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Searched refs:GL_DEPTH_COMPONENT32_OES (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp440 case GL_DEPTH_COMPONENT32_OES: in IsSizedInternalFormat()
648 case GL_DEPTH_COMPONENT32_OES: in ValidateReadPixelsFormatType()
667 case GL_DEPTH_COMPONENT32_OES: in ValidateReadPixelsFormatType()
839 format == GL_DEPTH_COMPONENT32_OES || in IsDepthTexture()
1459 case GL_DEPTH_COMPONENT32_OES: in IsColorRenderable()
1485 case GL_DEPTH_COMPONENT32_OES: // GL_OES_depth32 in IsDepthRenderable()
1599 case GL_DEPTH_COMPONENT32_OES: in IsStencilRenderable()
1845 case GL_DEPTH_COMPONENT32_OES: return 32; in GetDepthSize()
1862 case GL_DEPTH_COMPONENT32_OES: return 0; in GetStencilSize()
2388 case sw::FORMAT_D32: return GL_DEPTH_COMPONENT32_OES; in ConvertDepthStencilFormat()
DFramebuffer.cpp668 case GL_DEPTH_COMPONENT32_OES: return GL_UNSIGNED_INT; in getDepthReadType()
/external/swiftshader/src/OpenGL/common/
DImage.cpp130 case GL_DEPTH_COMPONENT32_OES: return GL_DEPTH_COMPONENT; in GetBaseInternalFormat()
283 case GL_UNSIGNED_INT: return GL_DEPTH_COMPONENT32_OES; in GetSizedInternalFormat()
322 case GL_DEPTH_COMPONENT32_OES: return sw::FORMAT_D32F_LOCKABLE; in SelectInternalFormat()
1643 case GL_DEPTH_COMPONENT32_OES: // Only valid for glRenderbufferStorage calls. in loadImageData()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h49 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
305 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/external/mesa3d/include/GLES/
Dglext.h125 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/external/swiftshader/include/GLES/
Dglext.h129 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h58 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl382 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h291 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h301 #define GL_DEPTH_COMPONENT32_OES 0x81A7 macro