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Searched refs:GL_EXT_blend_minmax (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/docs/relnotes/
D5.046 GL_EXT_blend_minmax
D3.573 GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h317 #ifndef GL_EXT_blend_minmax
1019 #ifndef GL_EXT_blend_minmax
1020 #define GL_EXT_blend_minmax 1 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h451 #ifndef GL_EXT_blend_minmax
1382 #ifndef GL_EXT_blend_minmax
1383 #define GL_EXT_blend_minmax 1 macro
/external/mesa3d/include/GLES/
Dglext.h598 #ifndef GL_EXT_blend_minmax
599 #define GL_EXT_blend_minmax 1 macro
/external/swiftshader/include/GLES/
Dglext.h611 #ifndef GL_EXT_blend_minmax
612 #define GL_EXT_blend_minmax 1 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h1096 #ifndef GL_EXT_blend_minmax
1097 #define GL_EXT_blend_minmax 1 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h1116 #ifndef GL_EXT_blend_minmax
1117 #define GL_EXT_blend_minmax 1 macro
/external/mesa3d/include/GL/
Dglext.h6527 #ifndef GL_EXT_blend_minmax
6528 #define GL_EXT_blend_minmax 1 macro
/external/swiftshader/include/GL/
Dglext.h6538 #ifndef GL_EXT_blend_minmax
6539 #define GL_EXT_blend_minmax 1 macro