Searched refs:GR_GL_TIMEOUT_IGNORED (Results 1 – 4 of 4) sorted by relevance
1057 #define GR_GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
4287 GL_CALL(WaitSync(glSem->sync(), 0, GR_GL_TIMEOUT_IGNORED)); in waitSemaphore()
1051 #define GR_GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
4337 GL_CALL(WaitSync(glSem->sync(), 0, GR_GL_TIMEOUT_IGNORED)); in waitSemaphore()