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Searched refs:GrMtlPipelineState (Results 1 – 16 of 16) sorted by relevance

/external/skia/src/gpu/mtl/
DGrMtlResourceProvider.mm12 #include "GrMtlPipelineState.h"
40 GrMtlPipelineState* GrMtlResourceProvider::findOrCreateCompatiblePipelineState(
56 Entry(GrMtlGpu* gpu, GrMtlPipelineState* pipelineState)
61 std::unique_ptr<GrMtlPipelineState> fPipelineState;
90 GrMtlPipelineState* GrMtlResourceProvider::PipelineStateCache::refPipelineState(
118 GrMtlPipelineState* pipelineState(GrMtlPipelineStateBuilder::CreatePipelineState(
DGrMtlPipelineState.mm8 #include "GrMtlPipelineState.h"
24 GrMtlPipelineState::SamplerBindings::SamplerBindings(const GrSamplerState& state,
34 GrMtlPipelineState::GrMtlPipelineState( function
63 void GrMtlPipelineState::setData(const GrRenderTarget* renderTarget,
121 void GrMtlPipelineState::bind(id<MTLRenderCommandEncoder> renderCmdEncoder) {
141 void GrMtlPipelineState::setRenderTargetState(const GrRenderTarget* rt, GrSurfaceOrigin origin) {
175 void GrMtlPipelineState::setBlendConstants(id<MTLRenderCommandEncoder> renderCmdEncoder,
254 void GrMtlPipelineState::setDepthStencilState(id<MTLRenderCommandEncoder> renderCmdEncoder) {
DGrMtlPipelineStateBuilder.h21 class GrMtlPipelineState; variable
61 static GrMtlPipelineState* CreatePipelineState(GrMtlGpu*,
75 GrMtlPipelineState* finalize(GrRenderTarget* renderTarget,
DGrMtlResourceProvider.h29 GrMtlPipelineState* findOrCreateCompatiblePipelineState(
46 GrMtlPipelineState* refPipelineState(GrRenderTarget*, GrSurfaceOrigin,
DGrMtlPipelineState.h29 class GrMtlPipelineState {
34 GrMtlPipelineState(
DGrMtlGpuCommandBuffer.h18 class GrMtlPipelineState; variable
71 GrMtlPipelineState* prepareDrawState(
DGrMtlGpuCommandBuffer.mm12 #include "GrMtlPipelineState.h"
99 GrMtlPipelineState* GrMtlGpuRTCommandBuffer::prepareDrawState(
112 GrMtlPipelineState* pipelineState =
142 GrMtlPipelineState* pipelineState = this->prepareDrawState(primProc, pipeline,
DGrMtlPipelineStateBuilder.mm14 #include "GrMtlPipelineState.h"
21 GrMtlPipelineState* GrMtlPipelineStateBuilder::CreatePipelineState(
320 GrMtlPipelineState* GrMtlPipelineStateBuilder::finalize(GrRenderTarget* renderTarget,
386 return new GrMtlPipelineState(fGpu,
/external/skqp/src/gpu/mtl/
DGrMtlPipelineState.mm8 #include "GrMtlPipelineState.h"
24 GrMtlPipelineState::SamplerBindings::SamplerBindings(const GrSamplerState& state,
34 GrMtlPipelineState::GrMtlPipelineState( function
63 void GrMtlPipelineState::setData(const GrRenderTarget* renderTarget,
121 void GrMtlPipelineState::bind(id<MTLRenderCommandEncoder> renderCmdEncoder) {
141 void GrMtlPipelineState::setRenderTargetState(const GrRenderTarget* rt, GrSurfaceOrigin origin) {
175 void GrMtlPipelineState::setBlendConstants(id<MTLRenderCommandEncoder> renderCmdEncoder,
254 void GrMtlPipelineState::setDepthStencilState(id<MTLRenderCommandEncoder> renderCmdEncoder) {
DGrMtlPipelineStateBuilder.h21 class GrMtlPipelineState; variable
25 static GrMtlPipelineState* CreatePipelineState(GrRenderTarget*, GrSurfaceOrigin,
56 GrMtlPipelineState* finalize(const GrPrimitiveProcessor&, const GrPipeline&, GrProgramDesc*);
DGrMtlPipelineState.h29 class GrMtlPipelineState {
34 GrMtlPipelineState(
DGrMtlGpuCommandBuffer.h18 class GrMtlPipelineState; variable
72 GrMtlPipelineState* prepareDrawState(
DGrMtlPipelineStateBuilder.mm14 #include "GrMtlPipelineState.h"
19 GrMtlPipelineState* GrMtlPipelineStateBuilder::CreatePipelineState(
307 GrMtlPipelineState* GrMtlPipelineStateBuilder::finalize(const GrPrimitiveProcessor& primProc,
362 return new GrMtlPipelineState(fGpu,
DGrMtlGpuCommandBuffer.mm12 #include "GrMtlPipelineState.h"
107 GrMtlPipelineState* GrMtlGpuRTCommandBuffer::prepareDrawState(
134 GrMtlPipelineState* pipelineState =
163 std::unique_ptr<GrMtlPipelineState> pipelineState(
/external/skqp/gn/
Dgpu.gni691 "$_src/gpu/mtl/GrMtlPipelineState.h",
692 "$_src/gpu/mtl/GrMtlPipelineState.mm",
/external/skia/gn/
Dgpu.gni702 "$_src/gpu/mtl/GrMtlPipelineState.h",
703 "$_src/gpu/mtl/GrMtlPipelineState.mm",