/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 418 case GL_RGBA8I: in IsSizedInternalFormat() 1066 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8I) in ValidateTextureFormatType() 1437 case GL_RGBA8I: in IsColorRenderable() 1507 case GL_RGBA8I: in IsDepthRenderable() 1573 case GL_RGBA8I: in IsStencilRenderable() 1678 case GL_RGBA8I: return 8; in GetAlphaSize() 1727 case GL_RGBA8I: return 8; in GetRedSize() 1776 case GL_RGBA8I: return 8; in GetGreenSize() 1825 case GL_RGBA8I: return 8; in GetBlueSize() 1919 case GL_RGBA8I: in GetColorComponentType()
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D | Framebuffer.cpp | 541 case GL_RGBA8I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat() 602 case GL_RGBA8I: return GL_INT; in getImplementationColorReadType()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 100 GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, in iterate() 350 case GL_RGBA8I: in NumComponents() 382 case GL_RGBA8I: in ReadableType()
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D | esextcDrawBuffersIndexedBlending.cpp | 358 case GL_RGBA8I: in NumComponents()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 63 { "rgba8i", GL_RGBA8I, }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fRboStateQueryTests.cpp | 184 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI, in test() 246 { GL_RGBA8I, 8, 8, 8, 8 }, in test()
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D | es3fFboTestCase.cpp | 161 case GL_RGBA8I: in isRequiredFormat() 284 case GL_RGBA8I: in getMinimumSampleCount()
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D | es3fInternalFormatQueryTests.cpp | 207 { "rgba8i", GL_RGBA8I, true }, in init()
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D | es3fShaderTextureFunctionTests.cpp | 1416 …static const TextureSpec tex2DInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 1, samplerNeares… in init() 1420 …static const TextureSpec tex2DMipmapInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 9, samplerN… in init() 1428 …static const TextureSpec tex2DTexelFetchInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 9, sampl… in init() 1433 …static const TextureSpec texCubeInt (TEXTURETYPE_CUBE_MAP, GL_RGBA8I, 256, 256, 1, 1, samplerNe… in init() 1437 …static const TextureSpec texCubeMipmapInt (TEXTURETYPE_CUBE_MAP, GL_RGBA8I, 256, 256, 1, 9, sampl… in init() 1445 …static const TextureSpec tex2DArrayInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 1, sampler… in init() 1449 …static const TextureSpec tex2DArrayMipmapInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 8, sam… in init() 1457 …static const TextureSpec tex2DArrayTexelFetchInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 8,… in init() 1462 …static const TextureSpec tex3DInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 1, samplerNearestN… in init() 1466 …static const TextureSpec tex3DMipmapInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 7, samplerNea… in init() [all …]
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D | es3fFboCompletenessTests.cpp | 53 GL_RGBA8I, GL_RGBA8UI, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI,
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D | es3fFboStateQueryTests.cpp | 527 { GL_RGBA8I, GL_INT }, in test() 660 { GL_RGBA8I, 8, 8, 8, 8 }, in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 166 case GL_RGBA8I: in isRequiredFormat() 295 case GL_RGBA8I: in getMinimumSampleCount()
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D | es31fTextureFormatTests.cpp | 473 { "rgba8i", GL_RGBA8I, }, in init() 580 { "rgba8i", GL_RGBA8I, }, in init()
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D | es31fFboColorbufferTests.cpp | 278 GL_RGBA8I, in init()
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D | es31fInternalFormatQueryTests.cpp | 402 { "rgba8i", GL_RGBA8I, FormatSamplesCase::FORMAT_INT }, in init()
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/external/mesa3d/src/mesa/main/ |
D | shaderimage.c | 123 case GL_RGBA8I: in _mesa_get_shader_image_format() 397 case GL_RGBA8I: in _mesa_is_shader_image_format_supported()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 165 case FMT_CASE(RGBA, SIGNED_INT8): return GL_RGBA8I; in getInternalFormat() 492 case GL_RGBA8I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT8); in mapGLInternalFormat() 606 case GL_RGBA8I: in isGLInternalColorFormatFilterable() 1120 case GL_RGBA8I: in getRenderableBitsES3()
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 734 case GL_RGBA8I: return Color(i); in getBaseColor() 752 case GL_RGBA8I: return Color(i); in getMainColor() 774 retval.colorFmt = GL_RGBA8I; in getBufferFormat()
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/external/virglrenderer/src/ |
D | vrend_formats.c | 112 { VIRGL_FORMAT_R8G8B8A8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, NO_SWIZZLE }, 123 { VIRGL_FORMAT_R8G8B8X8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, RGB1_SWIZZLE },
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderTextureImageSamplesTests.cpp | 435 texture_internalformat = GL_RGBA8I; in executeFunctionalTest()
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D | gl4cTextureViewTests.cpp | 56 …GL_RG16UI, VIEW_CLASS_32_BITS, GL_R32UI, VIEW_CLASS_32_BITS, GL_RGBA8I, VIEW_CLASS_32_BITS, GL_RG1… 91 GL_RGBA8I, /* >= GL 4.0 */ 213 case GL_RGBA8I: in getAmountOfComponentsForInternalformat() 392 case GL_RGBA8I: in getComponentSizeForInternalformat() 850 case GL_RGBA8I: in getFormatOfInternalformat() 922 case GL_RGBA8I: in getGLFormatOfInternalformat() 1334 case GL_RGBA8I: in getInternalformatString() 1761 case GL_RGBA8I: in getSamplerTypeForInternalformat() 1910 case GL_RGBA8I: in getTypeCompatibleWithInternalformat() 2455 case GL_RGBA8I: in isInternalformatSupported()
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D | gl4cCopyImageTests.cpp | 170 GL_RGBA8, GL_RGBA8I, GL_RGBA8UI, GL_RGBA8_SNORM, 333 case GL_RGBA8I: in filterFormats() 584 case GL_RGBA8I: in getEpsilon() 696 case GL_RGBA8I: in getFormat() 789 case GL_RGBA8I: in getNumberOfChannels() 837 case GL_RGBA8I: in getType() 1020 case GL_RGBA8I: in getPixelSizeForFormat() 2364 case GL_RGBA8I: in packPixel()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 109 case GL_RGBA8I: return GL_RGBA; in GetBaseInternalFormat() 170 case GL_BYTE: return GL_RGBA8I; in GetSizedInternalFormat() 332 case GL_RGBA8I: return sw::FORMAT_A8B8G8R8I; in SelectInternalFormat() 1441 ASSERT_OR_RETURN(internalformat == GL_RGBA8I && getExternalFormat() == sw::FORMAT_A8B8G8R8I); in loadImageData()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferParameters.cpp | 88 m_internal_formats[GL_RGBA8I] = sizeof(glw::GLbyte) * 4 /* components */; in initTest()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 3259 …static const TextureSpec tex2DInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 1, samplerNeares… in init() 3263 …static const TextureSpec tex2DMipmapInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 9, samplerN… in init() 3271 …static const TextureSpec tex2DTexelFetchInt (TEXTURETYPE_2D, GL_RGBA8I, 256, 256, 1, 9, sampl… in init() 3276 …static const TextureSpec texCubeInt (TEXTURETYPE_CUBE_MAP, GL_RGBA8I, 256, 256, 1, 1, samplerNe… in init() 3280 …static const TextureSpec texCubeMipmapInt (TEXTURETYPE_CUBE_MAP, GL_RGBA8I, 256, 256, 1, 9, sampl… in init() 3288 …static const TextureSpec tex2DArrayInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 1, sampler… in init() 3292 …static const TextureSpec tex2DArrayMipmapInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 8, sam… in init() 3300 …static const TextureSpec tex2DArrayTexelFetchInt (TEXTURETYPE_2D_ARRAY, GL_RGBA8I, 128, 128, 4, 8,… in init() 3305 …static const TextureSpec tex3DInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 1, samplerNearestN… in init() 3309 …static const TextureSpec tex3DMipmapInt (TEXTURETYPE_3D, GL_RGBA8I, 64, 32, 32, 7, samplerNea… in init() [all …]
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