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Searched refs:GL_FRAMEBUFFER_ATTACHMENT_ANGLE (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h352 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp109 case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: in ValidateTexParamParameters()
/external/mesa3d/include/GLES2/
Dgl2ext.h901 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h911 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 macro