/external/mesa3d/src/mesa/main/ |
D | syncobj.c | 383 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED); in _mesa_ClientWaitSync() 387 return GL_WAIT_FAILED; in _mesa_ClientWaitSync() 394 return GL_WAIT_FAILED; in _mesa_ClientWaitSync()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fence_sync.txt | 45 GL_WAIT_FAILED. Additionally, if glFinish() was called before wait, return
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/external/skia/tools/gpu/gl/ |
D | GLTestContext.cpp | 30 static constexpr GrGLenum GL_WAIT_FAILED = 0x911d; member in __anone7469e6e0111::GLFenceSync 113 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1); in waitFence()
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/external/skqp/tools/gpu/gl/ |
D | GLTestContext.cpp | 30 static constexpr GrGLenum GL_WAIT_FAILED = 0x911d; member in __anon619274a50111::GLFenceSync 113 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1); in waitFence()
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/external/deqp/modules/gles3/stress/ |
D | es3sSyncTests.cpp | 226 …case GL_WAIT_FAILED: log << TestLog::Message << "// glClientWaitSync returned GL_WAIT_FAILED" <<… in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fSyncTests.cpp | 233 …case GL_WAIT_FAILED: log << TestLog::Message << "// GL_WAIT_FAILED" << TestLog::EndMessage; te… in iterate()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 765 #define GL_WAIT_FAILED 0x911D macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 958 #define GL_WAIT_FAILED 0x911D macro
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D | gl31.h | 960 #define GL_WAIT_FAILED 0x911D macro
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D | gl32.h | 960 #define GL_WAIT_FAILED 0x911D macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 958 #define GL_WAIT_FAILED 0x911D macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1509 #define GL_WAIT_FAILED 0x911D macro
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 4984 case GL_WAIT_FAILED: in wait_sync()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1578 #define GL_WAIT_FAILED 0x911D macro
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D | glext.h | 1465 #define GL_WAIT_FAILED 0x911D macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1578 #define GL_WAIT_FAILED 0x911D macro
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D | glext.h | 1465 #define GL_WAIT_FAILED 0x911D macro
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