Searched refs:GL_UNSIGNED_INT_24_8_OES (Results 1 – 12 of 12) sorted by relevance
145 case GL_UNSIGNED_INT_24_8_OES: // GL_OES_packed_depth_stencil in ValidateTextureFormatType()226 case GL_UNSIGNED_INT_24_8_OES: // GL_OES_packed_depth_stencil in ValidateTextureFormatType()272 case GL_UNSIGNED_INT_24_8_OES: VALIDATE_INTERNALFORMAT(GL_DEPTH24_STENCIL8_OES) in ValidateTextureFormatType()
4253 case GL_UNSIGNED_INT_24_8_OES: in TexImage2D()
643 case GL_UNSIGNED_INT_24_8_OES: in ValidateReadPixelsFormatType()696 case GL_UNSIGNED_INT_24_8_OES: in ValidateReadPixelsFormatType()1010 case GL_UNSIGNED_INT_24_8_OES: // GL_OES_packed_depth_stencil in ValidateTextureFormatType()1376 case GL_UNSIGNED_INT_24_8_OES: return sw::FORMAT_D24X8; in ConvertReadFormatType()
670 case GL_DEPTH24_STENCIL8: return GL_UNSIGNED_INT_24_8_OES; in getDepthReadType()
3368 case GL_UNSIGNED_INT_24_8_OES: in readPixels()
92 #define GL_UNSIGNED_INT_24_8_OES 0x84FA macro303 #define GL_UNSIGNED_INT_24_8_OES 0x84FA macro
380 #define GL_UNSIGNED_INT_24_8_OES 0x84FA macro
384 #define GL_UNSIGNED_INT_24_8_OES 0x84FA macro
164 #define GL_UNSIGNED_INT_24_8_OES 0x84FA macro
726 #define GL_UNSIGNED_INT_24_8_OES 0x84FA macro
429 #define GL_UNSIGNED_INT_24_8_OES 0x84FA macro
439 #define GL_UNSIGNED_INT_24_8_OES 0x84FA macro