Searched refs:GetPixelShaderConstant (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 109 …long __stdcall GetPixelShaderConstant(unsigned long startRegister, void *constantData, unsigned lo…
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D | Direct3DStateBlock8.cpp | 570 device->GetPixelShaderConstant(0, pixelShaderConstant, 8); in capturePixelShaderStates()
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D | Direct3DDevice8.cpp | 1505 …long Direct3DDevice8::GetPixelShaderConstant(unsigned long startRegister, void *constantData, unsi… in GetPixelShaderConstant() function in D3D8::Direct3DDevice8
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 344 …STDMETHOD(GetPixelShaderConstant)(THIS_ DWORD Register,void* pConstantData,DWORD ConstantCount) PU… in DECLARE_INTERFACE_() local 446 #define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstant(p,a,b,… 544 #define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->GetPixelShaderConstant(a,b,c)
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