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Searched refs:GL_UNIFORM_BARRIER_BIT (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/mesa/main/
Dbarrier.c79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texturebarrier.c82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_program.c290 if (barriers & GL_UNIFORM_BARRIER_BIT) in brw_memory_barrier()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp965 glMemoryBarrier(GL_UNIFORM_BARRIER_BIT); in Run()
977 …arrier(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT | in Run()
993 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT); in Run()
1000 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT | in Run()
Des31cShaderAtomicCountersTests.cpp2657 …glMemoryBarrier(GL_UNIFORM_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT | GL_ATOMIC_COUNTER_BARRIER… in Run()
/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp996 glMemoryBarrier(GL_UNIFORM_BARRIER_BIT); in Run()
1008 …arrier(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT | in Run()
1024 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT); in Run()
1031 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT | in Run()
Dgl4cShaderImageLoadStoreTests.cpp1204 glMemoryBarrier(GL_UNIFORM_BARRIER_BIT); in Run()
1215 …arrier(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT | in Run()
/external/deqp/framework/opengl/
DgluStrUtil.inl1834 tcu::Format::BitDesc(GL_UNIFORM_BARRIER_BIT, "GL_UNIFORM_BARRIER_BIT"),
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl32 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/external/mesa3d/include/GLES3/
Dgl31.h1298 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
Dgl32.h1298 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/external/virglrenderer/src/
Dvrend_renderer.c2648 gl_barrier |= GL_UNIFORM_BARRIER_BIT; in vrend_memory_barrier()
/external/swiftshader/include/GL/
Dglcorearb.h2161 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
Dglext.h2108 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/external/mesa3d/include/GL/
Dglcorearb.h2161 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
Dglext.h2108 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro