Searched refs:GL_MAX_DEBUG_GROUP_STACK_DEPTH (Results 1 – 13 of 13) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cLimitsTests.cpp | 188 { "max_debug_group_stack_depth", GL_MAX_DEBUG_GROUP_STACK_DEPTH, 64, 0, "" }, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fIntegerStateQueryTests.cpp | 915 …Suffix).c_str(), "Test MAX_DEBUG_GROUP_STACK_DEPTH", GL_MAX_DEBUG_GROUP_STACK_DEPTH, 6… in init()
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D | es31fDebugTests.cpp | 2987 …{ "max_debug_group_stack_depth", "MAX_DEBUG_GROUP_STACK_DEPTH", GL_MAX_DEBUG_GROUP_STACK_DEPTH, 64… in init()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1299 case GL_MAX_DEBUG_GROUP_STACK_DEPTH: return "GL_MAX_DEBUG_GROUP_STACK_DEPTH";
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/external/deqp/external/openglcts/modules/common/ |
D | glcKHRDebugTests.cpp | 288 m_gl->getIntegerv(GL_MAX_DEBUG_GROUP_STACK_DEPTH, &max_groups); in iterate()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 94 { GL_MAX_DEBUG_GROUP_STACK_DEPTH, CONST(MAX_DEBUG_GROUP_STACK_DEPTH), NO_EXTRA },
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2ext.h | 207 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 512 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
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/external/mesa3d/include/GLES3/ |
D | gl32.h | 1564 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2318 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
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D | glext.h | 2265 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2318 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
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D | glext.h | 2265 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
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