Home
last modified time | relevance | path

Searched refs:GL_DEPTH_COMPONENT24 (Results 1 – 25 of 65) sorted by relevance

123

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp439 case GL_DEPTH_COMPONENT24: in IsSizedInternalFormat()
647 case GL_DEPTH_COMPONENT24: in ValidateReadPixelsFormatType()
666 case GL_DEPTH_COMPONENT24: in ValidateReadPixelsFormatType()
838 format == GL_DEPTH_COMPONENT24 || in IsDepthTexture()
1151 case GL_UNSIGNED_INT: VALIDATE_INTERNALFORMAT(GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16) in ValidateTextureFormatType()
1458 case GL_DEPTH_COMPONENT24: in IsColorRenderable()
1482 case GL_DEPTH_COMPONENT24: in IsDepthRenderable()
1598 case GL_DEPTH_COMPONENT24: in IsStencilRenderable()
1844 case GL_DEPTH_COMPONENT24: return 24; in GetDepthSize()
1861 case GL_DEPTH_COMPONENT24: return 0; in GetStencilSize()
[all …]
DFramebuffer.cpp667 case GL_DEPTH_COMPONENT24: return GL_UNSIGNED_INT; in getDepthReadType()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayColorDepthAttachments.cpp416 m_depth_internal_format = GL_DEPTH_COMPONENT24; in determineSupportedDepthFormat()
422 case GL_DEPTH_COMPONENT24: in determineSupportedDepthFormat()
550 case GL_DEPTH_COMPONENT24: in initTest()
874 case GL_DEPTH_COMPONENT24: in testLayeredRendering()
985 case GL_DEPTH_COMPONENT24: in testNonLayeredRendering()
/external/deqp/modules/gles3/functional/
Des3fFboTestCase.cpp188 case GL_DEPTH_COMPONENT24: in isRequiredFormat()
308 case GL_DEPTH_COMPONENT24: in getMinimumSampleCount()
Des3fFboCompletenessTests.cpp71 GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32F,
397 GL_RGBA8, GL_RGB565, GL_DEPTH_COMPONENT24, in build()
Des3fInternalFormatQueryTests.cpp216 { "depth_component24", GL_DEPTH_COMPONENT24, false }, in init()
Des3fRboStateQueryTests.cpp291 { GL_DEPTH_COMPONENT24, 24, 0 }, in test()
Des3fFboDepthbufferTests.cpp321 GL_DEPTH_COMPONENT24, in init()
Des3fFboMultisampleTests.cpp385 GL_DEPTH_COMPONENT24, in init()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp193 case GL_DEPTH_COMPONENT24: in isRequiredFormat()
319 case GL_DEPTH_COMPONENT24: in getMinimumSampleCount()
Des31fInternalFormatQueryTests.cpp420 { "depth_component24", GL_DEPTH_COMPONENT24, FormatSamplesCase::FORMAT_DEPTH_STENCIL }, in init()
/external/deqp/external/openglcts/modules/common/
DglcInternalformatTests.cpp417 case GL_DEPTH_COMPONENT24: in getUnsizedFormatFromInternalFormat()
439 case GL_DEPTH_COMPONENT24: in getTypeFromInternalFormat()
1498 …TF(GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_DEPTH_COMPONENT24, OES_required_internalformat, OES_dep… in getESTestData()
1519 RF(GL_DEPTH_COMPONENT24, RENDERBUFFER_DEPTH, OES_depth24), in getESTestData()
1548 TF(GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_DEPTH_COMPONENT24, ARB_depth_texture), in getGLTestData()
1577 CF(GL_DEPTH_COMPONENT24, ARB_depth_texture), in getGLTestData()
1590 RF(GL_DEPTH_COMPONENT24, RENDERBUFFER_DEPTH, ARB_depth_texture), in getGLTestData()
/external/mesa3d/src/mesa/swrast/
Ds_renderbuffer.c104 case GL_DEPTH_COMPONENT24: in soft_renderbuffer_storage()
316 rb->InternalFormat = GL_DEPTH_COMPONENT24; in add_depth_renderbuffer()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_screen.c277 rb = nouveau_renderbuffer_dri_new(GL_DEPTH_COMPONENT24, drawable); in nouveau_create_buffer()
Dnouveau_fbo.c67 case GL_DEPTH_COMPONENT24: in set_renderbuffer_format()
/external/virglrenderer/src/
Dvrend_formats.c87 …{ VIRGL_FORMAT_Z24X8_UNORM, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE …
291 { VIRGL_FORMAT_Z32_UNORM, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE },
/external/deqp/framework/opengl/
DgluFboRenderContext.cpp126 GL_DEPTH_COMPONENT24, in chooseDepthStencilFormat()
DgluTextureUtil.cpp218 case FMT_CASE(D, UNSIGNED_INT_24_8): return GL_DEPTH_COMPONENT24; in getInternalFormat()
545 …case GL_DEPTH_COMPONENT24: return TextureFormat(TextureFormat::D, TextureFormat::UNSIGNED_INT_24_… in mapGLInternalFormat()
1167 case GL_DEPTH_COMPONENT24: in getRenderableBitsES3()
/external/deqp/modules/gles2/functional/
Des2fFboCompletenessTests.cpp149 GL_DEPTH_COMPONENT24,
/external/mesa3d/src/mesa/main/
Dglformats.c1250 case GL_DEPTH_COMPONENT24: in _mesa_is_depth_format()
1316 case GL_DEPTH_COMPONENT24: in _mesa_is_depth_or_stencil_format()
2368 case GL_DEPTH_COMPONENT24: in _mesa_base_tex_format()
3297 case GL_DEPTH_COMPONENT24: in _mesa_es3_error_check_format_and_type()
Dtexformat.c222 case GL_DEPTH_COMPONENT24: in _mesa_choose_tex_format()
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp242 is_ok &= Test(GL_DEPTH_ATTACHMENT, GL_DEPTH_COMPONENT24); in iterate()
421 is_ok &= Test(GL_DEPTH_ATTACHMENT, false, s_targets[i], GL_DEPTH_COMPONENT24, j); in iterate()
644 if ((GL_DEPTH_COMPONENT24 == internalformat) || (GL_DEPTH24_STENCIL8 == internalformat)) in SubTestContent()
854 Test(GL_DEPTH_ATTACHMENT, false, s_targets[i], GL_DEPTH_COMPONENT24, j, layers_counts[k]); in iterate()
1124 if ((GL_DEPTH_COMPONENT24 == internalformat) || (GL_DEPTH24_STENCIL8 == internalformat)) in SubTestContent()
4110 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, 1, 2); in CreateRenderbufferFramebuffer()
4186 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_DEPTH_COMPONENT24, 1, 2); in CreateTextureFramebuffer()
8408 { GL_DEPTH_COMPONENT24, "GL_DEPTH_COMPONENT24", false, false, false, false, true, false, false },
8898 { GL_DEPTH_COMPONENT24, "GL_DEPTH_COMPONENT24", false, false, false, false, true, false, false },
8960 static const glw::GLenum internalformats[] = { GL_RGBA8, GL_DEPTH_COMPONENT24, GL_STENCIL_INDEX8, in iterate()
Dgl4cTextureViewTests.cpp142 GL_DEPTH_COMPONENT24, /* >= GL 4.0 */
271 case GL_DEPTH_COMPONENT24: in getAmountOfComponentsForInternalformat()
566 case GL_DEPTH_COMPONENT24: in getComponentSizeForInternalformat()
831 case GL_DEPTH_COMPONENT24: in getFormatOfInternalformat()
1037 case GL_DEPTH_COMPONENT24: in getGLFormatOfInternalformat()
1484 case GL_DEPTH_COMPONENT24: in getInternalformatString()
1700 case GL_DEPTH_COMPONENT24: in getSamplerTypeForInternalformat()
2022 case GL_DEPTH_COMPONENT24: in getTypeCompatibleWithInternalformat()
2504 case GL_DEPTH_COMPONENT24: in isInternalformatSupported()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c444 case GL_DEPTH_COMPONENT24: in radeonChooseTextureFormat()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
DOGLES3ColourGrading.cpp500 …glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, GL_DEPTH_COMPONENT24, PVRShellGet(prefW… in CreateFBO()

123