/external/skqp/src/gpu/gl/ |
D | GrGLProgram.cpp | 28 GrGLProgram::GrGLProgram( in GrGLProgram() function in GrGLProgram 63 GrGLProgram::~GrGLProgram() { in ~GrGLProgram() 69 void GrGLProgram::abandon() { in abandon() 75 void GrGLProgram::updateUniformsAndTextureBindings(const GrRenderTarget* renderTarget, in updateUniformsAndTextureBindings() 109 void GrGLProgram::updatePrimitiveProcessorTextureBindings(const GrPrimitiveProcessor& primProc, in updatePrimitiveProcessorTextureBindings() 117 void GrGLProgram::setFragmentData(const GrPipeline& pipeline, int* nextTexSamplerIdx) { in setFragmentData() 135 void GrGLProgram::setRenderTargetState(const GrRenderTarget* rt, GrSurfaceOrigin origin, in setRenderTargetState()
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D | GrGLGpuProgramCache.cpp | 26 Entry(sk_sp<GrGLProgram> program) : fProgram(std::move(program)) {} in Entry() 28 sk_sp<GrGLProgram> fProgram; 71 GrGLProgram* GrGLGpu::ProgramCache::refProgram(GrGLGpu* gpu, in refProgram() 99 GrGLProgram* program = GrGLProgramBuilder::CreateProgram(renderTarget, origin, in refProgram() 105 entry = fMap.insert(desc, std::unique_ptr<Entry>(new Entry(sk_sp<GrGLProgram>(program)))); in refProgram()
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D | GrGLProgram.h | 28 class GrGLProgram : public SkRefCnt { 50 GrGLProgram(GrGLGpu*, 66 ~GrGLProgram();
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D | GrGLGpu.h | 272 void flushProgram(sk_sp<GrGLProgram>); 307 GrGLProgram* refProgram(GrGLGpu*, GrRenderTarget*, GrSurfaceOrigin, 429 sk_sp<GrGLProgram> fHWProgram;
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D | GrGLProgramDataManager.h | 20 class GrGLProgram; variable
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D | GrGLGpu.cpp | 1986 sk_sp<GrGLProgram> program(fProgramCache->refProgram(this, renderTarget, origin, primProc, in flushGLState() 2037 void GrGLGpu::flushProgram(sk_sp<GrGLProgram> program) { in flushProgram()
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/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 28 GrGLProgram::GrGLProgram( in GrGLProgram() function in GrGLProgram 63 GrGLProgram::~GrGLProgram() { in ~GrGLProgram() 69 void GrGLProgram::abandon() { in abandon() 75 void GrGLProgram::updateUniformsAndTextureBindings(const GrRenderTarget* renderTarget, in updateUniformsAndTextureBindings() 109 void GrGLProgram::updatePrimitiveProcessorTextureBindings(const GrPrimitiveProcessor& primProc, in updatePrimitiveProcessorTextureBindings() 117 void GrGLProgram::setFragmentData(const GrPipeline& pipeline, int* nextTexSamplerIdx) { in setFragmentData() 135 void GrGLProgram::setRenderTargetState(const GrRenderTarget* rt, GrSurfaceOrigin origin, in setRenderTargetState()
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D | GrGLGpuProgramCache.cpp | 26 Entry(sk_sp<GrGLProgram> program) : fProgram(std::move(program)) {} in Entry() 28 sk_sp<GrGLProgram> fProgram; 71 GrGLProgram* GrGLGpu::ProgramCache::refProgram(GrGLGpu* gpu, in refProgram() 99 GrGLProgram* program = GrGLProgramBuilder::CreateProgram(renderTarget, origin, in refProgram() 105 entry = fMap.insert(desc, std::unique_ptr<Entry>(new Entry(sk_sp<GrGLProgram>(program)))); in refProgram()
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D | GrGLProgram.h | 28 class GrGLProgram : public SkRefCnt { 50 GrGLProgram(GrGLGpu*, 66 ~GrGLProgram();
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D | GrGLGpu.h | 277 void flushProgram(sk_sp<GrGLProgram>); 315 GrGLProgram* refProgram(GrGLGpu*, GrRenderTarget*, GrSurfaceOrigin, 441 sk_sp<GrGLProgram> fHWProgram;
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D | GrGLProgramDataManager.h | 20 class GrGLProgram; variable
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D | GrGLGpu.cpp | 2015 sk_sp<GrGLProgram> program(fProgramCache->refProgram(this, renderTarget, origin, primProc, in flushGLState() 2066 void GrGLGpu::flushProgram(sk_sp<GrGLProgram> program) { in flushProgram()
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 38 static GrGLProgram* CreateProgram(GrRenderTarget*, GrSurfaceOrigin, 73 GrGLProgram* finalize(); 81 GrGLProgram* createProgram(GrGLuint programID); 91 std::unique_ptr<GrGLProgram::Attribute[]> fAttributes;
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D | GrGLProgramBuilder.cpp | 32 GrGLProgram* GrGLProgramBuilder::CreateProgram(GrRenderTarget* renderTarget, GrSurfaceOrigin origin, in CreateProgram() 141 new GrGLProgram::Attribute[fVertexAttributeCnt + fInstanceAttributeCnt]); in computeCountsAndStrides() 212 GrGLProgram* GrGLProgramBuilder::finalize() { in finalize() 462 GrGLProgram* GrGLProgramBuilder::createProgram(GrGLuint programID) { in createProgram() 463 return new GrGLProgram(fGpu, in createProgram()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 39 static GrGLProgram* CreateProgram(GrRenderTarget*, GrSurfaceOrigin, 74 GrGLProgram* finalize(); 82 GrGLProgram* createProgram(GrGLuint programID); 92 std::unique_ptr<GrGLProgram::Attribute[]> fAttributes;
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D | GrGLProgramBuilder.cpp | 32 GrGLProgram* GrGLProgramBuilder::CreateProgram(GrRenderTarget* renderTarget, GrSurfaceOrigin origin, in CreateProgram() 141 new GrGLProgram::Attribute[fVertexAttributeCnt + fInstanceAttributeCnt]); in computeCountsAndStrides() 260 GrGLProgram* GrGLProgramBuilder::finalize() { in finalize() 531 GrGLProgram* GrGLProgramBuilder::createProgram(GrGLuint programID) { in createProgram() 532 return new GrGLProgram(fGpu, in createProgram()
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/external/skqp/gn/ |
D | gpu.gni | 434 "$_src/gpu/gl/GrGLProgram.cpp", 435 "$_src/gpu/gl/GrGLProgram.h",
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/external/skia/gn/ |
D | gpu.gni | 445 "$_src/gpu/gl/GrGLProgram.cpp", 446 "$_src/gpu/gl/GrGLProgram.h",
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/external/skqp/ |
D | Android.bp | 940 "src/gpu/gl/GrGLProgram.cpp",
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/external/skia/ |
D | Android.bp | 711 "src/gpu/gl/GrGLProgram.cpp",
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