/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 70 { "rgba8_snorm", GL_RGBA8_SNORM, }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboCompletenessTests.cpp | 98 GL_R8_SNORM, GL_RG8_SNORM, GL_RGB8_SNORM, GL_RGBA8_SNORM, 142 GL_R8_SNORM, GL_RG8_SNORM, GL_RGBA8_SNORM,
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D | es3fNegativeBufferApiTests.cpp | 1068 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1); in init() 1410 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1); in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 446 case GL_RGBA8_SNORM: in IsSizedInternalFormat() 1052 case GL_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8_SNORM) in ValidateTextureFormatType() 1448 case GL_RGBA8_SNORM: in IsColorRenderable() 1534 case GL_RGBA8_SNORM: in IsDepthRenderable() 1604 case GL_RGBA8_SNORM: in IsStencilRenderable() 1894 case GL_RGBA8_SNORM: in GetColorComponentType()
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/external/mesa3d/src/mesa/main/ |
D | shaderimage.c | 168 case GL_RGBA8_SNORM: in _mesa_get_shader_image_format() 400 case GL_RGBA8_SNORM: in _mesa_is_shader_image_format_supported()
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D | glformats.c | 716 case GL_RGBA8_SNORM: in _mesa_is_enum_format_snorm() 1215 case GL_RGBA8_SNORM: in _mesa_is_color_format() 1741 return GL_RGBA8_SNORM; in _mesa_get_nongeneric_internalformat() 2467 case GL_RGBA8_SNORM: in _mesa_base_tex_format() 2856 if (ctx->Version <= 20 || internalFormat != GL_RGBA8_SNORM) in _mesa_es3_error_check_format_and_type() 3770 case GL_RGBA8_SNORM: in _mesa_is_es3_texture_filterable()
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D | texformat.c | 392 case GL_RGBA8_SNORM: in _mesa_choose_tex_format()
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D | textureview.c | 155 {GL_VIEW_CLASS_32_BITS, GL_RGBA8_SNORM},
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/external/virglrenderer/src/ |
D | vrend_formats.c | 206 { VIRGL_FORMAT_R8G8B8A8_SNORM, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, NO_SWIZZLE }, 207 { VIRGL_FORMAT_R8G8B8X8_SNORM, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, RGB1_SWIZZLE },
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 170 case FMT_CASE(RGBA, SNORM_INT8): return GL_RGBA8_SNORM; in getInternalFormat() 497 case GL_RGBA8_SNORM: return TextureFormat(TextureFormat::RGBA, TextureFormat::SNORM_INT8); in mapGLInternalFormat() 569 case GL_RGBA8_SNORM: in isGLInternalColorFormatFilterable()
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D | gluStrUtil.inl | 840 case GL_RGBA8_SNORM: return "GL_RGBA8_SNORM"; 1690 case GL_RGBA8_SNORM: return "GL_RGBA8_SNORM";
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 76 case GL_RGBA8_SNORM: return GL_RGBA; in GetBaseInternalFormat() 157 case GL_BYTE: return GL_RGBA8_SNORM; in GetSizedInternalFormat() 421 case GL_RGBA8_SNORM: return sw::FORMAT_A8B8G8R8_SNORM; in SelectInternalFormat() 1400 …ASSERT_OR_RETURN(internalformat == GL_RGBA8_SNORM && getExternalFormat() == sw::FORMAT_A8B8G8R8_SN… in loadImageData()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureViewTests.cpp | 58 …GL_RG16, VIEW_CLASS_32_BITS, GL_RGBA8_SNORM, VIEW_CLASS_32_BITS, GL_RG16_SNORM, VIEW_CLASS_32_BITS… 121 GL_RGBA8_SNORM, /* >= GL 4.0 */ 216 case GL_RGBA8_SNORM: in getAmountOfComponentsForInternalformat() 395 case GL_RGBA8_SNORM: in getComponentSizeForInternalformat() 789 case GL_RGBA8_SNORM: in getFormatOfInternalformat() 909 case GL_RGBA8_SNORM: in getGLFormatOfInternalformat() 1424 case GL_RGBA8_SNORM: in getInternalformatString() 1708 case GL_RGBA8_SNORM: in getSamplerTypeForInternalformat() 1906 case GL_RGBA8_SNORM: in getTypeCompatibleWithInternalformat() 2484 case GL_RGBA8_SNORM: in isInternalformatSupported()
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D | gl4cCopyImageTests.cpp | 170 GL_RGBA8, GL_RGBA8I, GL_RGBA8UI, GL_RGBA8_SNORM, 335 case GL_RGBA8_SNORM: in filterFormats() 578 case GL_RGBA8_SNORM: in getEpsilon() 686 case GL_RGBA8_SNORM: in getFormat() 782 case GL_RGBA8_SNORM: in getNumberOfChannels() 836 case GL_RGBA8_SNORM: in getType() 1022 case GL_RGBA8_SNORM: in getPixelSizeForFormat() 2357 case GL_RGBA8_SNORM: in packPixel()
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 185 if (internalformat == GL_RGBA8_SNORM || internalformat == GL_RGBA8) in Equal() 502 case GL_RGBA8_SNORM: in FormatEnumToString() 799 return (e == GL_RGBA8I || e == GL_RGBA8UI || e == GL_RGBA8 || e == GL_RGBA8_SNORM); in Bytes() 1138 if (!Write(GL_RGBA8_SNORM, vec4(1.0f, -1.0f, 1.0f, -1.0f), vec4(1.0f, -1.0f, 1.0f, -1.0f))) in Run() 1365 if (!WriteCS(GL_RGBA8_SNORM, vec4(1.0f, -1.0f, 1.0f, -1.0f), vec4(1.0f, -1.0f, 1.0f, -1.0f))) in Run() 1425 …if (!Read(GL_RGBA8_SNORM, vec4(1.0f, -1.0f, 1.0f, -1.0f), vec4(1.0f, -1.0f, 1.0f, -1.0f), GL_RGBA,… in Run() 1567 …if (!ReadCS(GL_RGBA8_SNORM, vec4(1.0f, -1.0f, 1.0f, -1.0f), vec4(1.0f, -1.0f, 1.0f, -1.0f), GL_RGB… in Run() 1668 …if (!Read(GL_RGBA8_SNORM, vec4(0.5f, 0.0f, 0.5f, -0.5f), vec4(1.0f, 0.0f, 1.0f, -1.0f), GL_RGBA, G… in Run() 3155 if (!Write(GL_RGBA8_SNORM, vec4(1.0f, -1.0f, 1.0f, -1.0f), vec4(1.0f, -1.0f, 1.0f, -1.0f))) in RunStage()
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D | gl4cSparseTextureTests.cpp | 825 mSupportedInternalFormats.push_back(GL_RGBA8_SNORM); in init() 1041 mSupportedInternalFormats.push_back(GL_RGBA8_SNORM); in init() 1656 mSupportedInternalFormats.push_back(GL_RGBA8_SNORM); in init()
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D | gl3cTextureSizePromotion.cpp | 1285 …{ glu::ContextType(3, 1, glu::PROFILE_CORE), GL_RGBA8_SNORM, STR(GL_RGBA8_SNORM), false, true, 8, …
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D | gl4cSparseTexture2Tests.cpp | 365 mStandardVirtualPageSizesTable[GL_RGBA8_SNORM] = PageSizeStruct(128, 128, 1); in init() 470 mSupportedInternalFormats.push_back(GL_RGBA8_SNORM); in init() 638 else if (format == GL_RGBA8_SNORM) in createShaderTokens()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 179 if (internalformat == GL_RGBA8_SNORM || internalformat == GL_RGBA8) in Equal() 489 case GL_RGBA8_SNORM: in FormatEnumToString() 770 return (e == GL_RGBA8I || e == GL_RGBA8UI || e == GL_RGBA8 || e == GL_RGBA8_SNORM); in Bytes() 1104 if (!Write(GL_RGBA8_SNORM, vec4(1.0f, -1.0f, 1.0f, -1.0f), vec4(1.0f, -1.0f, 1.0f, -1.0f))) in Run() 1331 if (!WriteCS(GL_RGBA8_SNORM, vec4(1.0f, -1.0f, 1.0f, -1.0f), vec4(1.0f, -1.0f, 1.0f, -1.0f))) in Run() 1390 …if (!Read(GL_RGBA8_SNORM, vec4(1.0f, -1.0f, 1.0f, -1.0f), vec4(1.0f, -1.0f, 1.0f, -1.0f), GL_RGBA,… in Run() 1532 …if (!ReadCS(GL_RGBA8_SNORM, vec4(1.0f, -1.0f, 1.0f, -1.0f), vec4(1.0f, -1.0f, 1.0f, -1.0f), GL_RGB… in Run() 1632 …if (!Read(GL_RGBA8_SNORM, vec4(0.5f, 0.0f, 0.5f, -0.5f), vec4(1.0f, 0.0f, 1.0f, -1.0f), GL_RGBA, G… in Run() 3120 if (!Write(GL_RGBA8_SNORM, vec4(1.0f, -1.0f, 1.0f, -1.0f), vec4(1.0f, -1.0f, 1.0f, -1.0f))) in RunStage()
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/external/deqp/external/openglcts/modules/common/ |
D | glcPackedPixelsTests.cpp | 180 …{ GL_RGBA8_SNORM, GL_RGBA, GL_RGBA, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 8, 0… 257 …{ GL_RGBA8_SNORM, GL_RGBA, GL_RGBA, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 8, 0, 0, 0… 392 { GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, 4, false }, 1593 … (internalformat.sizedFormat == GL_RGBA8_SNORM) || (internalformat.sizedFormat == GL_R16_SNORM) || in isFormatValid() 1602 (internalformat.sizedFormat == GL_RGBA8_SNORM)) && in isFormatValid() 1759 GLenum formats[] = { GL_R8_SNORM, GL_RG8_SNORM, GL_RGB8_SNORM, GL_RGBA8_SNORM, in isSNORMFormat() 1929 …(GL_RGBA8_SNORM == validFormat->internalformat) || (GL_R16_SNORM == validFormat->internalformat) || in isFBOImageAttachValid()
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D | glcTextureRepeatModeTests.cpp | 277 …{ GL_RGBA8_SNORM, GL_RGBA, GL_RGBA, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 8, 0, 0, 0, 0, N… 370 …{ GL_RGBA8_SNORM, GL_RGBA, GL_RGBA, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 8, 0, 0, 0, 0, NO…
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D | glcTextureFilterAnisotropicTests.cpp | 443 m_supportedInternalFormats.push_back(GL_RGBA8_SNORM); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 492 { "rgba8_snorm", GL_RGBA8_SNORM }, in init()
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D | es31fTextureFormatTests.cpp | 481 { "rgba8_snorm", GL_RGBA8_SNORM, }, in init()
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D | es31fFboTestUtil.cpp | 506 case GL_RGBA8_SNORM: return "rgba8_snorm"; in getFormatName()
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