/external/skia/src/gpu/mtl/ |
D | GrMtlTexture.h | 15 class GrMtlGpu; variable 19 static sk_sp<GrMtlTexture> CreateNewTexture(GrMtlGpu*, SkBudgeted budgeted, 24 static sk_sp<GrMtlTexture> MakeWrappedTexture(GrMtlGpu*, const GrSurfaceDesc&, id<MTLTexture>, 37 bool reallocForMipmap(GrMtlGpu* gpu, uint32_t mipLevels); 40 GrMtlTexture(GrMtlGpu*, const GrSurfaceDesc&, id<MTLTexture>, GrMipMapsStatus); 42 GrMtlGpu* getMtlGpu() const; 60 GrMtlTexture(GrMtlGpu*, SkBudgeted, const GrSurfaceDesc&, id<MTLTexture>, 63 GrMtlTexture(GrMtlGpu*, Wrapped, const GrSurfaceDesc&, id<MTLTexture>, GrMipMapsStatus,
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D | GrMtlTextureRenderTarget.h | 16 static sk_sp<GrMtlTextureRenderTarget> CreateNewTextureRenderTarget(GrMtlGpu*, 22 static sk_sp<GrMtlTextureRenderTarget> MakeWrappedTextureRenderTarget(GrMtlGpu*, 42 GrMtlTextureRenderTarget(GrMtlGpu* gpu, 49 GrMtlTextureRenderTarget(GrMtlGpu* gpu, 55 GrMtlTextureRenderTarget(GrMtlGpu* gpu, 61 GrMtlTextureRenderTarget(GrMtlGpu* gpu,
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D | GrMtlTexture.mm | 10 #include "GrMtlGpu.h" 14 GrMtlTexture::GrMtlTexture(GrMtlGpu* gpu, 26 GrMtlTexture::GrMtlTexture(GrMtlGpu* gpu, 43 GrMtlTexture::GrMtlTexture(GrMtlGpu* gpu, 53 sk_sp<GrMtlTexture> GrMtlTexture::CreateNewTexture(GrMtlGpu* gpu, SkBudgeted budgeted, 67 sk_sp<GrMtlTexture> GrMtlTexture::MakeWrappedTexture(GrMtlGpu* gpu, 88 GrMtlGpu* GrMtlTexture::getMtlGpu() const { 90 return static_cast<GrMtlGpu*>(this->getGpu());
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D | GrMtlResourceProvider.h | 18 class GrMtlGpu; variable 22 GrMtlResourceProvider(GrMtlGpu* gpu); 43 PipelineStateCache(GrMtlGpu* gpu); 69 GrMtlGpu* fGpu; 79 GrMtlGpu* fGpu;
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D | GrMtlRenderTarget.h | 17 class GrMtlGpu; variable 21 static sk_sp<GrMtlRenderTarget> MakeWrappedRenderTarget(GrMtlGpu*, 49 GrMtlRenderTarget(GrMtlGpu* gpu, 53 GrMtlGpu* getMtlGpu() const; 77 GrMtlRenderTarget(GrMtlGpu* gpu,
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D | GrMtlPipelineStateBuilder.h | 20 class GrMtlGpu; variable 43 GrMtlGpu* gpu); 61 static GrMtlPipelineState* CreatePipelineState(GrMtlGpu*, 69 GrMtlPipelineStateBuilder(GrMtlGpu*, GrRenderTarget*, GrSurfaceOrigin, 95 GrMtlGpu* fGpu;
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D | GrMtlRenderTarget.mm | 10 #include "GrMtlGpu.h" 14 GrMtlRenderTarget::GrMtlRenderTarget(GrMtlGpu* gpu, 27 GrMtlRenderTarget::GrMtlRenderTarget(GrMtlGpu* gpu, 38 GrMtlRenderTarget::MakeWrappedRenderTarget(GrMtlGpu* gpu, const GrSurfaceDesc& desc, 61 GrMtlGpu* GrMtlRenderTarget::getMtlGpu() const { 63 return static_cast<GrMtlGpu*>(this->getGpu());
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D | GrMtlStencilAttachment.h | 16 class GrMtlGpu; variable 27 static GrMtlStencilAttachment* Create(GrMtlGpu* gpu, int width, int height, 43 GrMtlStencilAttachment(GrMtlGpu* gpu, 47 GrMtlGpu* getMtlGpu() const;
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D | GrMtlStencilAttachment.mm | 8 #include "GrMtlGpu.h" 11 GrMtlStencilAttachment::GrMtlStencilAttachment(GrMtlGpu* gpu, 21 GrMtlStencilAttachment* GrMtlStencilAttachment::Create(GrMtlGpu* gpu, 59 GrMtlGpu* GrMtlStencilAttachment::getMtlGpu() const { 61 return static_cast<GrMtlGpu*>(this->getGpu());
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D | GrMtlBuffer.h | 16 class GrMtlGpu; variable 20 static sk_sp<GrMtlBuffer> Make(GrMtlGpu*, size_t size, GrGpuBufferType intendedType, 28 GrMtlBuffer(GrMtlGpu*, size_t size, GrGpuBufferType intendedType, GrAccessPattern); 34 GrMtlGpu* mtlGpu() const;
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D | GrMtlTextureRenderTarget.mm | 9 #include "GrMtlGpu.h" 12 GrMtlTextureRenderTarget::GrMtlTextureRenderTarget(GrMtlGpu* gpu, 23 GrMtlTextureRenderTarget::GrMtlTextureRenderTarget(GrMtlGpu* gpu, 35 GrMtlTextureRenderTarget::CreateNewTextureRenderTarget(GrMtlGpu* gpu, 51 GrMtlGpu* gpu,
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D | GrMtlGpu.mm | 8 #include "GrMtlGpu.h" 82 sk_sp<GrGpu> GrMtlGpu::Make(GrContext* context, const GrContextOptions& options, 91 return sk_sp<GrGpu>(new GrMtlGpu(context, options, device, queue, featureSet)); 94 GrMtlGpu::GrMtlGpu(GrContext* context, const GrContextOptions& options, function 111 GrGpuRTCommandBuffer* GrMtlGpu::getCommandBuffer( 118 GrGpuTextureCommandBuffer* GrMtlGpu::getCommandBuffer(GrTexture* texture, 123 void GrMtlGpu::submit(GrGpuCommandBuffer* buffer) { 127 void GrMtlGpu::submitCommandBuffer(SyncQueue sync) { 138 sk_sp<GrGpuBuffer> GrMtlGpu::onCreateBuffer(size_t size, GrGpuBufferType type, 151 bool GrMtlGpu::uploadToTexture(GrMtlTexture* tex, int left, int top, int width, int height, [all …]
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D | GrMtlPipelineState.h | 19 class GrMtlGpu; variable 35 GrMtlGpu* gpu, 103 SamplerBindings(const GrSamplerState& state, GrTexture* texture, GrMtlGpu*); 106 GrMtlGpu* fGpu;
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/external/skqp/src/gpu/mtl/ |
D | GrMtlTexture.h | 15 class GrMtlGpu; variable 19 static sk_sp<GrMtlTexture> CreateNewTexture(GrMtlGpu*, SkBudgeted budgeted, 24 static sk_sp<GrMtlTexture> MakeWrappedTexture(GrMtlGpu*, const GrSurfaceDesc&, id<MTLTexture>, 37 bool reallocForMipmap(GrMtlGpu* gpu, uint32_t mipLevels); 53 GrMtlTexture(GrMtlGpu*, const GrSurfaceDesc&, id<MTLTexture>, GrMipMapsStatus); 55 GrMtlGpu* getMtlGpu() const; 87 GrMtlTexture(GrMtlGpu*, SkBudgeted, const GrSurfaceDesc&, id<MTLTexture>, 90 GrMtlTexture(GrMtlGpu*, Wrapped, const GrSurfaceDesc&, id<MTLTexture>, GrMipMapsStatus,
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D | GrMtlTextureRenderTarget.h | 16 static sk_sp<GrMtlTextureRenderTarget> CreateNewTextureRenderTarget(GrMtlGpu*, 22 static sk_sp<GrMtlTextureRenderTarget> MakeWrappedTextureRenderTarget(GrMtlGpu*, 42 GrMtlTextureRenderTarget(GrMtlGpu* gpu, 49 GrMtlTextureRenderTarget(GrMtlGpu* gpu, 55 GrMtlTextureRenderTarget(GrMtlGpu* gpu, 61 GrMtlTextureRenderTarget(GrMtlGpu* gpu,
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D | GrMtlTexture.mm | 10 #include "GrMtlGpu.h" 14 GrMtlTexture::GrMtlTexture(GrMtlGpu* gpu, 26 GrMtlTexture::GrMtlTexture(GrMtlGpu* gpu, 43 GrMtlTexture::GrMtlTexture(GrMtlGpu* gpu, 53 sk_sp<GrMtlTexture> GrMtlTexture::CreateNewTexture(GrMtlGpu* gpu, SkBudgeted budgeted, 67 sk_sp<GrMtlTexture> GrMtlTexture::MakeWrappedTexture(GrMtlGpu* gpu, 88 GrMtlGpu* GrMtlTexture::getMtlGpu() const { 90 return static_cast<GrMtlGpu*>(this->getGpu());
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D | GrMtlRenderTarget.h | 17 class GrMtlGpu; variable 21 static sk_sp<GrMtlRenderTarget> MakeWrappedRenderTarget(GrMtlGpu*, 49 GrMtlRenderTarget(GrMtlGpu* gpu, 53 GrMtlGpu* getMtlGpu() const; 77 GrMtlRenderTarget(GrMtlGpu* gpu,
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D | GrMtlRenderTarget.mm | 10 #include "GrMtlGpu.h" 14 GrMtlRenderTarget::GrMtlRenderTarget(GrMtlGpu* gpu, 27 GrMtlRenderTarget::GrMtlRenderTarget(GrMtlGpu* gpu, 38 GrMtlRenderTarget::MakeWrappedRenderTarget(GrMtlGpu* gpu, const GrSurfaceDesc& desc, 61 GrMtlGpu* GrMtlRenderTarget::getMtlGpu() const { 63 return static_cast<GrMtlGpu*>(this->getGpu());
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D | GrMtlStencilAttachment.h | 16 class GrMtlGpu; variable 27 static GrMtlStencilAttachment* Create(GrMtlGpu* gpu, int width, int height, 43 GrMtlStencilAttachment(GrMtlGpu* gpu, 47 GrMtlGpu* getMtlGpu() const;
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D | GrMtlStencilAttachment.mm | 8 #include "GrMtlGpu.h" 11 GrMtlStencilAttachment::GrMtlStencilAttachment(GrMtlGpu* gpu, 21 GrMtlStencilAttachment* GrMtlStencilAttachment::Create(GrMtlGpu* gpu, 58 GrMtlGpu* GrMtlStencilAttachment::getMtlGpu() const { 60 return static_cast<GrMtlGpu*>(this->getGpu());
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D | GrMtlBuffer.h | 16 class GrMtlGpu; variable 20 static sk_sp<GrMtlBuffer> Make(GrMtlGpu*, size_t size, GrBufferType intendedType, 28 GrMtlBuffer(GrMtlGpu*, size_t size, GrBufferType intendedType, GrAccessPattern); 34 GrMtlGpu* mtlGpu() const;
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D | GrMtlTextureRenderTarget.mm | 9 #include "GrMtlGpu.h" 12 GrMtlTextureRenderTarget::GrMtlTextureRenderTarget(GrMtlGpu* gpu, 23 GrMtlTextureRenderTarget::GrMtlTextureRenderTarget(GrMtlGpu* gpu, 35 GrMtlTextureRenderTarget::CreateNewTextureRenderTarget(GrMtlGpu* gpu, 51 GrMtlGpu* gpu,
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D | GrMtlGpu.mm | 8 #include "GrMtlGpu.h" 82 sk_sp<GrGpu> GrMtlGpu::Make(GrContext* context, const GrContextOptions& options, 91 return sk_sp<GrGpu>(new GrMtlGpu(context, options, device, queue, featureSet)); 94 GrMtlGpu::GrMtlGpu(GrContext* context, const GrContextOptions& options, function 109 GrGpuRTCommandBuffer* GrMtlGpu::getCommandBuffer( 116 GrGpuTextureCommandBuffer* GrMtlGpu::getCommandBuffer(GrTexture* texture, 121 void GrMtlGpu::submit(GrGpuCommandBuffer* buffer) { 125 void GrMtlGpu::submitCommandBuffer(SyncQueue sync) { 134 sk_sp<GrBuffer> GrMtlGpu::onCreateBuffer(size_t size, GrBufferType type, 147 bool GrMtlGpu::uploadToTexture(GrMtlTexture* tex, int left, int top, int width, int height, [all …]
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D | GrMtlPipelineStateBuilder.h | 20 class GrMtlGpu; variable 30 GrMtlGpu*); 37 GrProgramDesc*, GrMtlGpu*); 58 GrMtlGpu* fGpu;
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D | GrMtlResourceProvider.h | 16 class GrMtlGpu; variable 20 GrMtlResourceProvider(GrMtlGpu* gpu) : fGpu(gpu) {} in GrMtlResourceProvider() 30 GrMtlGpu* fGpu;
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