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Searched refs:GL_RENDERBUFFER_OES (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.cpp51 else if(type == GL_RENDERBUFFER_OES) in lookupRenderbuffer()
105 if(mColorbufferPointer.name() == renderbuffer && mColorbufferType == GL_RENDERBUFFER_OES) in detachRenderbuffer()
111 if(mDepthbufferPointer.name() == renderbuffer && mDepthbufferType == GL_RENDERBUFFER_OES) in detachRenderbuffer()
117 if(mStencilbufferPointer.name() == renderbuffer && mStencilbufferType == GL_RENDERBUFFER_OES) in detachRenderbuffer()
255 if(mColorbufferType == GL_RENDERBUFFER_OES) in completeness()
304 if(mDepthbufferType == GL_RENDERBUFFER_OES) in completeness()
354 if(mStencilbufferType == GL_RENDERBUFFER_OES) in completeness()
454 mColorbufferType = GL_RENDERBUFFER_OES; in DefaultFramebuffer()
455 …mDepthbufferType = (depthStencilRenderbuffer->getDepthSize() != 0) ? GL_RENDERBUFFER_OES : GL_NONE… in DefaultFramebuffer()
456 …mStencilbufferType = (depthStencilRenderbuffer->getStencilSize() != 0) ? GL_RENDERBUFFER_OES : GL_… in DefaultFramebuffer()
DlibGLES_CM.cpp160 if(target != GL_RENDERBUFFER_OES) in BindRenderbufferOES()
1427 …if(target != GL_FRAMEBUFFER_OES || (renderbuffertarget != GL_RENDERBUFFER_OES && renderbuffer != 0… in FramebufferRenderbufferOES()
1447 framebuffer->setColorbuffer(GL_RENDERBUFFER_OES, renderbuffer); in FramebufferRenderbufferOES()
1450 framebuffer->setDepthbuffer(GL_RENDERBUFFER_OES, renderbuffer); in FramebufferRenderbufferOES()
1453 framebuffer->setStencilbuffer(GL_RENDERBUFFER_OES, renderbuffer); in FramebufferRenderbufferOES()
1833 if(target != GL_RENDERBUFFER_OES) in GetRenderbufferParameterivOES()
2108 if(attachmentType == GL_NONE_OES || attachmentType == GL_RENDERBUFFER_OES) in GetFramebufferAttachmentParameterivOES()
2124 if(attachmentObjectType == GL_RENDERBUFFER_OES || attachmentObjectType == GL_TEXTURE) in GetFramebufferAttachmentParameterivOES()
3395 case GL_RENDERBUFFER_OES: in RenderbufferStorageOES()
/external/mesa3d/include/GLES/
Dglext.h259 #define GL_RENDERBUFFER_OES 0x8D41 macro
/external/swiftshader/include/GLES/
Dglext.h263 #define GL_RENDERBUFFER_OES 0x8D41 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h93 #define GL_RENDERBUFFER_OES 0x8D41 macro