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Searched refs:GL_FRAMEBUFFER_COMPLETE_OES (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.cpp399 return GL_FRAMEBUFFER_COMPLETE_OES; in completeness()
DContext.cpp1248 …(framebuffer && (framebuffer->completeness(width, height, samples) == GL_FRAMEBUFFER_COMPLETE_OES)) in getIntegerv()
1734 …f(!framebuffer || framebuffer->completeness(width, height, samples) != GL_FRAMEBUFFER_COMPLETE_OES) in applyRenderTarget()
2410 …pleteness(framebufferWidth, framebufferHeight, framebufferSamples) != GL_FRAMEBUFFER_COMPLETE_OES)) in readPixels()
2678 if(!framebuffer || framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE_OES) in clear()
DlibGLES_CM.cpp845 if(!framebuffer || (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE_OES)) in CopyTexImage2D()
974 if(!framebuffer || (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE_OES)) in CopyTexSubImage2D()
/external/mesa3d/include/GLES/
Dglext.h280 #define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 macro
/external/swiftshader/include/GLES/
Dglext.h284 #define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h114 #define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 macro