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Searched refs:GL_R8UI (Results 1 – 25 of 77) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp394 case GL_R8UI: in IsSizedInternalFormat()
1138 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_R8UI) in ValidateTextureFormatType()
1422 case GL_R8UI: in IsColorRenderable()
1491 case GL_R8UI: in IsDepthRenderable()
1557 case GL_R8UI: in IsStencilRenderable()
1663 case GL_R8UI: return 0; in GetAlphaSize()
1712 case GL_R8UI: return 8; in GetRedSize()
1761 case GL_R8UI: return 0; in GetGreenSize()
1810 case GL_R8UI: return 0; in GetBlueSize()
1896 case GL_R8UI: in GetColorComponentType()
DFramebuffer.cpp542 case GL_R8UI: return GL_RED_INTEGER; in getImplementationColorReadFormat()
603 case GL_R8UI: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedColorMasks.cpp98 GL_RGB5_A1, GL_RGBA8, GL_R8I, GL_R8UI, GL_R16I, in iterate()
329 case GL_R8UI: in NumComponents()
387 case GL_R8UI: in ReadableType()
DesextcDrawBuffersIndexedBlending.cpp337 case GL_R8UI: in NumComponents()
/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp103 { "r8ui", GL_R8UI, }, in init()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp183 GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, in test()
235 { GL_R8UI, 8, 0, 0, 0 }, in test()
Des3fFboTestCase.cpp183 case GL_R8UI: in isRequiredFormat()
306 case GL_R8UI: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp196 { "r8ui", GL_R8UI, true }, in init()
Des3fFboCompletenessTests.cpp51 GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI,
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp188 case GL_R8UI: in isRequiredFormat()
317 case GL_R8UI: in getMinimumSampleCount()
Des31fShaderTextureSizeTests.cpp386 case TEXTURE_UINT_2D: return GL_R8UI; in getTextureGLInternalFormat()
387 case TEXTURE_UINT_2D_ARRAY: return GL_R8UI; in getTextureGLInternalFormat()
Des31fTextureFormatTests.cpp514 { "r8ui", GL_R8UI, }, in init()
565 { "r8ui", GL_R8UI, }, in init()
Des31fFboColorbufferTests.cpp306 GL_R8UI, in init()
/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSwizzleTests.cpp201 static const _out_ch_desc uint8_zero = { GL_R8UI, data_uint8_zero };
202 static const _out_ch_desc uint8_one = { GL_R8UI, data_uint8_one };
751 GL_R8UI,
756 { GL_R8UI, src_data_r8ui },
834 { GL_R8UI, src_data_rg8ui + 0 },
835 { GL_R8UI, src_data_rg8ui + 1 },
912 { GL_R8UI, src_data_rgb8ui + 0 },
913 { GL_R8UI, src_data_rgb8ui + 1 },
914 { GL_R8UI, src_data_rgb8ui + 2 },
990 { GL_R8UI, src_data_rgba8ui + 0 },
[all …]
Dgl4cSparseTexture2Tests.cpp351 mStandardVirtualPageSizesTable[GL_R8UI] = PageSizeStruct(256, 256, 1); in init()
486 mSupportedInternalFormats.push_back(GL_R8UI); in init()
718 else if (format == GL_R8UI) in createShaderTokens()
1290 GL_WRITE_ONLY, GL_R8UI); in verifyTextureData()
1860 GL_WRITE_ONLY, GL_R8UI); in verifyTextureDataExtended()
2002 GL_WRITE_ONLY, GL_R8UI); in verifyAtomicOperations()
2887 GL_WRITE_ONLY, GL_R8UI); in verifyLookupTextureData()
Dgl4cStencilTexturingTests.cpp663 GLenum internal_format = GL_R8UI; in dispatch()
828 internal_format = GL_R8UI; in prepareDestinationTexture()
Dgl4cTextureViewTests.cpp63 …VIEW_CLASS_16_BITS, GL_R16_SNORM, VIEW_CLASS_16_BITS, GL_R8UI, VIEW_CLASS_8_BITS, GL_R8I, VIEW_CLA…
119 GL_R8UI, /* >= GL 4.0 */
285 case GL_R8UI: in getAmountOfComponentsForInternalformat()
558 case GL_R8UI: in getComponentSizeForInternalformat()
814 case GL_R8UI: in getFormatOfInternalformat()
1029 case GL_R8UI: in getGLFormatOfInternalformat()
1418 case GL_R8UI: in getInternalformatString()
1752 case GL_R8UI: in getSamplerTypeForInternalformat()
1980 case GL_R8UI: in getTypeCompatibleWithInternalformat()
2482 case GL_R8UI: in isInternalformatSupported()
Dgl4cCopyImageTests.cpp143 GL_R8, GL_R8I, GL_R8UI, GL_R8_SNORM,
281 case GL_R8UI: in filterFormats()
539 case GL_R8UI: in getEpsilon()
628 case GL_R8UI: in getFormat()
733 case GL_R8UI: in getNumberOfChannels()
820 case GL_R8UI: in getType()
969 case GL_R8UI: in getPixelSizeForFormat()
2305 case GL_R8UI: in packPixel()
/external/mesa3d/src/mesa/main/
Dshaderimage.c114 case GL_R8UI: in _mesa_get_shader_image_format()
416 case GL_R8UI: in _mesa_is_shader_image_format_supported()
Dglformats.c763 case GL_R8UI: in _mesa_is_enum_format_unsigned_int()
1175 case GL_R8UI: in _mesa_is_color_format()
2584 case GL_R8UI: in _mesa_base_tex_format()
3251 if (internalFormat != GL_R8UI) in _mesa_es3_error_check_format_and_type()
3728 case GL_R8UI: in _mesa_is_es3_color_renderable()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp213 case FMT_CASE(R, UNSIGNED_INT8): return GL_R8UI; in getInternalFormat()
540 case GL_R8UI: return TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT8); in mapGLInternalFormat()
589 case GL_R8UI: in isGLInternalColorFormatFilterable()
1142 case GL_R8UI: in getRenderableBitsES3()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferMAXSizeValidation.cpp110 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8UI, m_tbo_id); in initTest()
DesextcTextureBufferParameters.cpp70 m_internal_formats[GL_R8UI] = sizeof(glw::GLubyte) * 1 /* components */; in initTest()
/external/virglrenderer/src/
Dvrend_formats.c146 { VIRGL_FORMAT_R8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
177 { VIRGL_FORMAT_L8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
/external/swiftshader/src/OpenGL/common/
DImage.cpp92 case GL_R8UI: return GL_RED; in GetBaseInternalFormat()
236 case GL_UNSIGNED_BYTE: return GL_R8UI; in GetSizedInternalFormat()
333 case GL_R8UI: return sw::FORMAT_R8UI; in SelectInternalFormat()
1616 ASSERT_OR_RETURN(internalformat == GL_R8UI && getExternalFormat() == sw::FORMAT_R8UI); in loadImageData()

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