Searched refs:GL_RENDERBUFFER_DEPTH_SIZE (Results 1 – 20 of 20) sorted by relevance
57 GL_RENDERBUFFER_DEPTH_SIZE, in checkRenderbufferComponentSize()
255 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_DEPTH_SIZE, &depthBits);
444 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
364 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
296 case GL_RENDERBUFFER_DEPTH_SIZE: return "GL_RENDERBUFFER_DEPTH_SIZE";
467 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
366 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
2206 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_DEPTH_SIZE, ¶m); in iterate()
1116 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
8980 GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_STENCIL_SIZE }; in iterate()9648 GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_STENCIL_SIZE }; in PrepareObjects()
3112 case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; in GetRenderbufferParameteriv()
1194 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
1075 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro