/external/skqp/src/gpu/ |
D | GrPathRendering.h | 15 class GrPath; variable 88 virtual sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) = 0; 110 void stencilPath(const StencilPathArgs& args, const GrPath* path); 117 const GrPath* path); 122 virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0; 128 const GrPath*) = 0;
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D | GrPathRendering_none.cpp | 41 sk_sp<GrPath> GrGLPathRendering::createPath(const SkPath&, const GrStyle&) { return nullptr; } in createPath() 48 const GrPath*) {} in onDrawPath() argument 50 void GrGLPathRendering::onStencilPath(const StencilPathArgs&, const GrPath*) {} in onStencilPath() argument 58 const GrPath*) { return nullptr; } in Make() argument 60 void GrPath::ComputeKey(const GrShape&, GrUniqueKey*, bool*) {} in ComputeKey()
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D | GrPath.h | 19 class GrPath : public GrGpuResource { 24 GrPath(GrGpu* gpu, const SkPath& skPath, const GrStyle& style) in GrPath() function
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D | GrPathRendering.cpp | 48 void GrPathRendering::stencilPath(const StencilPathArgs& args, const GrPath* path) { in stencilPath() 59 const GrPath* path) { in drawPath()
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D | GrPath.cpp | 17 void GrPath::ComputeKey(const GrShape& shape, GrUniqueKey* key, bool* outIsVolatile) { in ComputeKey() 37 bool GrPath::isEqualTo(const SkPath& path, const GrStyle& style) const { in isEqualTo()
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D | GrRenderTargetContextPriv.h | 17 class GrPath; variable 71 void stencilPath(const GrHardClip&, GrAAType, const SkMatrix& viewMatrix, const GrPath*);
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/external/skia/src/gpu/ |
D | GrPathRendering.h | 15 class GrPath; variable 88 virtual sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) = 0; 110 void stencilPath(const StencilPathArgs& args, const GrPath* path); 117 const GrPath* path); 122 virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0; 128 const GrPath*) = 0;
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D | GrPathRendering_none.cpp | 43 sk_sp<GrPath> GrGLPathRendering::createPath(const SkPath&, const GrStyle&) { return nullptr; } in createPath() 50 const GrPath*) {} in onDrawPath() argument 52 void GrGLPathRendering::onStencilPath(const StencilPathArgs&, const GrPath*) {} in onStencilPath() argument 60 const GrPath*) { return nullptr; } in Make() argument 62 void GrPath::ComputeKey(const GrShape&, GrUniqueKey*, bool*) {} in ComputeKey()
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D | GrPath.h | 19 class GrPath : public GrGpuResource { 24 GrPath(GrGpu* gpu, const SkPath& skPath, const GrStyle& style) in GrPath() function
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D | GrPathRendering.cpp | 48 void GrPathRendering::stencilPath(const StencilPathArgs& args, const GrPath* path) { in stencilPath() 59 const GrPath* path) { in drawPath()
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D | GrPath.cpp | 17 void GrPath::ComputeKey(const GrShape& shape, GrUniqueKey* key, bool* outIsVolatile) { in ComputeKey() 37 bool GrPath::isEqualTo(const SkPath& path, const GrStyle& style) const { in isEqualTo()
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D | GrRenderTargetContextPriv.h | 17 class GrPath; variable 71 void stencilPath(const GrHardClip&, GrAAType, const SkMatrix& viewMatrix, const GrPath*);
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/external/skqp/tests/ |
D | GpuDrawPathTest.cpp | 114 GrPath::ComputeKey(GrShape(path1, GrStyle::SimpleFill()), &key1, &isVolatile); 117 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &key2, &isVolatile); 124 GrPath::ComputeKey(GrShape(path1, style), &key1, &isVolatile); 132 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &tempKey, &isVolatile); 147 GrPath::ComputeKey(GrShape(path3, style), &key3, &isVolatile); 150 GrPath::ComputeKey(GrShape(path4, style), &key4, &isVolatile); 158 GrPath::ComputeKey(GrShape(path3, style), &key1, &isVolatile);
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/external/skia/tests/ |
D | GpuDrawPathTest.cpp | 114 GrPath::ComputeKey(GrShape(path1, GrStyle::SimpleFill()), &key1, &isVolatile); 117 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &key2, &isVolatile); 124 GrPath::ComputeKey(GrShape(path1, style), &key1, &isVolatile); 132 GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &tempKey, &isVolatile); 147 GrPath::ComputeKey(GrShape(path3, style), &key3, &isVolatile); 150 GrPath::ComputeKey(GrShape(path4, style), &key4, &isVolatile); 158 GrPath::ComputeKey(GrShape(path3, style), &key1, &isVolatile);
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/external/skqp/src/gpu/ops/ |
D | GrStencilAndCoverPathRenderer.cpp | 55 static sk_sp<GrPath> get_gr_path(GrResourceProvider* resourceProvider, const GrShape& shape) { in get_gr_path() 58 GrPath::ComputeKey(shape, &key, &isVolatile); in get_gr_path() 59 sk_sp<GrPath> path; in get_gr_path() 61 path = resourceProvider->findByUniqueKey<GrPath>(key); in get_gr_path() 83 sk_sp<GrPath> p(get_gr_path(fResourceProvider, *args.fShape)); in onStencilPath() 96 sk_sp<GrPath> path(get_gr_path(fResourceProvider, *args.fShape)); in onDrawPath()
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D | GrStencilPathOp.h | 29 const GrPath* path); 50 const GrPath* path) in GrStencilPathOp() 70 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
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D | GrDrawPathOp.h | 80 GrPath*); 91 GrDrawPathOp(const SkMatrix& viewMatrix, GrPaint&& paint, GrAAType aaType, const GrPath* path) in GrDrawPathOp() 99 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
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/external/skia/src/gpu/ops/ |
D | GrStencilAndCoverPathRenderer.cpp | 55 static sk_sp<GrPath> get_gr_path(GrResourceProvider* resourceProvider, const GrShape& shape) { in get_gr_path() 58 GrPath::ComputeKey(shape, &key, &isVolatile); in get_gr_path() 59 sk_sp<GrPath> path; in get_gr_path() 61 path = resourceProvider->findByUniqueKey<GrPath>(key); in get_gr_path() 83 sk_sp<GrPath> p(get_gr_path(fResourceProvider, *args.fShape)); in onStencilPath() 96 sk_sp<GrPath> path(get_gr_path(fResourceProvider, *args.fShape)); in onDrawPath()
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D | GrStencilPathOp.h | 29 const GrPath* path); 50 const GrPath* path) in GrStencilPathOp() 70 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
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D | GrDrawPathOp.h | 77 GrPath*); 88 GrDrawPathOp(const SkMatrix& viewMatrix, GrPaint&& paint, GrAAType aaType, const GrPath* path) in GrDrawPathOp() 96 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
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/external/skia/src/gpu/gl/ |
D | GrGLPathRendering.h | 38 sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) override; 67 void onStencilPath(const StencilPathArgs&, const GrPath*) override; 73 const GrPath*) override;
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D | GrGLPath.h | 23 class GrGLPath : public GrPath { 53 typedef GrPath INHERITED;
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/external/skqp/src/gpu/gl/ |
D | GrGLPathRendering.h | 38 sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) override; 67 void onStencilPath(const StencilPathArgs&, const GrPath*) override; 73 const GrPath*) override;
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D | GrGLPath.h | 23 class GrGLPath : public GrPath { 53 typedef GrPath INHERITED;
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D | GrGLPathRendering.cpp | 82 sk_sp<GrPath> GrGLPathRendering::createPath(const SkPath& inPath, const GrStyle& style) { in createPath() 86 void GrGLPathRendering::onStencilPath(const StencilPathArgs& args, const GrPath* path) { in onStencilPath() 120 const GrPath* path) { in onDrawPath()
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