/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 394 case GL_R8UI: in IsSizedInternalFormat() 1138 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_R8UI) in ValidateTextureFormatType() 1422 case GL_R8UI: in IsColorRenderable() 1491 case GL_R8UI: in IsDepthRenderable() 1557 case GL_R8UI: in IsStencilRenderable() 1663 case GL_R8UI: return 0; in GetAlphaSize() 1712 case GL_R8UI: return 8; in GetRedSize() 1761 case GL_R8UI: return 0; in GetGreenSize() 1810 case GL_R8UI: return 0; in GetBlueSize() 1896 case GL_R8UI: in GetColorComponentType()
|
D | Framebuffer.cpp | 542 case GL_R8UI: return GL_RED_INTEGER; in getImplementationColorReadFormat() 603 case GL_R8UI: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
|
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 98 GL_RGB5_A1, GL_RGBA8, GL_R8I, GL_R8UI, GL_R16I, in iterate() 329 case GL_R8UI: in NumComponents() 387 case GL_R8UI: in ReadableType()
|
D | esextcDrawBuffersIndexedBlending.cpp | 337 case GL_R8UI: in NumComponents()
|
/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 103 { "r8ui", GL_R8UI, }, in init()
|
/external/deqp/modules/gles3/functional/ |
D | es3fRboStateQueryTests.cpp | 183 GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, in test() 235 { GL_R8UI, 8, 0, 0, 0 }, in test()
|
D | es3fFboTestCase.cpp | 183 case GL_R8UI: in isRequiredFormat() 306 case GL_R8UI: in getMinimumSampleCount()
|
D | es3fInternalFormatQueryTests.cpp | 196 { "r8ui", GL_R8UI, true }, in init()
|
D | es3fFboCompletenessTests.cpp | 51 GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI,
|
/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 188 case GL_R8UI: in isRequiredFormat() 317 case GL_R8UI: in getMinimumSampleCount()
|
D | es31fShaderTextureSizeTests.cpp | 386 case TEXTURE_UINT_2D: return GL_R8UI; in getTextureGLInternalFormat() 387 case TEXTURE_UINT_2D_ARRAY: return GL_R8UI; in getTextureGLInternalFormat()
|
D | es31fTextureFormatTests.cpp | 514 { "r8ui", GL_R8UI, }, in init() 565 { "r8ui", GL_R8UI, }, in init()
|
D | es31fFboColorbufferTests.cpp | 306 GL_R8UI, in init()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTextureSwizzleTests.cpp | 201 static const _out_ch_desc uint8_zero = { GL_R8UI, data_uint8_zero }; 202 static const _out_ch_desc uint8_one = { GL_R8UI, data_uint8_one }; 751 GL_R8UI, 756 { GL_R8UI, src_data_r8ui }, 834 { GL_R8UI, src_data_rg8ui + 0 }, 835 { GL_R8UI, src_data_rg8ui + 1 }, 912 { GL_R8UI, src_data_rgb8ui + 0 }, 913 { GL_R8UI, src_data_rgb8ui + 1 }, 914 { GL_R8UI, src_data_rgb8ui + 2 }, 990 { GL_R8UI, src_data_rgba8ui + 0 }, [all …]
|
D | gl4cSparseTexture2Tests.cpp | 351 mStandardVirtualPageSizesTable[GL_R8UI] = PageSizeStruct(256, 256, 1); in init() 486 mSupportedInternalFormats.push_back(GL_R8UI); in init() 718 else if (format == GL_R8UI) in createShaderTokens() 1290 GL_WRITE_ONLY, GL_R8UI); in verifyTextureData() 1860 GL_WRITE_ONLY, GL_R8UI); in verifyTextureDataExtended() 2002 GL_WRITE_ONLY, GL_R8UI); in verifyAtomicOperations() 2887 GL_WRITE_ONLY, GL_R8UI); in verifyLookupTextureData()
|
D | gl4cStencilTexturingTests.cpp | 663 GLenum internal_format = GL_R8UI; in dispatch() 828 internal_format = GL_R8UI; in prepareDestinationTexture()
|
D | gl4cTextureViewTests.cpp | 63 …VIEW_CLASS_16_BITS, GL_R16_SNORM, VIEW_CLASS_16_BITS, GL_R8UI, VIEW_CLASS_8_BITS, GL_R8I, VIEW_CLA… 119 GL_R8UI, /* >= GL 4.0 */ 285 case GL_R8UI: in getAmountOfComponentsForInternalformat() 558 case GL_R8UI: in getComponentSizeForInternalformat() 814 case GL_R8UI: in getFormatOfInternalformat() 1029 case GL_R8UI: in getGLFormatOfInternalformat() 1418 case GL_R8UI: in getInternalformatString() 1752 case GL_R8UI: in getSamplerTypeForInternalformat() 1980 case GL_R8UI: in getTypeCompatibleWithInternalformat() 2482 case GL_R8UI: in isInternalformatSupported()
|
D | gl4cCopyImageTests.cpp | 143 GL_R8, GL_R8I, GL_R8UI, GL_R8_SNORM, 281 case GL_R8UI: in filterFormats() 539 case GL_R8UI: in getEpsilon() 628 case GL_R8UI: in getFormat() 733 case GL_R8UI: in getNumberOfChannels() 820 case GL_R8UI: in getType() 969 case GL_R8UI: in getPixelSizeForFormat() 2305 case GL_R8UI: in packPixel()
|
/external/mesa3d/src/mesa/main/ |
D | shaderimage.c | 114 case GL_R8UI: in _mesa_get_shader_image_format() 416 case GL_R8UI: in _mesa_is_shader_image_format_supported()
|
D | glformats.c | 763 case GL_R8UI: in _mesa_is_enum_format_unsigned_int() 1175 case GL_R8UI: in _mesa_is_color_format() 2584 case GL_R8UI: in _mesa_base_tex_format() 3251 if (internalFormat != GL_R8UI) in _mesa_es3_error_check_format_and_type() 3728 case GL_R8UI: in _mesa_is_es3_color_renderable()
|
/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 213 case FMT_CASE(R, UNSIGNED_INT8): return GL_R8UI; in getInternalFormat() 540 case GL_R8UI: return TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT8); in mapGLInternalFormat() 589 case GL_R8UI: in isGLInternalColorFormatFilterable() 1142 case GL_R8UI: in getRenderableBitsES3()
|
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferMAXSizeValidation.cpp | 110 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8UI, m_tbo_id); in initTest()
|
D | esextcTextureBufferParameters.cpp | 70 m_internal_formats[GL_R8UI] = sizeof(glw::GLubyte) * 1 /* components */; in initTest()
|
/external/virglrenderer/src/ |
D | vrend_formats.c | 146 { VIRGL_FORMAT_R8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE }, 177 { VIRGL_FORMAT_L8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
|
/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 92 case GL_R8UI: return GL_RED; in GetBaseInternalFormat() 236 case GL_UNSIGNED_BYTE: return GL_R8UI; in GetSizedInternalFormat() 333 case GL_R8UI: return sw::FORMAT_R8UI; in SelectInternalFormat() 1616 ASSERT_OR_RETURN(internalformat == GL_R8UI && getExternalFormat() == sw::FORMAT_R8UI); in loadImageData()
|