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Searched refs:GL_SYNC_FLAGS (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DFence.cpp163 case GL_SYNC_FLAGS: in getSynciv()
/external/mesa3d/src/mesa/main/
Dsyncobj.c486 case GL_SYNC_FLAGS: in _mesa_GetSynciv()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h757 #define GL_SYNC_FLAGS 0x9115 macro
/external/mesa3d/include/GLES3/
Dgl3.h950 #define GL_SYNC_FLAGS 0x9115 macro
Dgl31.h952 #define GL_SYNC_FLAGS 0x9115 macro
Dgl32.h952 #define GL_SYNC_FLAGS 0x9115 macro
/external/swiftshader/include/GLES3/
Dgl3.h950 #define GL_SYNC_FLAGS 0x9115 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1501 #define GL_SYNC_FLAGS 0x9115 macro
/external/swiftshader/include/GL/
Dglcorearb.h1570 #define GL_SYNC_FLAGS 0x9115 macro
Dglext.h1457 #define GL_SYNC_FLAGS 0x9115 macro
/external/mesa3d/include/GL/
Dglcorearb.h1570 #define GL_SYNC_FLAGS 0x9115 macro
Dglext.h1457 #define GL_SYNC_FLAGS 0x9115 macro