Searched refs:GL_TRANSFORM_BIT (Results 1 – 4 of 4) sorted by relevance
539 if (mask & GL_TRANSFORM_BIT) { in _mesa_PushAttrib()540 if (!push_attrib(ctx, &head, GL_TRANSFORM_BIT, in _mesa_PushAttrib()1369 case GL_TRANSFORM_BIT: in _mesa_PopAttrib()
891 glPushAttrib( GL_TRANSFORM_BIT | GL_VIEWPORT_BIT );
1492 if (mask & GL_TRANSFORM_BIT) { in _mesa_copy_context()
685 #define GL_TRANSFORM_BIT 0x00001000 macro