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Searched refs:GL_TRANSFORM_BIT (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dattrib.c539 if (mask & GL_TRANSFORM_BIT) { in _mesa_PushAttrib()
540 if (!push_attrib(ctx, &head, GL_TRANSFORM_BIT, in _mesa_PushAttrib()
1369 case GL_TRANSFORM_BIT: in _mesa_PopAttrib()
Drastpos.c891 glPushAttrib( GL_TRANSFORM_BIT | GL_VIEWPORT_BIT );
Dcontext.c1492 if (mask & GL_TRANSFORM_BIT) { in _mesa_copy_context()
/external/mesa3d/include/GL/
Dgl.h685 #define GL_TRANSFORM_BIT 0x00001000 macro