Home
last modified time | relevance | path

Searched refs:GL_LUMINANCE8_EXT (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp41 case GL_LUMINANCE8_EXT: in IsSizedInternalFormat()
287 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_LUMINANCE8_EXT) in ValidateTextureFormatType()
494 case GL_LUMINANCE8_EXT: in IsRGB()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp385 case GL_LUMINANCE8_EXT: in IsSizedInternalFormat()
1178 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_LUMINANCE8_EXT) in ValidateTextureFormatType()
1450 case GL_LUMINANCE8_EXT: in IsColorRenderable()
1628 case GL_LUMINANCE8_EXT: in IsMipmappable()
1878 case GL_LUMINANCE8_EXT: in GetColorComponentType()
/external/swiftshader/src/OpenGL/common/
DImage.cpp118 case GL_LUMINANCE8_EXT: return GL_LUMINANCE; in GetBaseInternalFormat()
256 case GL_UNSIGNED_BYTE: return GL_LUMINANCE8_EXT; in GetSizedInternalFormat()
422 case GL_LUMINANCE8_EXT: return sw::FORMAT_L8; in SelectInternalFormat()
/external/mesa3d/include/GLES/
Dglext.h717 #define GL_LUMINANCE8_EXT 0x8040 macro
/external/swiftshader/include/GLES/
Dglext.h743 #define GL_LUMINANCE8_EXT 0x8040 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h406 #define GL_LUMINANCE8_EXT 0x8040 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h608 #define GL_LUMINANCE8_EXT 0x8040 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl298 #define GL_LUMINANCE8_EXT 0x8040 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h2114 #define GL_LUMINANCE8_EXT 0x8040 macro
/external/swiftshader/include/GLES2/
Dgl2ext.h2170 #define GL_LUMINANCE8_EXT 0x8040 macro
/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp5301 case GL_LUMINANCE8_EXT: in getFormatAndTypeCompatibleWithInternalformat()
/external/mesa3d/include/GL/
Dglext.h8184 #define GL_LUMINANCE8_EXT 0x8040 macro
/external/swiftshader/include/GL/
Dglext.h8210 #define GL_LUMINANCE8_EXT 0x8040 macro