTests.cpp444 …bool canIgnore = id.source == GL_DEBUG_SOURCE_WINDOW_SYSTEM || id.source == GL_DEBUG_SOURCE_OTHER; in verifyMessageCount()
/external/mesa3d/include/GLES3/
Dgl32.h1553 #define GL_DEBUG_SOURCE_OTHER 0x824B macro
/external/swiftshader/include/GL/
Dglcorearb.h2301 #define GL_DEBUG_SOURCE_OTHER 0x824B macro
Dglext.h2248 #define GL_DEBUG_SOURCE_OTHER 0x824B macro
/external/mesa3d/include/GL/
Dglcorearb.h2301 #define GL_DEBUG_SOURCE_OTHER 0x824B macro
Dglext.h2248 #define GL_DEBUG_SOURCE_OTHER 0x824B macro