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Searched refs:GR_GL_READ_FRAMEBUFFER (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLCreateNullInterface.cpp308 GR_GL_READ_FRAMEBUFFER == target); in bindFramebuffer()
309 if (GR_GL_READ_FRAMEBUFFER != target) { in bindFramebuffer()
741 case GR_GL_READ_FRAMEBUFFER: in getBoundFramebufferID()
DGrGLDefines.h880 #define GR_GL_READ_FRAMEBUFFER 0x8CA8 macro
DGrGLGpu.cpp2380 this->bindFramebuffer(GR_GL_READ_FRAMEBUFFER, renderTarget->textureFBOID()); in onReadPixels()
2720 this->bindFramebuffer(GR_GL_READ_FRAMEBUFFER, rt->renderFBOID()); in onResolveRenderTarget()
3762 this->bindSurfaceFBOForPixelOps(src, GR_GL_READ_FRAMEBUFFER, &srcVP, kSrc_TempFBOTarget); in copySurfaceAsBlitFramebuffer()
3794 this->unbindTextureFBOForPixelOps(GR_GL_READ_FRAMEBUFFER, src); in copySurfaceAsBlitFramebuffer()
/external/skqp/src/gpu/gl/
DGrGLCreateNullInterface.cpp308 GR_GL_READ_FRAMEBUFFER == target); in bindFramebuffer()
309 if (GR_GL_READ_FRAMEBUFFER != target) { in bindFramebuffer()
741 case GR_GL_READ_FRAMEBUFFER: in getBoundFramebufferID()
DGrGLDefines.h880 #define GR_GL_READ_FRAMEBUFFER 0x8CA8 macro
DGrGLGpu.cpp2349 this->bindFramebuffer(GR_GL_READ_FRAMEBUFFER, renderTarget->textureFBOID()); in onReadPixels()
2682 this->bindFramebuffer(GR_GL_READ_FRAMEBUFFER, rt->renderFBOID()); in onResolveRenderTarget()
3735 this->bindSurfaceFBOForPixelOps(src, GR_GL_READ_FRAMEBUFFER, &srcVP, kSrc_TempFBOTarget); in copySurfaceAsBlitFramebuffer()
3767 this->unbindTextureFBOForPixelOps(GR_GL_READ_FRAMEBUFFER, src); in copySurfaceAsBlitFramebuffer()