Searched refs:GL_RGBA8_OES (Results 1 – 10 of 10) sorted by relevance
46 case GL_RGBA8_OES: in IsSizedInternalFormat()255 …case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8_OES, GL_RGB5_A1_OES, GL_RGBA… in ValidateTextureFormatType()330 case GL_RGBA8_OES: in IsColorRenderable()355 case GL_RGBA8_OES: in IsDepthRenderable()375 case GL_RGBA8_OES: in IsStencilRenderable()394 case GL_RGBA8_OES: return 8; in GetAlphaSize()411 case GL_RGBA8_OES: return 8; in GetRedSize()428 case GL_RGBA8_OES: return 8; in GetGreenSize()445 case GL_RGBA8_OES: return 8; in GetBlueSize()515 case GL_RGBA8_OES: in IsRGBA()[all …]
413 case GL_RGBA8_OES: return GL_RGBA; in getImplementationColorReadFormat()435 case GL_RGBA8_OES: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
867 colorbufferFormat != GL_RGBA8_OES) in CopyTexImage2D()880 colorbufferFormat != GL_RGBA8_OES) in CopyTexImage2D()890 colorbufferFormat != GL_RGBA8_OES && in CopyTexImage2D()3433 case GL_RGBA8_OES: in RenderbufferStorageOES()
399 #define GL_RGBA8_OES 0x8058 macro
403 #define GL_RGBA8_OES 0x8058 macro
174 #define GL_RGBA8_OES 0x8058 macro
118 #define GL_RGBA8_OES 0x8058 macro
317 #define GL_RGBA8_OES 0x8058 macro
453 #define GL_RGBA8_OES 0x8058 macro
463 #define GL_RGBA8_OES 0x8058 macro