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Searched refs:GL_TEXTURE_MIN_LOD (Results 1 – 25 of 41) sorted by relevance

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/external/deqp/framework/opengl/
DgluStateReset.cpp171 gl.texParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateES()
204 gl.texParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateES()
231 gl.texParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateES()
259 gl.texParameterf(GL_TEXTURE_3D, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateES()
308 gl.texParameterf(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateES()
772 gl.texParameterf (GL_TEXTURE_1D, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
796 gl.texParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
825 gl.texParameterf (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
848 gl.texParameterf (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
872 gl.texParameterf (GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
[all …]
DgluStrUtil.cpp92 case GL_TEXTURE_MIN_LOD: in operator <<()
DgluStrUtil.inl656 case GL_TEXTURE_MIN_LOD: return "GL_TEXTURE_MIN_LOD";
/external/mesa3d/src/mesa/main/
Dsamplerobj.c916 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameteri()
999 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameterf()
1081 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameteriv()
1171 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameterfv()
1254 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameterIiv()
1338 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameterIuiv()
1421 case GL_TEXTURE_MIN_LOD: in _mesa_GetSamplerParameteriv()
1505 case GL_TEXTURE_MIN_LOD: in _mesa_GetSamplerParameterfv()
1577 case GL_TEXTURE_MIN_LOD: in _mesa_GetSamplerParameterIiv()
1649 case GL_TEXTURE_MIN_LOD: in _mesa_GetSamplerParameterIuiv()
Dtexparam.c684 case GL_TEXTURE_MIN_LOD: in set_tex_parameterf()
944 case GL_TEXTURE_MIN_LOD: in _mesa_texture_parameteri()
1001 case GL_TEXTURE_MIN_LOD: in _mesa_texture_parameteriv()
1871 case GL_TEXTURE_MIN_LOD: in get_tex_parameterfv()
2109 case GL_TEXTURE_MIN_LOD: in get_tex_parameteriv()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayGetterCalls.cpp57 if (pname == GL_TEXTURE_MIN_LOD) in getStringForGetTexParameterPname()
187 pnames_for_gettexparameter_default[GL_TEXTURE_MIN_LOD] = -1000; in initTest()
201 pnames_for_gettexparameter_modified[GL_TEXTURE_MIN_LOD] = -10; in initTest()
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampTexParameterIErrors.cpp181 VerifyGLTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, -1000, GL_INVALID_ENUM); in iterate()
226 …VerifyGLTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_MIN_LOD, -1000, GL_INVALID… in iterate()
DesextcTextureBorderClampGetTexParameterIErrors.cpp80 m_pname_list.push_back(GL_TEXTURE_MIN_LOD); in initTest()
DesextcTextureBorderClampBase.cpp327 case GL_TEXTURE_MIN_LOD: in getPNameString()
DesextcTextureBorderClampSamplerParameterIError.cpp108 m_pnames_list.push_back(PnameParams(GL_TEXTURE_MIN_LOD, 1)); in initTest()
/external/mesa3d/src/glx/tests/
Denum_sizes.cpp214 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MIN_LOD)); in TEST()
263 case GL_TEXTURE_MIN_LOD: in TEST()
/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp97 gl.texParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod); in setTextureState()
115 gl.samplerParameterf(sampler, GL_TEXTURE_MIN_LOD, state.minLod); in setSamplerState()
609 gl.texParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod); in setTextureState()
627 gl.samplerParameterf(sampler, GL_TEXTURE_MIN_LOD, state.minLod); in setSamplerState()
DglsTextureStateQueryTests.cpp70 CASE_ALL_SETTERS(TESTER_TEXTURE_MIN_LOD): return GL_TEXTURE_MIN_LOD; in mapTesterToPname()
262 pname == GL_TEXTURE_MIN_LOD || in isCoreTextureParam()
1211 const int initialValue = (m_pname == GL_TEXTURE_MIN_LOD) ? (-1000) in test()
2048 const int initialValue = (m_pname == GL_TEXTURE_MIN_LOD) ? (-1000) in test()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp1824 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode); in texparameteri()
1847 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); in texparameteri()
1945 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode); in texparameterf()
1968 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); in texparameterf()
2060 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, &params[0]); in texparameteriv()
2083 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, &params[0]); in texparameteriv()
2177 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, &params[0]); in texparameterfv()
2200 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, &params[0]); in texparameterfv()
2296 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode); in texparameterIiv()
2317 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); in texparameterIiv()
[all …]
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c341 case GL_TEXTURE_MIN_LOD: in radeonTexParameter()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tex.c397 case GL_TEXTURE_MIN_LOD: in r200TexParameter()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGLCoverageTests.cpp431 case GL_TEXTURE_MIN_LOD: in iterate()
Des31cTextureStorageMultisampleDependenciesTests.cpp2399 GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_LOD, in iterate()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c406 case GL_TEXTURE_MIN_LOD: in nouveau_tex_parameter()
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessSamplersTests.cpp198 is_ok &= testSamplerFloatParameter(GL_TEXTURE_MIN_LOD, -1000); in iterate()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1726 …case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); … in samplerParameteri()
1749 …case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); … in samplerParameterf()
1772 case GL_TEXTURE_MIN_LOD: return static_cast<GLint>(roundf(samplerObject->getMinLod())); in getSamplerParameteri()
1795 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod(); in getSamplerParameterf()
DlibGLESv2.cpp3357 case GL_TEXTURE_MIN_LOD: in GetTexParameterfv()
3444 case GL_TEXTURE_MIN_LOD: in GetTexParameteriv()
4740 case GL_TEXTURE_MIN_LOD: in TexParameterf()
4875 case GL_TEXTURE_MIN_LOD: in TexParameteri()
DlibGLESv3.cpp124 case GL_TEXTURE_MIN_LOD: in ValidateTexParamParameters()
199 case GL_TEXTURE_MIN_LOD: in ValidateSamplerObjectParameter()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp1630 gl.texParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, getMinLodForCell(cellNdx)); in setTextureParams()
1945 gl.texParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_LOD, getMinLodForCell(cellNdx)); in setTextureParams()
2262 gl.texParameterf(GL_TEXTURE_3D, GL_TEXTURE_MIN_LOD, getMinLodForCell(cellNdx)); in setTextureParams()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h520 #define GL_TEXTURE_MIN_LOD 0x813A macro

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