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Searched refs:GammaRamp (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/src/Main/
DFrameBufferWin.hpp22 struct GammaRamp struct
42 virtual void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) = 0;
43 virtual void getGammaRamp(GammaRamp *gammaRamp) = 0;
DFrameBufferGDI.hpp38 void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override;
39 void getGammaRamp(GammaRamp *gammaRamp) override;
DFrameBufferDD.hpp40 void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override;
41 void getGammaRamp(GammaRamp *gammaRamp) override;
DFrameBufferGDI.cpp111 void FrameBufferGDI::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) in setGammaRamp()
116 void FrameBufferGDI::getGammaRamp(GammaRamp *gammaRamp) in getGammaRamp()
DFrameBufferDD.cpp371 void FrameBufferDD::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) in setGammaRamp()
388 void FrameBufferDD::getGammaRamp(GammaRamp *gammaRamp) in getGammaRamp()
/external/swiftshader/src/WSI/
DFrameBufferWin.hpp22 struct GammaRamp struct
42 virtual void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) = 0;
43 virtual void getGammaRamp(GammaRamp *gammaRamp) = 0;
DFrameBufferGDI.hpp38 void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override;
39 void getGammaRamp(GammaRamp *gammaRamp) override;
DFrameBufferDD.hpp40 void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override;
41 void getGammaRamp(GammaRamp *gammaRamp) override;
DFrameBufferGDI.cpp111 void FrameBufferGDI::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) in setGammaRamp()
116 void FrameBufferGDI::getGammaRamp(GammaRamp *gammaRamp) in getGammaRamp()
DFrameBufferDD.cpp364 void FrameBufferDD::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) in setGammaRamp()
381 void FrameBufferDD::getGammaRamp(GammaRamp *gammaRamp) in getGammaRamp()
/external/swiftshader/src/D3D8/
DDirect3DSwapChain8.hpp48 void setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate);
49 void getGammaRamp(sw::GammaRamp *gammaRamp);
DDirect3DSwapChain8.cpp205 void Direct3DSwapChain8::setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate) in setGammaRamp()
210 void Direct3DSwapChain8::getGammaRamp(sw::GammaRamp *gammaRamp) in getGammaRamp()
DDirect3DDevice8.cpp1360 swapChain[0]->getGammaRamp((sw::GammaRamp*)ramp); in GetGammaRamp()
2176 swapChain[0]->setGammaRamp((sw::GammaRamp*)ramp, flags & D3DSGR_CALIBRATE); in SetGammaRamp()
/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.hpp54 void setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate);
55 void getGammaRamp(sw::GammaRamp *gammaRamp);
DDirect3DSwapChain9.cpp377 void Direct3DSwapChain9::setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate) in setGammaRamp()
382 void Direct3DSwapChain9::getGammaRamp(sw::GammaRamp *gammaRamp) in getGammaRamp()
DDirect3DDevice9.cpp1541 swapChain->getGammaRamp((sw::GammaRamp*)ramp); in GetGammaRamp()
2767 swapChain->setGammaRamp((sw::GammaRamp*)ramp, flags & D3DSGR_CALIBRATE); in SetGammaRamp()