/external/deqp/framework/opengl/ |
D | gluQueryUtil.inl | 18 case GL_MAX_COMPUTE_WORK_GROUP_COUNT: return 3;
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D | gluStrUtil.inl | 1375 case GL_MAX_COMPUTE_WORK_GROUP_COUNT: return "GL_MAX_COMPUTE_WORK_GROUP_COUNT";
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeComputeTests.cpp | 604 ctx.glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, (GLuint)0, &workGroupCountX); in invalid_maximum_work_group_counts() 613 ctx.glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, (GLuint)1, &workGroupCountY); in invalid_maximum_work_group_counts() 622 ctx.glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, (GLuint)2, &workGroupCountZ); in invalid_maximum_work_group_counts()
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D | es31fShaderBuiltinConstantTests.cpp | 353 { "gl_MaxComputeWorkGroupCount", getIVec3<GL_MAX_COMPUTE_WORK_GROUP_COUNT> }, in init()
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D | es31fIndexedStateQueryTests.cpp | 1489 …rifierSuffix).c_str(), "Test MAX_COMPUTE_WORK_GROUP_COUNT", GL_MAX_COMPUTE_WORK_GROUP_COUNT, tcu:… in init()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cLimitsTests.cpp | 231 …{ "max_compute_work_group_count", GL_MAX_COMPUTE_WORK_GROUP_COUNT, tcu::IVec3(65535,65535,65… in init()
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D | gl4cComputeShaderTests.cpp | 2341 if (!CheckIndexed(GL_MAX_COMPUTE_WORK_GROUP_COUNT, work_group_count)) in Run() 2395 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 0, &p[0]); in Run() 2396 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 1, &p[1]); in Run() 2397 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 2, &p[2]); in Run() 6105 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 0, &x); in Run() 6106 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 1, &y); in Run() 6107 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 2, &z); in Run()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cComputeShaderTests.cpp | 1981 if (!CheckIndexed(GL_MAX_COMPUTE_WORK_GROUP_COUNT, work_group_count)) in Run() 2025 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 0, &p[0]); in Run() 2026 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 1, &p[1]); in Run() 2027 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 2, &p[2]); in Run() 5170 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 0, &x); in Run() 5171 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 1, &y); in Run() 5172 glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 2, &z); in Run()
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/external/mesa3d/src/mesa/main/ |
D | get.c | 2536 case GL_MAX_COMPUTE_WORK_GROUP_COUNT: in find_value_indexed()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1570 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE macro
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 8156 … glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 0, (GLint*)&caps->v2.max_compute_grid_size[0]); in vrend_renderer_fill_caps_v2() 8157 … glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 1, (GLint*)&caps->v2.max_compute_grid_size[1]); in vrend_renderer_fill_caps_v2() 8158 … glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 2, (GLint*)&caps->v2.max_compute_grid_size[2]); in vrend_renderer_fill_caps_v2()
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1221 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE macro
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D | gl32.h | 1221 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2284 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE macro
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D | glext.h | 2231 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2284 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE macro
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D | glext.h | 2231 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE macro
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