/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 540 case GL_RGB8I: return GL_RGB_INTEGER; in getImplementationColorReadFormat() 544 case GL_RGB8UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat() 548 case GL_RGB16I: return GL_RGB_INTEGER; in getImplementationColorReadFormat() 552 case GL_RGB16UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat() 557 case GL_RGB32I: return GL_RGB_INTEGER; in getImplementationColorReadFormat() 561 case GL_RGB32UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
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D | utilities.cpp | 934 case GL_RGB_INTEGER: in ValidateTextureFormatType() 1089 case GL_RGB_INTEGER: in ValidateTextureFormatType() 1355 case GL_RGB_INTEGER: in ConvertReadFormatType()
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/external/deqp/external/openglcts/modules/common/ |
D | glcTextureRepeatModeTests.cpp | 313 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG… 314 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0, 0, … 315 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, NO_FLA… 316 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0, 0, 0, 0… 317 …{ GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0, 0, 0, NO_FLAG … 318 …{ GL_RGB32UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32, 0, 0, 0, 0, … 402 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO… 403 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0… 404 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, N… 405 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0, 0,… [all …]
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D | glcPackedPixelsTests.cpp | 210 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, … 211 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, … 212 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0,… 213 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,… 214 …{ GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0… 215 …{ GL_RGB32UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,3… 284 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0… 285 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, … 286 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, … 287 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0… [all …]
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D | glcInternalformatTests.cpp | 292 if ((format == GL_RGB_INTEGER) || (format == GL_RGBA_INTEGER)) in prepareTexturingProgramSources() 330 if (format == GL_RGB_INTEGER) in prepareTexturingProgramSources() 705 formatMap[GL_RGB_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate() 1554 TF(GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI, EXT_texture_integer), in getGLTestData() 1556 TF(GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI, EXT_texture_integer), in getGLTestData() 1558 TF(GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI, EXT_texture_integer), in getGLTestData() 1560 TF(GL_RGB_INTEGER, GL_INT, GL_RGB32I, EXT_texture_integer), in getGLTestData() 1562 TF(GL_RGB_INTEGER, GL_SHORT, GL_RGB16I, EXT_texture_integer), in getGLTestData() 1564 TF(GL_RGB_INTEGER, GL_BYTE, GL_RGB8I, EXT_texture_integer), in getGLTestData()
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D | glcPackedDepthStencilTests.cpp | 185 … GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, 198 GL_RGB_INTEGER,
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/external/mesa3d/src/mesa/main/ |
D | formats.c | 1778 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes; in _mesa_format_matches_format_and_type() 1786 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes; in _mesa_format_matches_format_and_type() 1794 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes; in _mesa_format_matches_format_and_type() 1803 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes; in _mesa_format_matches_format_and_type() 1813 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT && in _mesa_format_matches_format_and_type() 1823 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; in _mesa_format_matches_format_and_type() 1900 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5; in _mesa_format_matches_format_and_type() 1903 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5_REV; in _mesa_format_matches_format_and_type() 1906 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_3_3_2; in _mesa_format_matches_format_and_type() 1909 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_2_3_3_REV; in _mesa_format_matches_format_and_type()
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D | glformats.c | 165 case GL_RGB_INTEGER: in get_map_idx() 610 case GL_RGB_INTEGER: in _mesa_is_enum_format_unsized() 1469 case GL_RGB_INTEGER: in _mesa_unpack_format_to_base_format() 1513 return GL_RGB_INTEGER; in _mesa_base_format_to_integer_format() 3065 case GL_RGB_INTEGER: in _mesa_es3_error_check_format_and_type() 3527 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type() 3535 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type() 3585 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type() 3591 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
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D | texstorage.c | 249 case GL_RGB_INTEGER: in _mesa_is_legal_tex_storage_format()
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D | texgetimage.c | 400 case GL_RGB_INTEGER: in _mesa_base_pack_format()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 428 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat() 460 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat() 520 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat() 552 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat() 595 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat() 634 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
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/external/virglrenderer/src/ |
D | vrend_formats.c | 126 { VIRGL_FORMAT_R32G32B32_UINT, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE }, 127 { VIRGL_FORMAT_R32G32B32_SINT, GL_RGB32I, GL_RGB_INTEGER, GL_INT, NO_SWIZZLE },
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTextureSwizzleTests.cpp | 895 GL_RGB_INTEGER, 908 GL_RGB_INTEGER, 921 GL_RGB_INTEGER, 934 GL_RGB_INTEGER, 947 GL_RGB_INTEGER, 960 GL_RGB_INTEGER, 1338 case GL_RGB_INTEGER: in calculate_values_from_source()
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D | gl4cDirectStateAccessBuffersTests.cpp | 1042 …is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_I… in iterate() 1048 …is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_IN… in iterate() 1058 …is_ok &= TestClearNamedBufferData<glw::GLint, false>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, referen… in iterate() 1064 …is_ok &= TestClearNamedBufferData<glw::GLint, true>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, referenc… in iterate() 2748 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferData() 2778 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferData() 3031 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferSubData() 3062 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferSubData()
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D | gl4cCopyImageTests.cpp | 677 format = GL_RGB_INTEGER; in getFormat() 2413 case GL_RGB_INTEGER: in unpackPixel()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 47 case GL_RGB_INTEGER: in IsUnsizedInternalFormat() 191 case GL_RGB_INTEGER: in GetSizedInternalFormat() 479 case GL_RGB_INTEGER: in ComputePixelSize() 1528 case GL_RGB_INTEGER: in loadImageData()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; in getTransferFormat() 452 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false)); in mapGLTransferFormat()
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D | gluStrUtil.inl | 821 case GL_RGB_INTEGER: return "GL_RGB_INTEGER"; 1671 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 362 texture_cm_face_properties.format = GL_RGB_INTEGER; in iterate()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_blorp.c | 867 format != GL_RGB_INTEGER && in blorp_get_client_format()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 622 #define GL_RGB_INTEGER 0x8D98 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 799 #define GL_RGB_INTEGER 0x8D98 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 799 #define GL_RGB_INTEGER 0x8D98 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1149 #define GL_RGB_INTEGER 0x8D98 macro
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/external/deqp/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 5399 *out_format = GL_RGB_INTEGER; in getFormatForInternalformat() 7494 case GL_RGB_INTEGER: in getSizeOfPixel() 8851 case GL_RGB_INTEGER: in getChannelOrderForInternalformatAndType()
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