/external/ImageMagick/Magick++/lib/ |
D | Geometry.cpp | 24 MagickPPExport int Magick::operator == (const Magick::Geometry& left_, in operator ==() 25 const Magick::Geometry& right_) in operator ==() 40 MagickPPExport int Magick::operator != (const Magick::Geometry& left_, in operator !=() 41 const Magick::Geometry& right_) in operator !=() 46 MagickPPExport int Magick::operator > (const Magick::Geometry& left_, in operator >() 47 const Magick::Geometry& right_) in operator >() 52 MagickPPExport int Magick::operator < (const Magick::Geometry& left_, in operator <() 53 const Magick::Geometry& right_) in operator <() 58 MagickPPExport int Magick::operator >= (const Magick::Geometry& left_, in operator >=() 59 const Magick::Geometry& right_) in operator >=() [all …]
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D | STL.cpp | 69 const Magick::Geometry &geometry_ ) in annotateImage() 78 const Magick::Geometry &geometry_, in annotateImage() 89 const Magick::Geometry &geometry_, in annotateImage() 125 Magick::borderImage::borderImage( const Magick::Geometry &geometry_ ) in borderImage() 156 Magick::chopImage::chopImage( const Magick::Geometry &geometry_ ) in chopImage() 247 const Magick::Geometry &offset_, in compositeImage() 271 Magick::cropImage::cropImage( const Magick::Geometry &geometry_ ) in cropImage() 432 const Magick::Geometry &point_,const Magick::Color &fillColor_, in floodFillColorImage() 453 Magick::floodFillColorImage::floodFillColorImage(const Geometry &point_, in floodFillColorImage() 481 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() [all …]
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D | Montage.cpp | 80 void Magick::Montage::geometry(const Magick::Geometry &geometry_) in geometry() 85 Magick::Geometry Magick::Montage::geometry(void) const in geometry() 150 void Magick::Montage::tile(const Geometry &tile_) in tile() 155 Magick::Geometry Magick::Montage::tile(void) const in tile() 274 void Magick::MontageFramed::frameGeometry(const Magick::Geometry &frame_) in frameGeometry() 279 Magick::Geometry Magick::MontageFramed::frameGeometry(void) const in frameGeometry()
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D | Image.cpp | 100 Magick::Image::Image(const Blob &blob_,const Geometry &size_) in Image() 118 Magick::Image::Image(const Blob &blob_,const Geometry &size_, in Image() 137 Magick::Image::Image(const Blob &blob_,const Geometry &size_, in Image() 156 Magick::Image::Image(const Blob &blob_,const Geometry &size_, in Image() 175 Magick::Image::Image(const Geometry &size_,const Color &color_) in Image() 206 Magick::Image::Image(const Image &image_,const Geometry &geometry_) in Image() 444 Magick::Geometry Magick::Image::boundingBox(void) const in boundingBox() 452 return(Geometry(bbox)); in boundingBox() 950 Magick::Geometry Magick::Image::geometry(void) const in geometry() 953 return Geometry(constImage()->geometry); in geometry() [all …]
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D | TypeMetric.cpp | 30 Magick::Geometry Magick::TypeMetric::bounds(void) const in bounds() 32 return(Geometry((size_t) (_typeMetric.bounds.x2-_typeMetric.bounds.x1), in bounds()
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/external/ImageMagick/Magick++/lib/Magick++/ |
D | Geometry.h | 19 class MagickPPExport Geometry; variable 23 (const Magick::Geometry& left_,const Magick::Geometry& right_); 25 (const Magick::Geometry& left_,const Magick::Geometry& right_); 27 (const Magick::Geometry& left_,const Magick::Geometry& right_); 29 (const Magick::Geometry& left_,const Magick::Geometry& right_); 31 (const Magick::Geometry& left_,const Magick::Geometry& right_); 33 (const Magick::Geometry& left_,const Magick::Geometry& right_); 35 class MagickPPExport Geometry 40 Geometry(); 43 Geometry(const char *geometry_); [all …]
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D | Image.h | 64 Image(const Blob &blob_,const Geometry &size_); 67 Image(const Blob &blob_,const Geometry &size_,const size_t depth_); 71 Image(const Blob &blob_,const Geometry &size_,const size_t depth_, 75 Image(const Blob &blob_,const Geometry &size_,const std::string &magick_); 78 Image(const Geometry &size_,const Color &color_); 84 Image(const Image &image_,const Geometry &geometry_); 150 Geometry boundingBox(void) const; 281 Geometry geometry(void) const; 343 Geometry montageGeometry(void) const; 358 void page(const Geometry &pageSize_); [all …]
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D | Montage.h | 49 void geometry(const Geometry &geometry_); 50 Geometry geometry(void) const; 77 void tile(const Geometry &tile_); 78 Geometry tile(void) const; 101 Geometry _geometry; 108 Geometry _tile; 136 void frameGeometry(const Geometry &frame_); 137 Geometry frameGeometry(void) const; 151 Geometry _frame;
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D | STL.h | 109 const Geometry &geometry_ ); 114 const Geometry &geometry_, 120 const Geometry &geometry_, 133 const Geometry _geometry; 155 borderImage( const Geometry &geometry_ = borderGeometryDefault ); 160 Geometry _geometry; 192 chopImage( const Geometry &geometry_ ); 197 Geometry _geometry; 285 const Geometry &offset_, 313 cropImage( const Geometry &geometry_ ); [all …]
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D | Options.h | 151 void page(const Geometry &pageSize_); 152 Geometry page(void) const; 191 void size(const Geometry &geometry_); 192 Geometry size(void) const;
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/external/eigen/Eigen/ |
D | Geometry | 19 /** \defgroup Geometry_Module Geometry module 32 * #include <Eigen/Geometry> 36 #include "src/Geometry/OrthoMethods.h" 37 #include "src/Geometry/EulerAngles.h" 39 #include "src/Geometry/Homogeneous.h" 40 #include "src/Geometry/RotationBase.h" 41 #include "src/Geometry/Rotation2D.h" 42 #include "src/Geometry/Quaternion.h" 43 #include "src/Geometry/AngleAxis.h" 44 #include "src/Geometry/Transform.h" [all …]
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/external/ImageMagick/Magick++/demo/ |
D | gravity.cpp | 41 Image base( Geometry(600,600), Color("white") ); in main() 60 pic.annotate( "NorthWest", Geometry(0,0,x,y), NorthWestGravity, angle ); in main() 61 pic.annotate( "North", Geometry(0,0,0,y), NorthGravity, angle ); in main() 62 pic.annotate( "NorthEast", Geometry(0,0,x,y), NorthEastGravity, angle ); in main() 63 pic.annotate( "East", Geometry(0,0,x,0), EastGravity, angle ); in main() 64 pic.annotate( "Center", Geometry(0,0,0,0), CenterGravity, angle ); in main() 65 pic.annotate( "SouthEast", Geometry(0,0,x,y), SouthEastGravity, angle ); in main() 66 pic.annotate( "South", Geometry(0,0,0,y), SouthGravity, angle ); in main() 67 pic.annotate( "SouthWest", Geometry(0,0,x,y), SouthWestGravity, angle ); in main() 68 pic.annotate( "West", Geometry(0,0,x,0), WestGravity, angle ); in main()
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D | zoom.cpp | 50 Geometry geometry; in main() 64 density=Geometry(argv[argv_index]); in main() 120 geometry=Geometry(argv[argv_index]); in main() 133 resample=Geometry(argv[argv_index]); in main() 162 Geometry(static_cast<size_t> in main()
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/external/deqp-deps/SPIRV-Tools/test/ |
D | operand_capabilities_test.cpp | 103 CASE1(EXECUTION_MODEL, ExecutionModelGeometry, Geometry), 135 CASE1(EXECUTION_MODE, ExecutionModeInvocations, Geometry), 155 CASE1(EXECUTION_MODE, ExecutionModeInputPoints, Geometry), 156 CASE1(EXECUTION_MODE, ExecutionModeInputLines, Geometry), 157 CASE1(EXECUTION_MODE, ExecutionModeInputLinesAdjacency, Geometry), 158 CASE2(EXECUTION_MODE, ExecutionModeTriangles, Geometry, 161 Geometry), 164 CASE3(EXECUTION_MODE, ExecutionModeOutputVertices, Geometry, 166 CASE2(EXECUTION_MODE, ExecutionModeOutputPoints, Geometry, 168 CASE1(EXECUTION_MODE, ExecutionModeOutputLineStrip, Geometry), [all …]
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/external/swiftshader/third_party/SPIRV-Tools/test/ |
D | operand_capabilities_test.cpp | 103 CASE1(EXECUTION_MODEL, ExecutionModelGeometry, Geometry), 135 CASE1(EXECUTION_MODE, ExecutionModeInvocations, Geometry), 155 CASE1(EXECUTION_MODE, ExecutionModeInputPoints, Geometry), 156 CASE1(EXECUTION_MODE, ExecutionModeInputLines, Geometry), 157 CASE1(EXECUTION_MODE, ExecutionModeInputLinesAdjacency, Geometry), 158 CASE2(EXECUTION_MODE, ExecutionModeTriangles, Geometry, 161 Geometry), 164 CASE3(EXECUTION_MODE, ExecutionModeOutputVertices, Geometry, 166 CASE2(EXECUTION_MODE, ExecutionModeOutputPoints, Geometry, 168 CASE1(EXECUTION_MODE, ExecutionModeOutputLineStrip, Geometry), [all …]
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/external/deqp/data/gles31/shaders/es32/ |
D | linkage_geometry.test | 24 desc "Geometry shader input type mismatch" 67 desc "Geometry shader output type mismatch" 107 desc "Geometry shader input precision mismatch" 149 desc "Geometry shader output precision mismatch" 188 desc "Geometry shader input has no matching output" 229 desc "Geometry shader has no output for an input" 267 desc "Geometry shader has no input for an output" 308 desc "Geometry shader has output without an matching input" 346 desc "Geometry shader input is explicitly sized array" 388 desc "Geometry shader has no input for an output" [all …]
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/external/deqp/data/gles31/shaders/es31/ |
D | linkage_geometry.test | 6 desc "Geometry shader input type mismatch" 50 desc "Geometry shader output type mismatch" 91 desc "Geometry shader input precision mismatch" 134 desc "Geometry shader output precision mismatch" 174 desc "Geometry shader input has no matching output" 216 desc "Geometry shader has no output for an input" 255 desc "Geometry shader has no input for an output" 297 desc "Geometry shader has output without an matching input" 336 desc "Geometry shader input is explicitly sized array" 379 desc "Geometry shader has no input for an output" [all …]
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/external/skqp/src/gpu/ops/ |
D | GrAtlasTextOp.h | 32 struct Geometry { struct 63 Geometry& geometry() { return fGeoData[0]; } in geometry() argument 159 SkAutoSTMalloc<kMinGeometryAllocated, Geometry> fGeoData;
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D | GrDrawAtlasOp.h | 63 struct Geometry { struct 68 SkSTArray<1, Geometry, true> fGeoData; argument
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/external/skia/src/gpu/ops/ |
D | GrAtlasTextOp.h | 32 struct Geometry { struct 63 Geometry& geometry() { return fGeoData[0]; } in geometry() argument 160 SkAutoSTMalloc<kMinGeometryAllocated, Geometry> fGeoData;
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/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.GeometryShaderPassthrough.geom.out | 6 Capability Geometry 11 EntryPoint Geometry 4 "main" 10 14
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D | spv.subgroup.geom.out | 6 Capability Geometry 10 EntryPoint Geometry 4 "main" 15 18 20
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D | spv.330.geom.out | 6 Capability Geometry 10 EntryPoint Geometry 4 "main" 13 20
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/external/ImageMagick/Magick++/tests/ |
D | montageImages.cpp | 47 Geometry targetGeometry(128, 126 ); in main() 95 Geometry targetGeometry( 66, 70 ); in main()
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/external/virglrenderer/docs/ |
D | GL-status.txt | 25 - Geometry shader instancing 26 - Geometry shader multiple streams
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