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Searched refs:GL_RENDERBUFFER_DEPTH_SIZE (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fRboStateQueryTests.cpp57 GL_RENDERBUFFER_DEPTH_SIZE, in checkRenderbufferComponentSize()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp57 GL_RENDERBUFFER_DEPTH_SIZE, in checkRenderbufferComponentSize()
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.mm255 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_DEPTH_SIZE, &depthBits);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h444 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
/external/swiftshader/include/GLES2/
Dgl2.h364 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
/external/mesa3d/include/GLES2/
Dgl2.h364 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
/external/deqp/framework/opengl/
DgluStrUtil.inl296 case GL_RENDERBUFFER_DEPTH_SIZE: return "GL_RENDERBUFFER_DEPTH_SIZE";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h467 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
/external/mesa3d/include/GLES3/
Dgl3.h364 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
Dgl31.h366 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
Dgl32.h366 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
/external/swiftshader/include/GLES3/
Dgl3.h364 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
/external/deqp/external/openglcts/modules/common/
DglcPackedDepthStencilTests.cpp2206 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_DEPTH_SIZE, &param); in iterate()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1116 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp8980 GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_STENCIL_SIZE }; in iterate()
9648 GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_STENCIL_SIZE }; in PrepareObjects()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp3112 case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; in GetRenderbufferParameteriv()
/external/swiftshader/include/GL/
Dglcorearb.h1194 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
Dglext.h1075 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
/external/mesa3d/include/GL/
Dglcorearb.h1194 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro
Dglext.h1075 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 macro