Searched refs:GR_GL_READ_FRAMEBUFFER (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLCreateNullInterface.cpp | 308 GR_GL_READ_FRAMEBUFFER == target); in bindFramebuffer() 309 if (GR_GL_READ_FRAMEBUFFER != target) { in bindFramebuffer() 741 case GR_GL_READ_FRAMEBUFFER: in getBoundFramebufferID()
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D | GrGLDefines.h | 880 #define GR_GL_READ_FRAMEBUFFER 0x8CA8 macro
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D | GrGLGpu.cpp | 2380 this->bindFramebuffer(GR_GL_READ_FRAMEBUFFER, renderTarget->textureFBOID()); in onReadPixels() 2720 this->bindFramebuffer(GR_GL_READ_FRAMEBUFFER, rt->renderFBOID()); in onResolveRenderTarget() 3762 this->bindSurfaceFBOForPixelOps(src, GR_GL_READ_FRAMEBUFFER, &srcVP, kSrc_TempFBOTarget); in copySurfaceAsBlitFramebuffer() 3794 this->unbindTextureFBOForPixelOps(GR_GL_READ_FRAMEBUFFER, src); in copySurfaceAsBlitFramebuffer()
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/external/skqp/src/gpu/gl/ |
D | GrGLCreateNullInterface.cpp | 308 GR_GL_READ_FRAMEBUFFER == target); in bindFramebuffer() 309 if (GR_GL_READ_FRAMEBUFFER != target) { in bindFramebuffer() 741 case GR_GL_READ_FRAMEBUFFER: in getBoundFramebufferID()
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D | GrGLDefines.h | 880 #define GR_GL_READ_FRAMEBUFFER 0x8CA8 macro
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D | GrGLGpu.cpp | 2349 this->bindFramebuffer(GR_GL_READ_FRAMEBUFFER, renderTarget->textureFBOID()); in onReadPixels() 2682 this->bindFramebuffer(GR_GL_READ_FRAMEBUFFER, rt->renderFBOID()); in onResolveRenderTarget() 3735 this->bindSurfaceFBOForPixelOps(src, GR_GL_READ_FRAMEBUFFER, &srcVP, kSrc_TempFBOTarget); in copySurfaceAsBlitFramebuffer() 3767 this->unbindTextureFBOForPixelOps(GR_GL_READ_FRAMEBUFFER, src); in copySurfaceAsBlitFramebuffer()
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