/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTextureSizePromotion.cpp | 285 source_type = GL_INT; in prepareSourceTexture() 427 destination_type = GL_INT; in prepareDestinationTextureAndFramebuffer() 990 gl.readPixels(0, 0, 1, 1, GL_RED_INTEGER, GL_INT, &pixel); in checkDestinationTexture() 1080 return (GL_INT == descriptor.expected_red_type) || (GL_INT == descriptor.expected_green_type) || in isIntegerSignedType() 1081 (GL_INT == descriptor.expected_blue_type) || (GL_INT == descriptor.expected_alpha_type); in isIntegerSignedType() 1321 …Type(3, 0, glu::PROFILE_CORE), GL_R8I, STR(GL_R8I), false, true, 8, 0, 0, 0, 0, 0, GL_INT, GL_NONE, 1325 …e(3, 0, glu::PROFILE_CORE), GL_R16I, STR(GL_R16I), false, true, 16, 0, 0, 0, 0, 0, GL_INT, GL_NONE, 1329 …e(3, 0, glu::PROFILE_CORE), GL_R32I, STR(GL_R32I), false, true, 32, 0, 0, 0, 0, 0, GL_INT, GL_NONE, 1333 …ype(3, 0, glu::PROFILE_CORE), GL_RG8I, STR(GL_RG8I), false, true, 8, 8, 0, 0, 0, 0, GL_INT, GL_INT, 1337 …extType(3, 0, glu::PROFILE_CORE), GL_RG16I, STR(GL_RG16I), false, true, 16, 16, 0, 0, 0, 0, GL_INT, [all …]
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D | gl4cTextureGatherTests.cpp | 545 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DInt() 550 glTexImage2D(target, 0, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DInt() 553 glTexSubImage2D(target, 0, 0, 0, csize, csize, GL_RGBA_INTEGER, GL_INT, &pixels[0]); in CreateTexture2DInt() 557 glTexSubImage2D(target, 0, 22, 25, 2, 2, GL_RGBA_INTEGER, GL_INT, data); in CreateTexture2DInt() 558 glTexSubImage2D(target, 0, 16, 10, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 0); in CreateTexture2DInt() 559 glTexSubImage2D(target, 0, 11, 2, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 1); in CreateTexture2DInt() 560 glTexSubImage2D(target, 0, 24, 13, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 2); in CreateTexture2DInt() 561 glTexSubImage2D(target, 0, 9, 14, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 3); in CreateTexture2DInt() 580 …mage3D(GL_TEXTURE_2D_ARRAY, i, internal_format, size, size, slices, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DArrayInt() 585 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, GL_INT, &pixels… in CreateTexture2DArrayInt() [all …]
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D | gl4cVertexAttribBindingTests.cpp | 868 glVertexAttribFormat(5, 4, GL_INT, GL_TRUE, 40); in Run() 1035 glVertexAttribFormat(5, 4, GL_INT, GL_FALSE, 40); in Run() 1712 glVertexAttribIFormat(2, 3, GL_INT, 12); in Run() 1713 glVertexAttribIFormat(3, 4, GL_INT, 56); in Run() 1797 glVertexAttribIFormat(0, 3, GL_INT, 0); in Run() 1798 glVertexAttribIFormat(2, 2, GL_INT, 4); in Run() 1870 glVertexAttribIPointer(7, 3, GL_INT, 12, 0); in Run() 1873 glVertexAttribIFormat(0, 2, GL_INT, 4); in Run() 2230 glVertexAttribIFormat(2, 3, GL_INT, 512); in Run() 2239 if (p != GL_INT) in Run() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 599 case GL_R8I: return GL_INT; in getImplementationColorReadType() 600 case GL_RG8I: return GL_INT; in getImplementationColorReadType() 601 case GL_RGB8I: return GL_INT; in getImplementationColorReadType() 602 case GL_RGBA8I: return GL_INT; in getImplementationColorReadType() 607 case GL_R16I: return GL_INT; in getImplementationColorReadType() 608 case GL_RG16I: return GL_INT; in getImplementationColorReadType() 609 case GL_RGB16I: return GL_INT; in getImplementationColorReadType() 610 case GL_RGBA16I: return GL_INT; in getImplementationColorReadType() 616 case GL_R32I: return GL_INT; in getImplementationColorReadType() 617 case GL_RG32I: return GL_INT; in getImplementationColorReadType() [all …]
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D | utilities.cpp | 39 case GL_INT: in UniformComponentCount() 118 case GL_INT: in UniformComponentType() 139 return GL_INT; in UniformComponentType() 158 case GL_INT: return sizeof(GLint); in UniformTypeSize() 200 case GL_INT: in VariableRowCount() 259 case GL_INT: in VariableColumnCount() 787 if(format == GL_RGBA_INTEGER && type == GL_INT) in ValidateReadPixelsFormatType() 894 case GL_INT: in ValidateTextureFormatType() 1070 case GL_INT: VALIDATE_INTERNALFORMAT(GL_RGBA32I) in ValidateTextureFormatType() 1097 case GL_INT: VALIDATE_INTERNALFORMAT(GL_RGB32I) in ValidateTextureFormatType() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fReadPixelsTests.cpp | 235 else if (m_type == GL_INT) in clearColor() 277 if (m_type == GL_INT) in clearColor() 418 …t(m_context, "rgba_int_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 419 …t(m_context, "rgba_int_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 420 …t(m_context, "rgba_int_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 421 …t(m_context, "rgba_int_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 443 …m_context, "rgba_int_17", "", ReadPixelsTest::FLAG_USE_RBO, 4, 17, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 444 …m_context, "rgba_int_19", "", ReadPixelsTest::FLAG_USE_RBO, 4, 19, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 445 …m_context, "rgba_int_23", "", ReadPixelsTest::FLAG_USE_RBO, 4, 23, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() 446 …m_context, "rgba_int_29", "", ReadPixelsTest::FLAG_USE_RBO, 4, 29, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init() [all …]
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D | es3fFboStateQueryTests.cpp | 515 { GL_R8I, GL_INT }, in test() 517 { GL_R16I, GL_INT }, in test() 519 { GL_R32I, GL_INT }, in test() 521 { GL_RG8I, GL_INT }, in test() 523 { GL_RG16I, GL_INT }, in test() 525 { GL_RG32I, GL_INT }, in test() 527 { GL_RGBA8I, GL_INT }, in test() 529 { GL_RGBA16I, GL_INT }, in test() 531 { GL_RGBA32I, GL_INT }, in test()
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D | es3fVertexArrayObjectTests.cpp | 331 case GL_INT: stride = buffer.componentCount * (int)sizeof(GLint); break; in createRandomBufferData() 361 case GL_INT: in createRandomBufferData() 442 case GL_INT: scale = (1.0f/float((1u<<30)-1u)); break; in createProgram() 460 case GL_INT: scale = (0.5f/float((1u<<30)-1u)); break; in createProgram() 488 case GL_INT: scale = (1.0f/float((1u<<30)-1u)); break; in createProgram() 517 case GL_INT: scale = (1.0f/float((1u<<30)-1u)); break; in createProgram() 907 case GL_INT: stride = buffer.componentCount * (int)sizeof(GLint); break; in createRandomBufferData() 937 case GL_INT: in createRandomBufferData() 1018 case GL_INT: scale = (1.0f/float((1u<<30)-1u)); break; in createProgram() 1036 case GL_INT: scale = (0.5f/float((1u<<30)-1u)); break; in createProgram() [all …]
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D | es3fShaderStateQueryTests.cpp | 1628 { "int", "", "highp", "", "float(uniformValue)", GL_INT, 1, GL_FALSE }, in test() 2186 { 4, GL_INT, 0, GL_FALSE, vertexData }, in test() 2187 { 3, GL_INT, 0, GL_FALSE, vertexData }, in test() 2188 { 2, GL_INT, 0, GL_FALSE, vertexData }, in test() 2189 { 1, GL_INT, 0, GL_FALSE, vertexData }, in test() 2269 { 1, GL_INT, 0, GL_FALSE, vertexData }, in test() 2295 { 1, GL_INT, 0, GL_FALSE, vertexData }, in test() 2405 { 1, GL_INT, 0, vertexData }, in test() 2406 { 1, GL_INT, 1, vertexData }, in test() 2407 { 1, GL_INT, 4, vertexData }, in test() [all …]
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/external/deqp/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 478 …return (type == GL_INT) || (type == GL_UNSIGNED_BYTE) || (type == GL_UNSIGNED_INT) || (type == GL_… in isTypeSupportedByGLReadPixels() 495 case GL_INT: in isInternalFormatCompatibleWithType() 801 DE_ASSERT(type == GL_INT); in getR16IPixelData() 894 DE_ASSERT(type == GL_INT); in getR32IPixelData() 976 DE_ASSERT(type == GL_INT); in getR8IPixelData() 1111 DE_ASSERT(type == GL_INT); in getRG16IPixelData() 1207 DE_ASSERT(type == GL_INT); in getRG32IPixelData() 1290 DE_ASSERT(type == GL_INT); in getRG8IPixelData() 1528 DE_ASSERT(type == GL_INT); in getRGB16IPixelData() 1630 DE_ASSERT(type == GL_INT); in getRGB32IPixelData() [all …]
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferTextureBufferRange.cpp | 133 m_output_type = GL_INT; in configure() 148 m_output_type = GL_INT; in configure() 162 m_input_type = GL_INT; in configure() 163 m_output_type = GL_INT; in configure() 268 m_output_type = GL_INT; in configure() 283 m_output_type = GL_INT; in configure() 297 m_input_type = GL_INT; in configure() 298 m_output_type = GL_INT; in configure() 372 m_input_type = GL_INT; in configure() 373 m_output_type = GL_INT; in configure() [all …]
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
D | esextcTextureBorderClampSamplingTextureGroup.cpp | 70 256, 256, 1, 0, 255, 0, 255, GL_INT, GL_INT); in init() 128 0, 255, GL_INT, GL_INT); in init() 170 256, 256, 6, 0, 255, 0, 255, GL_INT, GL_INT); in init()
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D | esextcTextureBorderClampTests.cpp | 95 256, 256, 1, 0, 255, 0, 255, GL_INT, GL_INT); in init() 153 0, 255, GL_INT, GL_INT); in init() 194 256, 256, 6, 0, 255, 0, 255, GL_INT, GL_INT); in init()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_context.h | 176 case GL_INT: in vbo_attrtype_to_integer_flag() 191 case GL_INT: in vbo_attrtype_to_double_flag() 217 case GL_INT: in vbo_get_default_vals_as_union()
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/external/mesa3d/src/mesa/main/ |
D | formats.c | 526 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) && in _mesa_is_format_integer_color() 558 info->DataType == GL_INT || in _mesa_is_format_signed() 570 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT); in _mesa_is_format_integer() 1174 *datatype = GL_INT; in _mesa_uncompressed_format_to_type_and_comps() 1178 *datatype = GL_INT; in _mesa_uncompressed_format_to_type_and_comps() 1215 *datatype = GL_INT; in _mesa_uncompressed_format_to_type_and_comps() 1219 *datatype = GL_INT; in _mesa_uncompressed_format_to_type_and_comps() 1223 *datatype = GL_INT; in _mesa_uncompressed_format_to_type_and_comps() 1227 *datatype = GL_INT; in _mesa_uncompressed_format_to_type_and_comps() 1346 *datatype = GL_INT; in _mesa_uncompressed_format_to_type_and_comps() [all …]
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D | glformats.c | 288 case GL_INT: in _mesa_sizeof_type() 325 case GL_INT: in _mesa_sizeof_packed_type() 439 case GL_INT: in _mesa_bytes_per_pixel() 543 case GL_INT: in _mesa_bytes_per_vertex_attrib() 1935 case GL_INT: in _mesa_error_check_format_and_type() 1959 case GL_INT: in _mesa_error_check_format_and_type() 1976 case GL_INT: in _mesa_error_check_format_and_type() 1991 case GL_INT: in _mesa_error_check_format_and_type() 2023 case GL_INT: in _mesa_error_check_format_and_type() 2039 case GL_INT: in _mesa_error_check_format_and_type() [all …]
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D | pack.c | 267 srcType == GL_INT || in extract_uint_indexes() 375 case GL_INT: in extract_uint_indexes() 495 srcType == GL_INT || in _mesa_unpack_stencil_span() 664 case GL_INT: in _mesa_pack_stencil_span() 850 case GL_INT: in _mesa_unpack_depth_span() 1087 case GL_INT: in _mesa_pack_depth_span() 1464 dst_type == GL_INT); in _mesa_pack_luminance_from_rgba_integer() 1496 case GL_INT: in _mesa_pack_luminance_from_rgba_integer() 1535 case GL_INT: in _mesa_pack_luminance_from_rgba_integer()
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/external/virglrenderer/src/ |
D | vrend_formats.c | 118 { VIRGL_FORMAT_R32G32B32A32_SINT, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT, NO_SWIZZLE }, 127 { VIRGL_FORMAT_R32G32B32_SINT, GL_RGB32I, GL_RGB_INTEGER, GL_INT, NO_SWIZZLE }, 158 { VIRGL_FORMAT_R32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT, NO_SWIZZLE }, 159 { VIRGL_FORMAT_R32G32_SINT, GL_RG32I, GL_RG_INTEGER, GL_INT, NO_SWIZZLE }, 195 { VIRGL_FORMAT_A32_SINT, GL_ALPHA32I_EXT, GL_ALPHA_INTEGER, GL_INT, NO_SWIZZLE }, 196 { VIRGL_FORMAT_L32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT, RRR1_SWIZZLE }, 197 …{ VIRGL_FORMAT_L32A32_SINT, GL_LUMINANCE_ALPHA32I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_INT, NO_…
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/external/mesa3d/prebuilt-intermediates/main/ |
D | format_info.h | 1985 .DataType = GL_INT, 1999 .DataType = GL_INT, 2013 .DataType = GL_INT, 2069 .DataType = GL_INT, 2083 .DataType = GL_INT, 2097 .DataType = GL_INT, 2153 .DataType = GL_INT, 2167 .DataType = GL_INT, 2181 .DataType = GL_INT, 2237 .DataType = GL_INT, [all …]
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 962 glVertexAttribFormat(5, 4, GL_INT, GL_TRUE, 40); in Run() 1149 glVertexAttribFormat(5, 4, GL_INT, GL_FALSE, 40); in Run() 1716 glVertexAttribIFormat(2, 3, GL_INT, 12); in Run() 1717 glVertexAttribIFormat(3, 4, GL_INT, 56); in Run() 1801 glVertexAttribIFormat(0, 3, GL_INT, 0); in Run() 1802 glVertexAttribIFormat(2, 2, GL_INT, 4); in Run() 1874 glVertexAttribIPointer(7, 3, GL_INT, 12, 0); in Run() 1877 glVertexAttribIFormat(0, 2, GL_INT, 4); in Run() 2168 va2.array_type = GL_INT; in Run() 2172 glVertexAttribIFormat(2, 3, GL_INT, 512); in Run() [all …]
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 150 case GL_INT: in iterate() 193 case GL_INT: in iterate() 262 case GL_INT: in iterate() 385 return GL_INT; in ReadableType()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageOperations.cpp | 222 …<< ((type == GL_FLOAT) ? "imageCubeArray" : ((type == GL_INT) ? "iimageCubeArray" : "uimageCubeArr… in checkResults() 573 GL_RGBA_INTEGER, GL_INT, &intData[0]); in iterate() 575 GL_RGBA_INTEGER, GL_INT, &intClean[0]); in iterate() 610 m_n_components, GL_RGBA_INTEGER, GL_INT, ST_MUTABLE, &intData[0])) in iterate() 634 GL_RGBA_INTEGER, GL_INT, &intData[0]); in iterate() 636 GL_RGBA_INTEGER, GL_INT, &intClean[0]); in iterate() 671 m_n_components, GL_RGBA_INTEGER, GL_INT, ST_IMMUTABLE, &intData[0])) in iterate()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 174 case GL_INT: return GL_RGBA32I; in GetSizedInternalFormat() 199 case GL_INT: return GL_RGB32I; in GetSizedInternalFormat() 220 case GL_INT: return GL_RG32I; in GetSizedInternalFormat() 241 case GL_INT: return GL_R32I; in GetSizedInternalFormat() 456 case GL_INT: return 4; in ComputePixelSize() 473 case GL_INT: return 8; in ComputePixelSize() 492 case GL_INT: return 12; in ComputePixelSize() 514 case GL_INT: return 16; in ComputePixelSize() 1452 case GL_INT: in loadImageData() 1546 case GL_INT: in loadImageData() [all …]
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/external/mesa3d/src/glx/ |
D | indirect_vertex_array.c | 1177 case GL_INT: in __indirect_glVertexPointer() 1225 case GL_INT: in __indirect_glNormalPointer() 1302 case GL_INT: in __indirect_glColorPointer() 1351 case GL_INT: in __indirect_glIndexPointer() 1459 case GL_INT: in __indirect_glTexCoordPointer() 1480 case GL_INT: in __indirect_glTexCoordPointer() 1537 case GL_INT: in __indirect_glSecondaryColorPointer() 1657 case GL_INT: in __indirect_glVertexAttribPointer() 1689 case GL_INT: in __indirect_glVertexAttribPointer()
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/external/deqp/external/openglcts/modules/common/ |
D | glcTextureRepeatModeTests.cpp | 305 …{ GL_R32I, GL_RED, GL_RED_INTEGER, GL_INT, SAMPLER_INT, { {32, 0, 0, 0, 0, 0, 0, 0, NO_FLAG }… 311 …{ GL_RG32I, GL_RG, GL_RG_INTEGER, GL_INT, SAMPLER_INT, { {32,32, 0, 0, 0, 0, 0, 0, NO_FLAG } … 317 …{ GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0, 0, 0, NO_FLAG … 323 …{ GL_RGBA32I, GL_RGBA, GL_RGBA_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32,32, 0, 0, 0, 0, NO_FLAG… 394 …{ GL_R32I, GL_RED, GL_RED_INTEGER, GL_INT, SAMPLER_INT, { {32, 0, 0, 0, 0, 0, 0, 0, NO_… 400 …{ GL_RG32I, GL_RG, GL_RG_INTEGER, GL_INT, SAMPLER_INT, { {32,32, 0, 0, 0, 0, 0, 0, NO_F… 406 …{ GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0, 0, 0, NO… 412 …{ GL_RGBA32I, GL_RGBA, GL_RGBA_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32,32, 0, 0, 0, 0, N…
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