Searched refs:GL_STENCIL_BACK_FAIL (Results 1 – 18 of 18) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 73 case GL_STENCIL_BACK_FAIL: return "GL_STENCIL_BACK_FAIL"; 1105 case GL_STENCIL_BACK_FAIL: return "GL_STENCIL_BACK_FAIL";
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/external/deqp/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 1082 case GL_STENCIL_BACK_FAIL: in SetStencilOp() 1121 case GL_STENCIL_BACK_FAIL: in SetStencilOp() 2121 { "fail", "STENCIL_FAIL", GL_STENCIL_FAIL, "STENCIL_BACK_FAIL", GL_STENCIL_BACK_FAIL }, in init()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 186 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 1361 case GL_STENCIL_BACK_FAIL: in SetStencilOp() 1401 case GL_STENCIL_BACK_FAIL: in SetStencilOp() 2870 { "fail", "STENCIL_FAIL", GL_STENCIL_FAIL, "STENCIL_BACK_FAIL", GL_STENCIL_BACK_FAIL }, in init()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 168 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 168 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 210 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 221 { GL_STENCIL_BACK_FAIL, CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1946 …case GL_STENCIL_BACK_FAIL: *params = mState.stencilBackFail; return t… in getIntegerv() 2528 case GL_STENCIL_BACK_FAIL: in getQueryParameterInfo()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 168 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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D | gl31.h | 170 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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D | gl32.h | 170 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 168 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 769 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 704 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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D | glext.h | 574 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 704 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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D | glext.h | 574 #define GL_STENCIL_BACK_FAIL 0x8801 macro
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