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Searched refs:GL_PIXEL_UNPACK_BUFFER (Results 1 – 25 of 34) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp478 glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in init()
479 glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in init()
483 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in init()
486 glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); in init()
1388 glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in init()
1389 glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in init()
1396 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in init()
1399 glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); in init()
1579 glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in init()
1580 glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in init()
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Des3fBufferWriteTests.cpp444 GL_PIXEL_UNPACK_BUFFER, in iterate()
566 GL_PIXEL_UNPACK_BUFFER, in init()
633 << DataStoreSpec(GL_PIXEL_UNPACK_BUFFER, GL_STATIC_DRAW, 504) in init()
750 …SE(middle_1, "Middle part of buffer specified with single call", GL_PIXEL_UNPACK_BUFFER, GL_STREAM… in init()
Des3fTextureSpecificationTests.cpp2339 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
2340 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
2416 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
2417 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data[face].size(), &data[face][0], GL_STATIC_DRAW); in createTexture()
2493 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
2494 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
2575 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
2576 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
2667 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
2668 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
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Des3fBufferCopyTests.cpp248 GL_PIXEL_UNPACK_BUFFER, in init()
Des3fBufferObjectQueryTests.cpp241 GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER in test()
Des3fBufferMapTests.cpp559 GL_PIXEL_UNPACK_BUFFER, in init()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySubImage3D.cpp292 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_pixel_buffer_id); in configurePixelUnpackBuffer()
296 gl.bufferData(GL_PIXEL_UNPACK_BUFFER, in configurePixelUnpackBuffer()
302 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in configurePixelUnpackBuffer()
494 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_pixel_buffer_id); in testTexSubImage3D()
516 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in testTexSubImage3D()
560 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in deletePixelUnpackBuffer()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp596 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in compressedteximage2d_invalid_buffer_target()
597 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in compressedteximage2d_invalid_buffer_target()
601 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in compressedteximage2d_invalid_buffer_target()
604 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); in compressedteximage2d_invalid_buffer_target()
1521 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in teximage2d_invalid_buffer_target()
1522 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in teximage2d_invalid_buffer_target()
1529 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in teximage2d_invalid_buffer_target()
1532 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); in teximage2d_invalid_buffer_target()
1718 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in texsubimage2d_invalid_buffer_target()
1719 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in texsubimage2d_invalid_buffer_target()
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Des31fTextureSpecificationTests.cpp453 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
454 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
560 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
561 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
745 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
746 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessTexturesTests.cpp10287 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_bo); in Test1D()
10290 gl.mapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_READ_WRITE); in Test1D()
10299 gl.unmapBuffer(GL_PIXEL_UNPACK_BUFFER); in Test1D()
10302 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in Test1D()
10312 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_bo); in Test1D()
10322 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in Test1D()
10331 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_bo); in Test1D()
10341 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in Test1D()
10527 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_bo); in Test2D()
10530 gl.mapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_READ_WRITE); in Test2D()
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Dgl4cMapBufferAlignmentTests.cpp193 { GL_PIXEL_UNPACK_BUFFER, 0 }, in iterate()
Dgl4cSparseBufferTests.cpp3439 m_gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_sparse_bo); in execute()
3463 m_gl.bufferPageCommitmentARB(GL_PIXEL_UNPACK_BUFFER, 0, /* offset */ in execute()
3467 m_gl.copyBufferSubData(GL_COPY_READ_BUFFER, GL_PIXEL_UNPACK_BUFFER, 0, /* readOffset */ in execute()
3483 m_gl.bufferPageCommitmentARB(GL_PIXEL_UNPACK_BUFFER, m_page_size * n_page, m_page_size, in execute()
3489 m_gl.copyBufferSubData(GL_COPY_READ_BUFFER, GL_PIXEL_UNPACK_BUFFER, in execute()
3515 m_gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in execute()
3524 m_gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_sparse_bo); in execute()
3595 m_gl.bufferPageCommitmentARB(GL_PIXEL_UNPACK_BUFFER, 0, /* offset */ in execute()
3600 m_gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in execute()
Dgl4cBufferStorageTests.cpp471 GL_PIXEL_UNPACK_BUFFER, /* 8 */
2574 …buffer.InitStorage(GL_PIXEL_UNPACK_BUFFER, GL_MAP_PERSISTENT_BIT | GL_MAP_READ_BIT | GL_MAP_WRITE_… in iterate()
2576 Buffer::Bind(gl, 0 /* id */, GL_PIXEL_UNPACK_BUFFER); in iterate()
2612 Buffer::Bind(gl, 0 /* id */, GL_PIXEL_UNPACK_BUFFER); in iterate()
2737 Buffer::Bind(gl, buffer.m_id, GL_PIXEL_UNPACK_BUFFER); in verifyTestedOperation()
2783 Buffer::Bind(gl, 0 /* id */, GL_PIXEL_UNPACK_BUFFER); in verifyTestedOperation()
Dgl4cShaderImageLoadStoreTests.cpp5448 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, m_pbo); in Run()
5449 glBufferData(GL_PIXEL_UNPACK_BUFFER, 16 * 16 * sizeof(vec4), &data[0], GL_DYNAMIC_READ); in Run()
5450 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in Run()
5466 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, m_pbo); in Run()
5470 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in Run()
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1079 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_pboID); in init()
1099 …gl.bufferData(GL_PIXEL_UNPACK_BUFFER, (glw::GLsizeiptr)(texData.size() * sizeof(deUint32)), &texDa… in init()
1121 …gl.bufferData(GL_PIXEL_UNPACK_BUFFER, (glw::GLsizeiptr)(texData.size() * sizeof(deUint32)), &texDa… in init()
1137 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in init()
/external/deqp/framework/opengl/
DgluStateReset.cpp444 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in resetStateES()
1066 gl.bindBuffer (GL_PIXEL_UNPACK_BUFFER, 0); in resetStateGLCore()
DgluStrUtil.inl386 case GL_PIXEL_UNPACK_BUFFER: return "GL_PIXEL_UNPACK_BUFFER";
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp144 case GL_PIXEL_UNPACK_BUFFER: return "pixel_unpack"; in getBufferTargetName()
DglsLongStressCase.cpp114 GL_PIXEL_UNPACK_BUFFER,
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h564 #define GL_PIXEL_UNPACK_BUFFER 0x88EC macro
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2401 case GL_PIXEL_UNPACK_BUFFER: in isValidBufferTarget()
2424 case GL_PIXEL_UNPACK_BUFFER: bindingPoint = &m_pixelUnpackBufferBinding; break; in setBufferBinding()
2456 case GL_PIXEL_UNPACK_BUFFER: return m_pixelUnpackBufferBinding; in getBufferBinding()
2521 GL_PIXEL_UNPACK_BUFFER, in deleteBuffer()
/external/mesa3d/include/GLES3/
Dgl3.h741 #define GL_PIXEL_UNPACK_BUFFER 0x88EC macro
/external/swiftshader/include/GLES3/
Dgl3.h741 #define GL_PIXEL_UNPACK_BUFFER 0x88EC macro
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.cpp57 GL_PIXEL_UNPACK_BUFFER, /* 8 */
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl850 #define GL_PIXEL_UNPACK_BUFFER 0x88EC macro

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