Searched refs:GammaRamp (Results 1 – 16 of 16) sorted by relevance
/external/swiftshader/src/Main/ |
D | FrameBufferWin.hpp | 22 struct GammaRamp struct 42 virtual void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) = 0; 43 virtual void getGammaRamp(GammaRamp *gammaRamp) = 0;
|
D | FrameBufferGDI.hpp | 38 void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override; 39 void getGammaRamp(GammaRamp *gammaRamp) override;
|
D | FrameBufferDD.hpp | 40 void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override; 41 void getGammaRamp(GammaRamp *gammaRamp) override;
|
D | FrameBufferGDI.cpp | 111 void FrameBufferGDI::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) in setGammaRamp() 116 void FrameBufferGDI::getGammaRamp(GammaRamp *gammaRamp) in getGammaRamp()
|
D | FrameBufferDD.cpp | 371 void FrameBufferDD::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) in setGammaRamp() 388 void FrameBufferDD::getGammaRamp(GammaRamp *gammaRamp) in getGammaRamp()
|
/external/swiftshader/src/WSI/ |
D | FrameBufferWin.hpp | 22 struct GammaRamp struct 42 virtual void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) = 0; 43 virtual void getGammaRamp(GammaRamp *gammaRamp) = 0;
|
D | FrameBufferGDI.hpp | 38 void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override; 39 void getGammaRamp(GammaRamp *gammaRamp) override;
|
D | FrameBufferDD.hpp | 40 void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override; 41 void getGammaRamp(GammaRamp *gammaRamp) override;
|
D | FrameBufferGDI.cpp | 111 void FrameBufferGDI::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) in setGammaRamp() 116 void FrameBufferGDI::getGammaRamp(GammaRamp *gammaRamp) in getGammaRamp()
|
D | FrameBufferDD.cpp | 364 void FrameBufferDD::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) in setGammaRamp() 381 void FrameBufferDD::getGammaRamp(GammaRamp *gammaRamp) in getGammaRamp()
|
/external/swiftshader/src/D3D8/ |
D | Direct3DSwapChain8.hpp | 48 void setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate); 49 void getGammaRamp(sw::GammaRamp *gammaRamp);
|
D | Direct3DSwapChain8.cpp | 205 void Direct3DSwapChain8::setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate) in setGammaRamp() 210 void Direct3DSwapChain8::getGammaRamp(sw::GammaRamp *gammaRamp) in getGammaRamp()
|
D | Direct3DDevice8.cpp | 1360 swapChain[0]->getGammaRamp((sw::GammaRamp*)ramp); in GetGammaRamp() 2176 swapChain[0]->setGammaRamp((sw::GammaRamp*)ramp, flags & D3DSGR_CALIBRATE); in SetGammaRamp()
|
/external/swiftshader/src/D3D9/ |
D | Direct3DSwapChain9.hpp | 54 void setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate); 55 void getGammaRamp(sw::GammaRamp *gammaRamp);
|
D | Direct3DSwapChain9.cpp | 377 void Direct3DSwapChain9::setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate) in setGammaRamp() 382 void Direct3DSwapChain9::getGammaRamp(sw::GammaRamp *gammaRamp) in getGammaRamp()
|
D | Direct3DDevice9.cpp | 1541 swapChain->getGammaRamp((sw::GammaRamp*)ramp); in GetGammaRamp() 2767 swapChain->setGammaRamp((sw::GammaRamp*)ramp, flags & D3DSGR_CALIBRATE); in SetGammaRamp()
|