/external/autotest/client/deps/glbench/src/ |
D | bufferuploadtest.cc | 23 usage_(GL_DYNAMIC_DRAW) in BufferUploadTest() 54 const GLenum usages[] = {GL_DYNAMIC_DRAW, GL_STATIC_DRAW}; in Run()
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D | bufferuploadsubtest.cc | 49 const GLenum usages[] = {GL_DYNAMIC_DRAW, GL_STATIC_DRAW}; in Run()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderAdjacency.cpp | 320 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_geometry_bo_size * 4, 0, GL_DYNAMIC_DRAW); in initTest() 322 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_geometry_bo_size * 4, 0, GL_DYNAMIC_DRAW); in initTest() 324 …ta(GL_ARRAY_BUFFER, m_test_data.m_vertex_data_bo_size, m_test_data.m_vertex_data, GL_DYNAMIC_DRAW); in initTest() 335 GL_DYNAMIC_DRAW); in initTest()
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferWriteTests.cpp | 447 GL_DYNAMIC_DRAW, in iterate() 556 GL_DYNAMIC_DRAW in init() 646 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1644) in init() 720 …ole_2, "Whole buffer specification with two calls", GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1728, in init() 737 …_CASE(low_3, "Low part of buffer specified with two calls", GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1200, in init() 755 …middle_3, "Middle part of buffer specified with two calls", GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 2500, in init()
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D | es2fBufferObjectQueryTests.cpp | 222 GL_STATIC_DRAW, GL_DYNAMIC_DRAW, GL_STREAM_DRAW in testBuffer()
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/external/deqp/modules/gles3/functional/ |
D | es3fIndexedStateQueryTests.cpp | 402 glBufferData(GL_UNIFORM_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers() 453 glBufferData(GL_UNIFORM_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers() 458 glBufferData(GL_UNIFORM_BUFFER, rangeBufferTotalSize, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers()
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D | es3fNegativeVertexArrayApiTests.cpp | 392 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 495 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 662 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 773 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 851 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 968 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
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D | es3fBufferWriteTests.cpp | 457 GL_DYNAMIC_DRAW, in iterate() 579 GL_DYNAMIC_DRAW, in init() 646 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1644) in init() 732 …1, "Low part of buffer specified with single call", GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1000, in init()
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D | es3fShaderBuiltinVarTests.cpp | 1023 …ta(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &m_positions[0], GL_DYNAMIC_DRAW); in iterate() 1050 …Data(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW); in iterate() 1074 …ata(GL_ELEMENT_ARRAY_BUFFER, (int)(indices.size()*sizeof(deUint16)), &indices[0], GL_DYNAMIC_DRAW); in iterate() 1076 …Data(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW); in iterate()
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D | es3fNegativeShaderApiTests.cpp | 294 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 337 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1694 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1738 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1794 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1828 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 1863 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Buffer.cpp | 32 mUsage = GL_DYNAMIC_DRAW; in Buffer()
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/external/deqp/modules/gles2/stress/ |
D | es2sLongRunningTests.cpp | 124 GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, in init()
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/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningTests.cpp | 124 GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, in init()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderStorageBufferObjectTests.cpp | 2311 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2431 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2580 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2711 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2807 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2907 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2918 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 3009 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 3020 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 5113 glBufferData(GL_SHADER_STORAGE_BUFFER, 1024, NULL, GL_DYNAMIC_DRAW); in Run() [all …]
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D | gl4cIndirectParametersTests.cpp | 123 gl.bufferData(GL_PARAMETER_BUFFER_ARB, 10 * sizeof(GLint), data, GL_DYNAMIC_DRAW); in iterate() 163 else if (bufferUsage != GL_DYNAMIC_DRAW) in iterate() 197 gl.bufferData(GL_ARRAY_BUFFER, 10 * sizeof(GLint), data, GL_DYNAMIC_DRAW); in iterate()
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D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 2236 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2363 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2462 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2562 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2659 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2670 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2765 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2776 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 5433 glBufferData(GL_SHADER_STORAGE_BUFFER, expectedPixels * 32, NULL, GL_DYNAMIC_DRAW); in Run() 5437 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 4, NULL, GL_DYNAMIC_DRAW); in Run() [all …]
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D | gl4cComputeShaderTests.cpp | 523 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4), NULL, GL_DYNAMIC_DRAW); in Setup() 629 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); in RunIteration() 816 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 12, NULL, GL_DYNAMIC_DRAW); in RunIteration() 829 glBufferData(GL_UNIFORM_BUFFER, sizeof(vec4) * kBufferSize, &data[0], GL_DYNAMIC_DRAW); in RunIteration() 1006 …erData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 9, &buffer_data[0], GL_DYNAMIC_DRAW); in RunIteration() 1054 glBufferData(GL_TEXTURE_BUFFER, kBufferSize * sizeof(vec4), &texture_data[0], GL_DYNAMIC_DRAW); in RunIteration() 1422 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(GLuint) * kSize * 2, NULL, GL_DYNAMIC_DRAW); in RunIteration() 1597 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * 64, &data[0], GL_DYNAMIC_DRAW); in Run() 1605 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * 16, &data[0], GL_DYNAMIC_DRAW); in Run() 2048 …glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kBufferSize * 6, &data[0], GL_DYNAMIC_DRAW); in RunIteration() [all …]
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D | gl4cShaderAtomicCounterOpsTests.cpp | 534 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(GLuint), NULL, GL_DYNAMIC_DRAW); in init() 545 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(GLuint), NULL, GL_DYNAMIC_DRAW); in init()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderStorageBufferObjectTests.cpp | 2231 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2358 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run() 2459 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2567 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int) * 4, NULL, GL_DYNAMIC_DRAW); in Run() 2665 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2676 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2678 glBufferData(GL_SHADER_STORAGE_BUFFER, 8 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2774 glBufferData(GL_SHADER_STORAGE_BUFFER, 2 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 2785 glBufferData(GL_SHADER_STORAGE_BUFFER, 16 * sizeof(int), NULL, GL_DYNAMIC_DRAW); in Run() 5568 glBufferData(GL_SHADER_STORAGE_BUFFER, expectedPixels * 32, NULL, GL_DYNAMIC_DRAW); in Run() [all …]
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D | es31cComputeShaderTests.cpp | 532 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4), NULL, GL_DYNAMIC_DRAW); in Setup() 638 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); in RunIteration() 815 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 12, NULL, GL_DYNAMIC_DRAW); in RunIteration() 828 glBufferData(GL_UNIFORM_BUFFER, sizeof(vec4) * kBufferSize, &data[0], GL_DYNAMIC_DRAW); in RunIteration() 991 …erData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 4, &buffer_data[0], GL_DYNAMIC_DRAW); in RunIteration() 1373 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(GLuint) * kSize * 2, NULL, GL_DYNAMIC_DRAW); in RunIteration() 1729 …glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kBufferSize * 6, &data[0], GL_DYNAMIC_DRAW); in RunIteration() 2053 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(GLint), &data, GL_DYNAMIC_DRAW); in Run() 2217 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4), &vec4(0.0f)[0], GL_DYNAMIC_DRAW); in Run() 2303 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(GLuint) * kBufferSize, &data[0], GL_DYNAMIC_DRAW); in RunIteration() [all …]
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferAtomicFunctions.cpp | 94 GL_DYNAMIC_DRAW); in initTest()
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D | esextcTextureBufferMAXSizeValidation.cpp | 85 …lExtTokens.TEXTURE_BUFFER, m_max_tex_buffer_size * sizeof(glw::GLubyte), DE_NULL, GL_DYNAMIC_DRAW); in initTest()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 537 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements() 647 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_incomplete_primitive() 884 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced() 1001 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced_incomplete_primitive() 1147 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_range_elements() 1267 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_range_elements_incomplete_primitive()
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustnessTests.cpp | 505 elements_buffer.InitData(GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, sizeof(elements), elements); in iterate() 506 vertices_buffer.InitData(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, sizeof(vertices), vertices); in iterate()
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/external/deqp/modules/glshared/ |
D | glsMemoryStressCase.cpp | 704 glBufferData(GL_ARRAY_BUFFER, size, &(m_dummyData[0]), GL_DYNAMIC_DRAW); in allocateBuffer() 707 glBufferData(GL_ARRAY_BUFFER, size, NULL, GL_DYNAMIC_DRAW); in allocateBuffer()
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