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Searched refs:GL_RGB_INTEGER (Results 1 – 25 of 34) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp540 case GL_RGB8I: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
544 case GL_RGB8UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
548 case GL_RGB16I: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
552 case GL_RGB16UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
557 case GL_RGB32I: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
561 case GL_RGB32UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
Dutilities.cpp934 case GL_RGB_INTEGER: in ValidateTextureFormatType()
1089 case GL_RGB_INTEGER: in ValidateTextureFormatType()
1355 case GL_RGB_INTEGER: in ConvertReadFormatType()
/external/deqp/external/openglcts/modules/common/
DglcTextureRepeatModeTests.cpp313 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG…
314 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0, 0, …
315 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, NO_FLA…
316 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0, 0, 0, 0…
317 …{ GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0, 0, 0, NO_FLAG …
318 …{ GL_RGB32UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32, 0, 0, 0, 0, …
402 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO…
403 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0…
404 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, N…
405 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0, 0,…
[all …]
DglcPackedPixelsTests.cpp210 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, …
211 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, …
212 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0,…
213 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,…
214 …{ GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0…
215 …{ GL_RGB32UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,3…
284 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0…
285 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, …
286 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, …
287 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0…
[all …]
DglcInternalformatTests.cpp292 if ((format == GL_RGB_INTEGER) || (format == GL_RGBA_INTEGER)) in prepareTexturingProgramSources()
330 if (format == GL_RGB_INTEGER) in prepareTexturingProgramSources()
705 formatMap[GL_RGB_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
1554 TF(GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI, EXT_texture_integer), in getGLTestData()
1556 TF(GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI, EXT_texture_integer), in getGLTestData()
1558 TF(GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI, EXT_texture_integer), in getGLTestData()
1560 TF(GL_RGB_INTEGER, GL_INT, GL_RGB32I, EXT_texture_integer), in getGLTestData()
1562 TF(GL_RGB_INTEGER, GL_SHORT, GL_RGB16I, EXT_texture_integer), in getGLTestData()
1564 TF(GL_RGB_INTEGER, GL_BYTE, GL_RGB8I, EXT_texture_integer), in getGLTestData()
DglcPackedDepthStencilTests.cpp185 … GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER,
198 GL_RGB_INTEGER,
/external/mesa3d/src/mesa/main/
Dformats.c1778 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes; in _mesa_format_matches_format_and_type()
1786 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes; in _mesa_format_matches_format_and_type()
1794 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes; in _mesa_format_matches_format_and_type()
1803 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes; in _mesa_format_matches_format_and_type()
1813 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT && in _mesa_format_matches_format_and_type()
1823 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; in _mesa_format_matches_format_and_type()
1900 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5; in _mesa_format_matches_format_and_type()
1903 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5_REV; in _mesa_format_matches_format_and_type()
1906 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_3_3_2; in _mesa_format_matches_format_and_type()
1909 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_2_3_3_REV; in _mesa_format_matches_format_and_type()
Dglformats.c165 case GL_RGB_INTEGER: in get_map_idx()
610 case GL_RGB_INTEGER: in _mesa_is_enum_format_unsized()
1469 case GL_RGB_INTEGER: in _mesa_unpack_format_to_base_format()
1513 return GL_RGB_INTEGER; in _mesa_base_format_to_integer_format()
3065 case GL_RGB_INTEGER: in _mesa_es3_error_check_format_and_type()
3527 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3535 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3585 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3591 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
Dtexstorage.c249 case GL_RGB_INTEGER: in _mesa_is_legal_tex_storage_format()
Dtexgetimage.c400 case GL_RGB_INTEGER: in _mesa_base_pack_format()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp428 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
460 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
520 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
552 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
595 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
634 glFormat = GL_RGB_INTEGER; in PVRTGetOGLES3TextureFormat()
/external/virglrenderer/src/
Dvrend_formats.c126 { VIRGL_FORMAT_R32G32B32_UINT, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
127 { VIRGL_FORMAT_R32G32B32_SINT, GL_RGB32I, GL_RGB_INTEGER, GL_INT, NO_SWIZZLE },
/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSwizzleTests.cpp895 GL_RGB_INTEGER,
908 GL_RGB_INTEGER,
921 GL_RGB_INTEGER,
934 GL_RGB_INTEGER,
947 GL_RGB_INTEGER,
960 GL_RGB_INTEGER,
1338 case GL_RGB_INTEGER: in calculate_values_from_source()
Dgl4cDirectStateAccessBuffersTests.cpp1042 …is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_I… in iterate()
1048 …is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_IN… in iterate()
1058 …is_ok &= TestClearNamedBufferData<glw::GLint, false>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, referen… in iterate()
1064 …is_ok &= TestClearNamedBufferData<glw::GLint, true>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, referenc… in iterate()
2748 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferData()
2778 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferData()
3031 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferSubData()
3062 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferSubData()
Dgl4cCopyImageTests.cpp677 format = GL_RGB_INTEGER; in getFormat()
2413 case GL_RGB_INTEGER: in unpackPixel()
/external/swiftshader/src/OpenGL/common/
DImage.cpp47 case GL_RGB_INTEGER: in IsUnsizedInternalFormat()
191 case GL_RGB_INTEGER: in GetSizedInternalFormat()
479 case GL_RGB_INTEGER: in ComputePixelSize()
1528 case GL_RGB_INTEGER: in loadImageData()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; in getTransferFormat()
452 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false)); in mapGLTransferFormat()
DgluStrUtil.inl821 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
1671 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp362 texture_cm_face_properties.format = GL_RGB_INTEGER; in iterate()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_blorp.c867 format != GL_RGB_INTEGER && in blorp_get_client_format()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h622 #define GL_RGB_INTEGER 0x8D98 macro
/external/mesa3d/include/GLES3/
Dgl3.h799 #define GL_RGB_INTEGER 0x8D98 macro
/external/swiftshader/include/GLES3/
Dgl3.h799 #define GL_RGB_INTEGER 0x8D98 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1149 #define GL_RGB_INTEGER 0x8D98 macro
/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp5399 *out_format = GL_RGB_INTEGER; in getFormatForInternalformat()
7494 case GL_RGB_INTEGER: in getSizeOfPixel()
8851 case GL_RGB_INTEGER: in getChannelOrderForInternalformatAndType()

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