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Searched refs:GR_GL_TEXTURE_BASE_LEVEL (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLDefines.h220 #define GR_GL_TEXTURE_BASE_LEVEL 0x813C macro
DGrGLGpu.cpp3066 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_BASE_LEVEL, in bindTexture()
3870 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_BASE_LEVEL, level - 1)); in onRegenerateMipMapLevels()
/external/skia/src/gpu/gl/
DGrGLDefines.h220 #define GR_GL_TEXTURE_BASE_LEVEL 0x813C macro
DGrGLGpu.cpp3079 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_BASE_LEVEL, in bindTexture()
3896 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_BASE_LEVEL, level - 1)); in onRegenerateMipMapLevels()