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Searched refs:GrVkPipeline (Results 1 – 25 of 28) sorted by relevance

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/external/skia/src/gpu/vk/
DGrVkPipeline.h25 class GrVkPipeline : public GrVkResource {
27 static GrVkPipeline* Create(GrVkGpu*,
54 GrVkPipeline(VkPipeline pipeline) : INHERITED(), fPipeline(pipeline) {} in GrVkPipeline() function
DGrVkPipelineState.h25 class GrVkPipeline; variable
44 GrVkPipeline* pipeline,
120 GrVkPipeline* fPipeline;
DGrVkCopyPipeline.h13 class GrVkCopyPipeline : public GrVkPipeline {
40 typedef GrVkPipeline INHERITED;
DGrVkPipeline.cpp503 GrVkPipeline* GrVkPipeline::Create(GrVkGpu* gpu, int numColorSamples, in Create()
581 return new GrVkPipeline(vkPipeline); in Create()
584 void GrVkPipeline::freeGPUData(GrVkGpu* gpu) const { in freeGPUData()
588 void GrVkPipeline::SetDynamicScissorRectState(GrVkGpu* gpu, in SetDynamicScissorRectState()
613 void GrVkPipeline::SetDynamicViewportState(GrVkGpu* gpu, in SetDynamicViewportState()
627 void GrVkPipeline::SetDynamicBlendConstantState(GrVkGpu* gpu, in SetDynamicBlendConstantState()
DGrVkResourceProvider.h32 class GrVkPipeline; variable
47 GrVkPipeline* createPipeline(int numColorSamples,
DGrVkGpuCommandBuffer.cpp680 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), in prepareDrawState()
686 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget, in prepareDrawState()
690 GrVkPipeline::SetDynamicViewportState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget); in prepareDrawState()
691 GrVkPipeline::SetDynamicBlendConstantState(fGpu, cbInfo.currentCmdBuf(), in prepareDrawState()
778 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget, in onDraw()
DGrVkCommandBuffer.h21 class GrVkPipeline; variable
53 void bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline);
DGrVkResourceProvider.cpp95 GrVkPipeline* GrVkResourceProvider::createPipeline(int numColorSamples, in createPipeline()
104 return GrVkPipeline::Create(fGpu, numColorSamples, primProc, pipeline, stencil, shaderStageInfo, in createPipeline()
DGrVkGpu.h30 class GrVkPipeline; variable
DGrVkPipelineState.cpp33 GrVkPipeline* pipeline, in GrVkPipelineState()
DGrVkPipelineStateBuilder.cpp334 GrVkPipeline* pipeline = resourceProvider.createPipeline( in finalize()
/external/skqp/src/gpu/vk/
DGrVkPipeline.h25 class GrVkPipeline : public GrVkResource {
27 static GrVkPipeline* Create(GrVkGpu*,
54 GrVkPipeline(VkPipeline pipeline) : INHERITED(), fPipeline(pipeline) {} in GrVkPipeline() function
DGrVkPipelineState.h25 class GrVkPipeline; variable
44 GrVkPipeline* pipeline,
120 GrVkPipeline* fPipeline;
DGrVkCopyPipeline.h13 class GrVkCopyPipeline : public GrVkPipeline {
40 typedef GrVkPipeline INHERITED;
DGrVkPipeline.cpp499 GrVkPipeline* GrVkPipeline::Create(GrVkGpu* gpu, int numColorSamples, in Create()
570 return new GrVkPipeline(vkPipeline); in Create()
573 void GrVkPipeline::freeGPUData(GrVkGpu* gpu) const { in freeGPUData()
577 void GrVkPipeline::SetDynamicScissorRectState(GrVkGpu* gpu, in SetDynamicScissorRectState()
602 void GrVkPipeline::SetDynamicViewportState(GrVkGpu* gpu, in SetDynamicViewportState()
616 void GrVkPipeline::SetDynamicBlendConstantState(GrVkGpu* gpu, in SetDynamicBlendConstantState()
DGrVkResourceProvider.h32 class GrVkPipeline; variable
47 GrVkPipeline* createPipeline(int numColorSamples,
DGrVkGpuCommandBuffer.cpp686 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), in prepareDrawState()
692 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget, in prepareDrawState()
696 GrVkPipeline::SetDynamicViewportState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget); in prepareDrawState()
697 GrVkPipeline::SetDynamicBlendConstantState(fGpu, cbInfo.currentCmdBuf(), in prepareDrawState()
784 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget, in onDraw()
DGrVkCommandBuffer.h21 class GrVkPipeline; variable
52 void bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline);
DGrVkResourceProvider.cpp95 GrVkPipeline* GrVkResourceProvider::createPipeline(int numColorSamples, in createPipeline()
104 return GrVkPipeline::Create(fGpu, numColorSamples, primProc, pipeline, stencil, shaderStageInfo, in createPipeline()
DGrVkGpu.h30 class GrVkPipeline; variable
DGrVkPipelineState.cpp33 GrVkPipeline* pipeline, in GrVkPipelineState()
DGrVkPipelineStateBuilder.cpp333 GrVkPipeline* pipeline = resourceProvider.createPipeline(this->numColorSamples(), in finalize()
DGrVkCommandBuffer.cpp287 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline()
/external/skqp/gn/
Dgpu.gni629 "$_src/gpu/vk/GrVkPipeline.cpp",
630 "$_src/gpu/vk/GrVkPipeline.h",
/external/skia/gn/
Dgpu.gni640 "$_src/gpu/vk/GrVkPipeline.cpp",
641 "$_src/gpu/vk/GrVkPipeline.h",

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