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Searched refs:GL_MAX_DEBUG_GROUP_STACK_DEPTH (Results 1 – 13 of 13) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cLimitsTests.cpp188 { "max_debug_group_stack_depth", GL_MAX_DEBUG_GROUP_STACK_DEPTH, 64, 0, "" }, in init()
/external/deqp/modules/gles31/functional/
Des31fIntegerStateQueryTests.cpp915 …Suffix).c_str(), "Test MAX_DEBUG_GROUP_STACK_DEPTH", GL_MAX_DEBUG_GROUP_STACK_DEPTH, 6… in init()
Des31fDebugTests.cpp2987 …{ "max_debug_group_stack_depth", "MAX_DEBUG_GROUP_STACK_DEPTH", GL_MAX_DEBUG_GROUP_STACK_DEPTH, 64… in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl1299 case GL_MAX_DEBUG_GROUP_STACK_DEPTH: return "GL_MAX_DEBUG_GROUP_STACK_DEPTH";
/external/deqp/external/openglcts/modules/common/
DglcKHRDebugTests.cpp288 m_gl->getIntegerv(GL_MAX_DEBUG_GROUP_STACK_DEPTH, &max_groups); in iterate()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h94 { GL_MAX_DEBUG_GROUP_STACK_DEPTH, CONST(MAX_DEBUG_GROUP_STACK_DEPTH), NO_EXTRA },
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h207 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl512 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/external/mesa3d/include/GLES3/
Dgl32.h1564 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/external/swiftshader/include/GL/
Dglcorearb.h2318 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
Dglext.h2265 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/external/mesa3d/include/GL/
Dglcorearb.h2318 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
Dglext.h2265 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro