/external/skia/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 31 GrVkPipelineState::GrVkPipelineState( in GrVkPipelineState() function in GrVkPipelineState 72 GrVkPipelineState::~GrVkPipelineState() { in ~GrVkPipelineState() 78 void GrVkPipelineState::freeGPUResources(GrVkGpu* gpu) { in freeGPUResources() 110 void GrVkPipelineState::abandonGPUResources() { in abandonGPUResources() 142 void GrVkPipelineState::setAndBindUniforms(GrVkGpu* gpu, in setAndBindUniforms() 197 void GrVkPipelineState::setAndBindTextures(GrVkGpu* gpu, in setAndBindTextures() 322 void GrVkPipelineState::writeUniformBuffers(const GrVkGpu* gpu) { in writeUniformBuffers() 356 void GrVkPipelineState::setRenderTargetState(const GrRenderTarget* rt, GrSurfaceOrigin origin) { in setRenderTargetState() 379 void GrVkPipelineState::bindPipeline(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bindPipeline()
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D | GrVkPipelineStateCache.cpp | 26 Entry(GrVkGpu* gpu, GrVkPipelineState* pipelineState) in Entry() 37 std::unique_ptr<GrVkPipelineState> fPipelineState; 77 GrVkPipelineState* GrVkResourceProvider::PipelineStateCache::refPipelineState( in refPipelineState() 114 GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( in refPipelineState()
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D | GrVkPipelineState.h | 37 class GrVkPipelineState : public SkRefCnt { 42 GrVkPipelineState( 57 ~GrVkPipelineState();
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D | GrVkResourceProvider.h | 33 class GrVkPipelineState; variable 120 GrVkPipelineState* findOrCreateCompatiblePipelineState( 200 GrVkPipelineState* refPipelineState(GrRenderTarget*, GrSurfaceOrigin,
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D | GrVkPipelineStateBuilder.h | 64 static GrVkPipelineState* CreatePipelineState(GrVkGpu*, 88 GrVkPipelineState* finalize(const GrStencilSettings&,
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D | GrVkGpuCommandBuffer.h | 103 GrVkPipelineState* prepareDrawState(const GrPrimitiveProcessor&, 212 GrVkPipelineState* fLastPipelineState;
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D | GrVkPipelineStateBuilder.cpp | 20 GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( in CreatePipelineState() 230 GrVkPipelineState* GrVkPipelineStateBuilder::finalize(const GrStencilSettings& stencil, in finalize() 354 return new GrVkPipelineState(fGpu, in finalize()
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D | GrVkCommandBuffer.h | 22 class GrVkPipelineState; variable 56 GrVkPipelineState*,
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D | GrVkGpuCommandBuffer.cpp | 629 GrVkPipelineState* GrVkGpuRTCommandBuffer::prepareDrawState( in prepareDrawState() 649 GrVkPipelineState* pipelineState = in prepareDrawState() 755 GrVkPipelineState* pipelineState = this->prepareDrawState(primProc, pipeline, fixedDynamicState, in onDraw()
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D | GrVkGpu.h | 31 class GrVkPipelineState; variable
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D | GrVkResourceProvider.cpp | 257 GrVkPipelineState* GrVkResourceProvider::findOrCreateCompatiblePipelineState( in findOrCreateCompatiblePipelineState()
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 31 GrVkPipelineState::GrVkPipelineState( in GrVkPipelineState() function in GrVkPipelineState 72 GrVkPipelineState::~GrVkPipelineState() { in ~GrVkPipelineState() 78 void GrVkPipelineState::freeGPUResources(GrVkGpu* gpu) { in freeGPUResources() 110 void GrVkPipelineState::abandonGPUResources() { in abandonGPUResources() 142 void GrVkPipelineState::setAndBindUniforms(GrVkGpu* gpu, in setAndBindUniforms() 197 void GrVkPipelineState::setAndBindTextures(GrVkGpu* gpu, in setAndBindTextures() 322 void GrVkPipelineState::writeUniformBuffers(const GrVkGpu* gpu) { in writeUniformBuffers() 356 void GrVkPipelineState::setRenderTargetState(const GrRenderTarget* rt, GrSurfaceOrigin origin) { in setRenderTargetState() 379 void GrVkPipelineState::bindPipeline(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bindPipeline()
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D | GrVkPipelineStateCache.cpp | 26 Entry(GrVkGpu* gpu, GrVkPipelineState* pipelineState) in Entry() 37 std::unique_ptr<GrVkPipelineState> fPipelineState; 77 GrVkPipelineState* GrVkResourceProvider::PipelineStateCache::refPipelineState( in refPipelineState() 114 GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( in refPipelineState()
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D | GrVkPipelineState.h | 37 class GrVkPipelineState : public SkRefCnt { 42 GrVkPipelineState( 57 ~GrVkPipelineState();
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D | GrVkResourceProvider.h | 33 class GrVkPipelineState; variable 113 GrVkPipelineState* findOrCreateCompatiblePipelineState( 193 GrVkPipelineState* refPipelineState(GrRenderTarget*, GrSurfaceOrigin,
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D | GrVkPipelineStateBuilder.h | 64 static GrVkPipelineState* CreatePipelineState(GrVkGpu*, 88 GrVkPipelineState* finalize(const GrStencilSettings&,
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D | GrVkGpuCommandBuffer.h | 103 GrVkPipelineState* prepareDrawState(const GrPrimitiveProcessor&, 212 GrVkPipelineState* fLastPipelineState;
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D | GrVkPipelineStateBuilder.cpp | 20 GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( in CreatePipelineState() 230 GrVkPipelineState* GrVkPipelineStateBuilder::finalize(const GrStencilSettings& stencil, in finalize() 359 return new GrVkPipelineState(fGpu, in finalize()
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D | GrVkCommandBuffer.h | 22 class GrVkPipelineState; variable 55 GrVkPipelineState*,
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D | GrVkGpuCommandBuffer.cpp | 635 GrVkPipelineState* GrVkGpuRTCommandBuffer::prepareDrawState( in prepareDrawState() 655 GrVkPipelineState* pipelineState = in prepareDrawState() 761 GrVkPipelineState* pipelineState = this->prepareDrawState(primProc, pipeline, fixedDynamicState, in onDraw()
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D | GrVkGpu.h | 31 class GrVkPipelineState; variable
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D | GrVkResourceProvider.cpp | 257 GrVkPipelineState* GrVkResourceProvider::findOrCreateCompatiblePipelineState( in findOrCreateCompatiblePipelineState()
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D | GrVkCommandBuffer.cpp | 241 GrVkPipelineState* pipelineState, in bindDescriptorSets()
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/external/skqp/gn/ |
D | gpu.gni | 633 "$_src/gpu/vk/GrVkPipelineState.cpp", 634 "$_src/gpu/vk/GrVkPipelineState.h",
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/external/skia/gn/ |
D | gpu.gni | 644 "$_src/gpu/vk/GrVkPipelineState.cpp", 645 "$_src/gpu/vk/GrVkPipelineState.h",
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