/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_draw_upload.c | 330 case GL_INT_2_10_10_10_REV: in brw_get_vertex_surface_type() 355 if (glarray->Type == GL_INT_2_10_10_10_REV) { in brw_get_vertex_surface_type()
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D | brw_draw.c | 313 case GL_INT_2_10_10_10_REV: in brw_merge_inputs()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 116 case GL_INT_2_10_10_10_REV: in mapGLFloatVertexAttributeType()
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D | sglrReferenceContext.cpp | 3612 …type != GL_INT_2_10_10_10_REV && type != GL_UNSIGNED_INT_2_10_10_10_REV, GL_INVALID_ENUM, RC_RET_V… in vertexAttribPointer() 3615 …RC_IF_ERROR((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && effective… in vertexAttribPointer() 3617 …RC_IF_ERROR(allowBGRA && rawSize == GL_BGRA && type != GL_INT_2_10_10_10_REV && type != GL_UNSIGNE… in vertexAttribPointer()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 147 glVertexAttribPointer(0, 2, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in init() 151 glVertexAttribPointer(0, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in init() 178 glVertexAttribIPointer(0, 4, GL_INT_2_10_10_10_REV, 0, 0); in init()
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D | es3fShaderStateQueryTests.cpp | 2276 { 4, GL_INT_2_10_10_10_REV, 0, GL_FALSE, vertexData }, in test() 2494 { 4, GL_INT_2_10_10_10_REV, 0, GL_FALSE, vertexData }, in test() 2502 { 4, GL_INT_2_10_10_10_REV, 0, GL_TRUE, vertexData }, in test() 2608 { 4, GL_INT_2_10_10_10_REV, 0, GL_FALSE, vertexData }, in test()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | VertexDataManager.cpp | 197 case GL_INT_2_10_10_10_REV: translated[i].type = sw::STREAMTYPE_2_10_10_10_INT; break; in prepareVertexData()
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D | Context.h | 219 case GL_INT_2_10_10_10_REV: return sizeof(GLint); in typeSize()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 152 ctx.glVertexAttribPointer(0, 2, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in vertex_attrib_pointer() 156 ctx.glVertexAttribPointer(0, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in vertex_attrib_pointer() 184 ctx.glVertexAttribIPointer(0, 4, GL_INT_2_10_10_10_REV, 0, 0); in vertex_attrib_i_pointer() 265 ctx.glVertexAttribFormat(1, 3, GL_INT_2_10_10_10_REV, GL_FALSE, 0); in vertex_attrib_format()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_attrib_tmp.h | 215 } else if ((type) == GL_INT_2_10_10_10_REV) { \ 887 if (type != GL_INT_2_10_10_10_REV && type != GL_UNSIGNED_INT_2_10_10_10_REV) { \ 899 if (type != GL_INT_2_10_10_10_REV && type != GL_UNSIGNED_INT_2_10_10_10_REV && \
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_array.c | 252 case GL_INT_2_10_10_10_REV: in st_pipe_vertex_format()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 968 glVertexAttribFormat(11, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 112); in Run() 969 glVertexAttribFormat(12, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 112); in Run() 1153 glVertexAttribFormat(9, 4, GL_INT_2_10_10_10_REV, GL_FALSE, 108); in Run() 3274 glVertexAttribFormat(0, 3, GL_INT_2_10_10_10_REV, GL_FALSE, 0); in Run()
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/external/mesa3d/src/mesa/main/ |
D | varray.c | 118 case GL_INT_2_10_10_10_REV: in type_to_bit() 394 type != GL_INT_2_10_10_10_REV && in validate_array_format() 419 type == GL_INT_2_10_10_10_REV) && size != 4) { in validate_array_format()
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D | glformats.c | 555 case GL_INT_2_10_10_10_REV: in _mesa_bytes_per_vertex_attrib()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cVertexAttribBindingTests.cpp | 874 glVertexAttribFormat(11, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 112); in Run() 875 glVertexAttribFormat(12, GL_BGRA, GL_INT_2_10_10_10_REV, GL_TRUE, 112); in Run() 1039 glVertexAttribFormat(9, 4, GL_INT_2_10_10_10_REV, GL_FALSE, 108); in Run() 3957 glVertexAttribFormat(0, 3, GL_INT_2_10_10_10_REV, GL_FALSE, 0); in Run()
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 4763 GL_INT_2_10_10_10_REV, in iterate() 4937 gl.vertexArrayAttribFormat(vao, 0, 1, GL_INT_2_10_10_10_REV, GL_TRUE, 0); in iterate()
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D | gl4cVertexAttrib64BitTest.cpp | 401 GL_INT_2_10_10_10_REV, in invalidEnum()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 38 case GL_INT_2_10_10_10_REV: return "GL_INT_2_10_10_10_REV";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 779 #define GL_INT_2_10_10_10_REV 0x8D9F macro
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/external/deqp/modules/glshared/ |
D | glsVertexArrayTests.cpp | 677 GL_INT_2_10_10_10_REV // INPUTTYPE_INT_2_10_10_10, in inputTypeToGL()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 972 #define GL_INT_2_10_10_10_REV 0x8D9F macro
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D | gl31.h | 974 #define GL_INT_2_10_10_10_REV 0x8D9F macro
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D | gl32.h | 974 #define GL_INT_2_10_10_10_REV 0x8D9F macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 972 #define GL_INT_2_10_10_10_REV 0x8D9F macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1153 #define GL_INT_2_10_10_10_REV 0x8D9F macro
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