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Searched refs:GL_RG8_SNORM (Results 1 – 25 of 53) sorted by relevance

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/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp94 { "rg8_snorm", GL_RG8_SNORM, }, in init()
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp98 GL_R8_SNORM, GL_RG8_SNORM, GL_RGB8_SNORM, GL_RGBA8_SNORM,
142 GL_R8_SNORM, GL_RG8_SNORM, GL_RGBA8_SNORM,
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp414 case GL_RG8_SNORM: in IsSizedInternalFormat()
1105 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8_SNORM) in ValidateTextureFormatType()
1446 case GL_RG8_SNORM: in IsColorRenderable()
1532 case GL_RG8_SNORM: in IsDepthRenderable()
1602 case GL_RG8_SNORM: in IsStencilRenderable()
1892 case GL_RG8_SNORM: in GetColorComponentType()
/external/mesa3d/src/mesa/main/
Dshaderimage.c174 case GL_RG8_SNORM: in _mesa_get_shader_image_format()
425 case GL_RG8_SNORM: in _mesa_is_shader_image_format_supported()
Dglformats.c710 case GL_RG8_SNORM: in _mesa_is_enum_format_snorm()
1209 case GL_RG8_SNORM: in _mesa_is_color_format()
1745 return GL_RG8_SNORM; in _mesa_get_nongeneric_internalformat()
2459 case GL_RG8_SNORM: in _mesa_base_tex_format()
3114 if (internalFormat != GL_RG8_SNORM) in _mesa_es3_error_check_format_and_type()
3763 case GL_RG8_SNORM: in _mesa_is_es3_texture_filterable()
Dtexformat.c381 case GL_RG8_SNORM: in _mesa_choose_tex_format()
Dtextureview.c171 {GL_VIEW_CLASS_16_BITS, GL_RG8_SNORM},
/external/deqp/framework/opengl/
DgluTextureUtil.cpp200 case FMT_CASE(RG, SNORM_INT8): return GL_RG8_SNORM; in getInternalFormat()
527 case GL_RG8_SNORM: return TextureFormat(TextureFormat::RG, TextureFormat::SNORM_INT8); in mapGLInternalFormat()
562 case GL_RG8_SNORM: in isGLInternalColorFormatFilterable()
DgluStrUtil.inl867 case GL_RG8_SNORM: return "GL_RG8_SNORM";
1717 case GL_RG8_SNORM: return "GL_RG8_SNORM";
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureViewTests.cpp62 GL_R16I, VIEW_CLASS_16_BITS, GL_RG8, VIEW_CLASS_16_BITS, GL_R16, VIEW_CLASS_16_BITS, GL_RG8_SNORM,
137 GL_RG8_SNORM, /* >= GL 4.0 */
259 case GL_RG8_SNORM: in getAmountOfComponentsForInternalformat()
527 case GL_RG8_SNORM: in getComponentSizeForInternalformat()
793 case GL_RG8_SNORM: in getFormatOfInternalformat()
983 case GL_RG8_SNORM: in getGLFormatOfInternalformat()
1472 case GL_RG8_SNORM: in getInternalformatString()
1724 case GL_RG8_SNORM: in getSamplerTypeForInternalformat()
1908 case GL_RG8_SNORM: in getTypeCompatibleWithInternalformat()
2500 case GL_RG8_SNORM: in isInternalformatSupported()
Dgl4cCopyImageTests.cpp152 GL_RG8, GL_RG8I, GL_RG8UI, GL_RG8_SNORM,
300 case GL_RG8_SNORM: in filterFormats()
545 case GL_RG8_SNORM: in getEpsilon()
638 case GL_RG8_SNORM: in getFormat()
742 case GL_RG8_SNORM: in getNumberOfChannels()
832 case GL_RG8_SNORM: in getType()
994 case GL_RG8_SNORM: in getPixelSizeForFormat()
2314 case GL_RG8_SNORM: in packPixel()
Dgl4cSparseTextureTests.cpp820 mSupportedInternalFormats.push_back(GL_RG8_SNORM); in init()
1036 mSupportedInternalFormats.push_back(GL_RG8_SNORM); in init()
1651 mSupportedInternalFormats.push_back(GL_RG8_SNORM); in init()
Dgl3cTextureSizePromotion.cpp1253 …{ glu::ContextType(3, 1, glu::PROFILE_CORE), GL_RG8_SNORM, STR(GL_RG8_SNORM), false, true, 8, 8, 0…
Dgl4cSparseTexture2Tests.cpp355 mStandardVirtualPageSizesTable[GL_RG8_SNORM] = PageSizeStruct(256, 128, 1); in init()
465 mSupportedInternalFormats.push_back(GL_RG8_SNORM); in init()
614 else if (format == GL_RG8_SNORM) in createShaderTokens()
Dgl4cShaderImageLoadStoreTests.cpp257 …else if (internalformat == GL_RGBA8_SNORM || internalformat == GL_RG8_SNORM || internalformat == G… in Equal()
597 case GL_RG8_SNORM: in FormatEnumToString()
1399 if (!Write(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in Run()
1588 if (!Read(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in Run()
1772 if (!Write(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in Run()
1999 if (!Read(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in Run()
2254 if (!Read(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in Run()
4362 if (!Write(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in RunStage()
/external/swiftshader/src/OpenGL/common/
DImage.cpp69 case GL_RG8_SNORM: return GL_RG; in GetBaseInternalFormat()
206 case GL_BYTE: return GL_RG8_SNORM; in GetSizedInternalFormat()
419 case GL_RG8_SNORM: return sw::FORMAT_G8R8_SNORM; in SelectInternalFormat()
/external/deqp/external/openglcts/modules/common/
DglcPackedPixelsTests.cpp164 …{ GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, …
250 …{ GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, 0, 0…
428 { GL_RG8_SNORM, GL_RG, GL_BYTE, 2, false },
1592 ((internalformat.sizedFormat == GL_R8_SNORM) || (internalformat.sizedFormat == GL_RG8_SNORM) || in isFormatValid()
1601 ((internalformat.sizedFormat == GL_R8_SNORM) || (internalformat.sizedFormat == GL_RG8_SNORM) || in isFormatValid()
1759 GLenum formats[] = { GL_R8_SNORM, GL_RG8_SNORM, GL_RGB8_SNORM, GL_RGBA8_SNORM, in isSNORMFormat()
1928 …if (((GL_R8_SNORM == validFormat->internalformat) || (GL_RG8_SNORM == validFormat->internalformat)… in isFBOImageAttachValid()
DglcTextureRepeatModeTests.cpp258 …{ GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_F…
361 …{ GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FL…
DglcTextureFilterAnisotropicTests.cpp436 m_supportedInternalFormats.push_back(GL_RG8_SNORM); in init()
/external/deqp/modules/gles31/functional/
Des31fTextureFormatTests.cpp505 { "rg8_snorm", GL_RG8_SNORM, }, in init()
Des31fFboTestUtil.cpp529 case GL_RG8_SNORM: return "rg8_snorm"; in getFormatName()
Des31fTextureBorderClampTests.cpp2319 { "rg8_snorm", GL_RG8_SNORM, tcu::Sampler::MODE_LAST }, in init()
2540 { "snorm_color", GL_RG8_SNORM, tcu::Sampler::MODE_LAST, true }, in init()
2717 { "rg8_snorm", GL_RG8_SNORM, tcu::Sampler::MODE_LAST }, in init()
Des31fTextureSpecificationTests.cpp819 { "rg8_snorm", GL_RG8_SNORM, }, in init()
/external/virglrenderer/src/
Dvrend_formats.c204 { VIRGL_FORMAT_R8G8_SNORM, GL_RG8_SNORM, GL_RG, GL_BYTE, NO_SWIZZLE },
/external/mesa3d/src/intel/compiler/
Dbrw_fs_surface_builder.cpp201 case GL_RG8_SNORM: return ISL_FORMAT_R8G8_SNORM; in isl_format_for_gl_format()

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