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Searched refs:GL_RGBA8I (Results 1 – 25 of 79) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp418 case GL_RGBA8I: in IsSizedInternalFormat()
1066 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8I) in ValidateTextureFormatType()
1437 case GL_RGBA8I: in IsColorRenderable()
1507 case GL_RGBA8I: in IsDepthRenderable()
1573 case GL_RGBA8I: in IsStencilRenderable()
1678 case GL_RGBA8I: return 8; in GetAlphaSize()
1727 case GL_RGBA8I: return 8; in GetRedSize()
1776 case GL_RGBA8I: return 8; in GetGreenSize()
1825 case GL_RGBA8I: return 8; in GetBlueSize()
1919 case GL_RGBA8I: in GetColorComponentType()
DFramebuffer.cpp541 case GL_RGBA8I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
602 case GL_RGBA8I: return GL_INT; in getImplementationColorReadType()
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedColorMasks.cpp100 GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, in iterate()
350 case GL_RGBA8I: in NumComponents()
382 case GL_RGBA8I: in ReadableType()
DesextcDrawBuffersIndexedBlending.cpp358 case GL_RGBA8I: in NumComponents()
/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp63 { "rgba8i", GL_RGBA8I, }, in init()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp184 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI, in test()
246 { GL_RGBA8I, 8, 8, 8, 8 }, in test()
Des3fFboTestCase.cpp161 case GL_RGBA8I: in isRequiredFormat()
284 case GL_RGBA8I: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp207 { "rgba8i", GL_RGBA8I, true }, in init()
Des3fShaderTextureFunctionTests.cpp1416 …static const TextureSpec tex2DInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 1, samplerNeares… in init()
1420 …static const TextureSpec tex2DMipmapInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 9, samplerN… in init()
1428 …static const TextureSpec tex2DTexelFetchInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 9, sampl… in init()
1433 …static const TextureSpec texCubeInt (TEXTURETYPE_CUBE_MAP, GL_RGBA8I, 256, 256, 1, 1, samplerNe… in init()
1437 …static const TextureSpec texCubeMipmapInt (TEXTURETYPE_CUBE_MAP, GL_RGBA8I, 256, 256, 1, 9, sampl… in init()
1445 …static const TextureSpec tex2DArrayInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 1, sampler… in init()
1449 …static const TextureSpec tex2DArrayMipmapInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 8, sam… in init()
1457 …static const TextureSpec tex2DArrayTexelFetchInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 8,… in init()
1462 …static const TextureSpec tex3DInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 1, samplerNearestN… in init()
1466 …static const TextureSpec tex3DMipmapInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 7, samplerNea… in init()
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Des3fFboCompletenessTests.cpp53 GL_RGBA8I, GL_RGBA8UI, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI,
Des3fFboStateQueryTests.cpp527 { GL_RGBA8I, GL_INT }, in test()
660 { GL_RGBA8I, 8, 8, 8, 8 }, in test()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp166 case GL_RGBA8I: in isRequiredFormat()
295 case GL_RGBA8I: in getMinimumSampleCount()
Des31fTextureFormatTests.cpp473 { "rgba8i", GL_RGBA8I, }, in init()
580 { "rgba8i", GL_RGBA8I, }, in init()
Des31fFboColorbufferTests.cpp278 GL_RGBA8I, in init()
Des31fInternalFormatQueryTests.cpp402 { "rgba8i", GL_RGBA8I, FormatSamplesCase::FORMAT_INT }, in init()
/external/mesa3d/src/mesa/main/
Dshaderimage.c123 case GL_RGBA8I: in _mesa_get_shader_image_format()
397 case GL_RGBA8I: in _mesa_is_shader_image_format_supported()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp165 case FMT_CASE(RGBA, SIGNED_INT8): return GL_RGBA8I; in getInternalFormat()
492 case GL_RGBA8I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT8); in mapGLInternalFormat()
606 case GL_RGBA8I: in isGLInternalColorFormatFilterable()
1120 case GL_RGBA8I: in getRenderableBitsES3()
/external/deqp/modules/glshared/
DglsScissorTests.cpp734 case GL_RGBA8I: return Color(i); in getBaseColor()
752 case GL_RGBA8I: return Color(i); in getMainColor()
774 retval.colorFmt = GL_RGBA8I; in getBufferFormat()
/external/virglrenderer/src/
Dvrend_formats.c112 { VIRGL_FORMAT_R8G8B8A8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, NO_SWIZZLE },
123 { VIRGL_FORMAT_R8G8B8X8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, RGB1_SWIZZLE },
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderTextureImageSamplesTests.cpp435 texture_internalformat = GL_RGBA8I; in executeFunctionalTest()
Dgl4cTextureViewTests.cpp56 …GL_RG16UI, VIEW_CLASS_32_BITS, GL_R32UI, VIEW_CLASS_32_BITS, GL_RGBA8I, VIEW_CLASS_32_BITS, GL_RG1…
91 GL_RGBA8I, /* >= GL 4.0 */
213 case GL_RGBA8I: in getAmountOfComponentsForInternalformat()
392 case GL_RGBA8I: in getComponentSizeForInternalformat()
850 case GL_RGBA8I: in getFormatOfInternalformat()
922 case GL_RGBA8I: in getGLFormatOfInternalformat()
1334 case GL_RGBA8I: in getInternalformatString()
1761 case GL_RGBA8I: in getSamplerTypeForInternalformat()
1910 case GL_RGBA8I: in getTypeCompatibleWithInternalformat()
2455 case GL_RGBA8I: in isInternalformatSupported()
Dgl4cCopyImageTests.cpp170 GL_RGBA8, GL_RGBA8I, GL_RGBA8UI, GL_RGBA8_SNORM,
333 case GL_RGBA8I: in filterFormats()
584 case GL_RGBA8I: in getEpsilon()
696 case GL_RGBA8I: in getFormat()
789 case GL_RGBA8I: in getNumberOfChannels()
837 case GL_RGBA8I: in getType()
1020 case GL_RGBA8I: in getPixelSizeForFormat()
2364 case GL_RGBA8I: in packPixel()
/external/swiftshader/src/OpenGL/common/
DImage.cpp109 case GL_RGBA8I: return GL_RGBA; in GetBaseInternalFormat()
170 case GL_BYTE: return GL_RGBA8I; in GetSizedInternalFormat()
332 case GL_RGBA8I: return sw::FORMAT_A8B8G8R8I; in SelectInternalFormat()
1441 ASSERT_OR_RETURN(internalformat == GL_RGBA8I && getExternalFormat() == sw::FORMAT_A8B8G8R8I); in loadImageData()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferParameters.cpp88 m_internal_formats[GL_RGBA8I] = sizeof(glw::GLbyte) * 4 /* components */; in initTest()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp3259 …static const TextureSpec tex2DInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 1, samplerNeares… in init()
3263 …static const TextureSpec tex2DMipmapInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 9, samplerN… in init()
3271 …static const TextureSpec tex2DTexelFetchInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 9, sampl… in init()
3276 …static const TextureSpec texCubeInt (TEXTURETYPE_CUBE_MAP, GL_RGBA8I, 256, 256, 1, 1, samplerNe… in init()
3280 …static const TextureSpec texCubeMipmapInt (TEXTURETYPE_CUBE_MAP, GL_RGBA8I, 256, 256, 1, 9, sampl… in init()
3288 …static const TextureSpec tex2DArrayInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 1, sampler… in init()
3292 …static const TextureSpec tex2DArrayMipmapInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 8, sam… in init()
3300 …static const TextureSpec tex2DArrayTexelFetchInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 8,… in init()
3305 …static const TextureSpec tex3DInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 1, samplerNearestN… in init()
3309 …static const TextureSpec tex3DMipmapInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 7, samplerNea… in init()
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