/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 94 { "rg8_snorm", GL_RG8_SNORM, }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboCompletenessTests.cpp | 98 GL_R8_SNORM, GL_RG8_SNORM, GL_RGB8_SNORM, GL_RGBA8_SNORM, 142 GL_R8_SNORM, GL_RG8_SNORM, GL_RGBA8_SNORM,
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 414 case GL_RG8_SNORM: in IsSizedInternalFormat() 1105 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8_SNORM) in ValidateTextureFormatType() 1446 case GL_RG8_SNORM: in IsColorRenderable() 1532 case GL_RG8_SNORM: in IsDepthRenderable() 1602 case GL_RG8_SNORM: in IsStencilRenderable() 1892 case GL_RG8_SNORM: in GetColorComponentType()
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/external/mesa3d/src/mesa/main/ |
D | shaderimage.c | 174 case GL_RG8_SNORM: in _mesa_get_shader_image_format() 425 case GL_RG8_SNORM: in _mesa_is_shader_image_format_supported()
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D | glformats.c | 710 case GL_RG8_SNORM: in _mesa_is_enum_format_snorm() 1209 case GL_RG8_SNORM: in _mesa_is_color_format() 1745 return GL_RG8_SNORM; in _mesa_get_nongeneric_internalformat() 2459 case GL_RG8_SNORM: in _mesa_base_tex_format() 3114 if (internalFormat != GL_RG8_SNORM) in _mesa_es3_error_check_format_and_type() 3763 case GL_RG8_SNORM: in _mesa_is_es3_texture_filterable()
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D | texformat.c | 381 case GL_RG8_SNORM: in _mesa_choose_tex_format()
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D | textureview.c | 171 {GL_VIEW_CLASS_16_BITS, GL_RG8_SNORM},
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 200 case FMT_CASE(RG, SNORM_INT8): return GL_RG8_SNORM; in getInternalFormat() 527 case GL_RG8_SNORM: return TextureFormat(TextureFormat::RG, TextureFormat::SNORM_INT8); in mapGLInternalFormat() 562 case GL_RG8_SNORM: in isGLInternalColorFormatFilterable()
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D | gluStrUtil.inl | 867 case GL_RG8_SNORM: return "GL_RG8_SNORM"; 1717 case GL_RG8_SNORM: return "GL_RG8_SNORM";
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureViewTests.cpp | 62 GL_R16I, VIEW_CLASS_16_BITS, GL_RG8, VIEW_CLASS_16_BITS, GL_R16, VIEW_CLASS_16_BITS, GL_RG8_SNORM, 137 GL_RG8_SNORM, /* >= GL 4.0 */ 259 case GL_RG8_SNORM: in getAmountOfComponentsForInternalformat() 527 case GL_RG8_SNORM: in getComponentSizeForInternalformat() 793 case GL_RG8_SNORM: in getFormatOfInternalformat() 983 case GL_RG8_SNORM: in getGLFormatOfInternalformat() 1472 case GL_RG8_SNORM: in getInternalformatString() 1724 case GL_RG8_SNORM: in getSamplerTypeForInternalformat() 1908 case GL_RG8_SNORM: in getTypeCompatibleWithInternalformat() 2500 case GL_RG8_SNORM: in isInternalformatSupported()
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D | gl4cCopyImageTests.cpp | 152 GL_RG8, GL_RG8I, GL_RG8UI, GL_RG8_SNORM, 300 case GL_RG8_SNORM: in filterFormats() 545 case GL_RG8_SNORM: in getEpsilon() 638 case GL_RG8_SNORM: in getFormat() 742 case GL_RG8_SNORM: in getNumberOfChannels() 832 case GL_RG8_SNORM: in getType() 994 case GL_RG8_SNORM: in getPixelSizeForFormat() 2314 case GL_RG8_SNORM: in packPixel()
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D | gl4cSparseTextureTests.cpp | 820 mSupportedInternalFormats.push_back(GL_RG8_SNORM); in init() 1036 mSupportedInternalFormats.push_back(GL_RG8_SNORM); in init() 1651 mSupportedInternalFormats.push_back(GL_RG8_SNORM); in init()
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D | gl3cTextureSizePromotion.cpp | 1253 …{ glu::ContextType(3, 1, glu::PROFILE_CORE), GL_RG8_SNORM, STR(GL_RG8_SNORM), false, true, 8, 8, 0…
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D | gl4cSparseTexture2Tests.cpp | 355 mStandardVirtualPageSizesTable[GL_RG8_SNORM] = PageSizeStruct(256, 128, 1); in init() 465 mSupportedInternalFormats.push_back(GL_RG8_SNORM); in init() 614 else if (format == GL_RG8_SNORM) in createShaderTokens()
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D | gl4cShaderImageLoadStoreTests.cpp | 257 …else if (internalformat == GL_RGBA8_SNORM || internalformat == GL_RG8_SNORM || internalformat == G… in Equal() 597 case GL_RG8_SNORM: in FormatEnumToString() 1399 if (!Write(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in Run() 1588 if (!Read(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in Run() 1772 if (!Write(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in Run() 1999 if (!Read(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in Run() 2254 if (!Read(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in Run() 4362 if (!Write(GL_RG8_SNORM, vec4(-1.0f), vec4(-1.0f, -1.0f, 0.0f, 1.0f))) in RunStage()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 69 case GL_RG8_SNORM: return GL_RG; in GetBaseInternalFormat() 206 case GL_BYTE: return GL_RG8_SNORM; in GetSizedInternalFormat() 419 case GL_RG8_SNORM: return sw::FORMAT_G8R8_SNORM; in SelectInternalFormat()
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/external/deqp/external/openglcts/modules/common/ |
D | glcPackedPixelsTests.cpp | 164 …{ GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, … 250 …{ GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, 0, 0… 428 { GL_RG8_SNORM, GL_RG, GL_BYTE, 2, false }, 1592 ((internalformat.sizedFormat == GL_R8_SNORM) || (internalformat.sizedFormat == GL_RG8_SNORM) || in isFormatValid() 1601 ((internalformat.sizedFormat == GL_R8_SNORM) || (internalformat.sizedFormat == GL_RG8_SNORM) || in isFormatValid() 1759 GLenum formats[] = { GL_R8_SNORM, GL_RG8_SNORM, GL_RGB8_SNORM, GL_RGBA8_SNORM, in isSNORMFormat() 1928 …if (((GL_R8_SNORM == validFormat->internalformat) || (GL_RG8_SNORM == validFormat->internalformat)… in isFBOImageAttachValid()
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D | glcTextureRepeatModeTests.cpp | 258 …{ GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_F… 361 …{ GL_RG8_SNORM, GL_RG, GL_RG, GL_BYTE, SAMPLER_NORM, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FL…
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D | glcTextureFilterAnisotropicTests.cpp | 436 m_supportedInternalFormats.push_back(GL_RG8_SNORM); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFormatTests.cpp | 505 { "rg8_snorm", GL_RG8_SNORM, }, in init()
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D | es31fFboTestUtil.cpp | 529 case GL_RG8_SNORM: return "rg8_snorm"; in getFormatName()
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D | es31fTextureBorderClampTests.cpp | 2319 { "rg8_snorm", GL_RG8_SNORM, tcu::Sampler::MODE_LAST }, in init() 2540 { "snorm_color", GL_RG8_SNORM, tcu::Sampler::MODE_LAST, true }, in init() 2717 { "rg8_snorm", GL_RG8_SNORM, tcu::Sampler::MODE_LAST }, in init()
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D | es31fTextureSpecificationTests.cpp | 819 { "rg8_snorm", GL_RG8_SNORM, }, in init()
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/external/virglrenderer/src/ |
D | vrend_formats.c | 204 { VIRGL_FORMAT_R8G8_SNORM, GL_RG8_SNORM, GL_RG, GL_BYTE, NO_SWIZZLE },
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/external/mesa3d/src/intel/compiler/ |
D | brw_fs_surface_builder.cpp | 201 case GL_RG8_SNORM: return ISL_FORMAT_R8G8_SNORM; in isl_format_for_gl_format()
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