Searched refs:GL_SELECT (Results 1 – 10 of 10) sorted by relevance
168 if (ctx->RenderMode==GL_SELECT) { in _mesa_SelectBuffer()276 if (ctx->RenderMode == GL_SELECT) { in _mesa_InitNames()305 if (ctx->RenderMode != GL_SELECT) { in _mesa_LoadName()343 if (ctx->RenderMode != GL_SELECT) { in _mesa_PushName()373 if (ctx->RenderMode != GL_SELECT) { in _mesa_PopName()426 case GL_SELECT: in _mesa_RenderMode()462 case GL_SELECT: in _mesa_RenderMode()
177 assert(ctx->RenderMode == GL_SELECT); in _mesa_DrawPixels()283 assert(ctx->RenderMode == GL_SELECT); in _mesa_CopyPixels()359 assert(ctx->RenderMode == GL_SELECT); in _mesa_Bitmap()
478 if (ctx->RenderMode == GL_SELECT) { in _mesa_RasterPos()718 if (ctx->RenderMode==GL_SELECT) { in window_pos3f()
170 if (ctx->RenderMode == GL_SELECT) { in rastpos_point()276 else if (ctx->RenderMode == GL_SELECT) { in st_RasterPos()
64 if (ctx->RenderMode == GL_SELECT) { in set_feedback_vertex_format()65 assert(ctx->RenderMode == GL_SELECT); in set_feedback_vertex_format()
287 else if (newMode == GL_SELECT) { in st_RenderMode()
264 assert(ctx->RenderMode == GL_SELECT); in _swrast_choose_line()
601 else if (gc->renderMode == GL_SELECT) { in __indirect_glRenderMode()
775 if (ctx->RenderMode == GL_SELECT) { in _mesa_meta_begin()1143 if (save->RenderMode == GL_SELECT) { in _mesa_meta_end()1144 _mesa_RenderMode(GL_SELECT); in _mesa_meta_end()
360 #define GL_SELECT 0x1C02 macro