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Searched refs:GrVkPipelineState (Results 1 – 25 of 28) sorted by relevance

12

/external/skia/src/gpu/vk/
DGrVkPipelineState.cpp31 GrVkPipelineState::GrVkPipelineState( in GrVkPipelineState() function in GrVkPipelineState
72 GrVkPipelineState::~GrVkPipelineState() { in ~GrVkPipelineState()
78 void GrVkPipelineState::freeGPUResources(GrVkGpu* gpu) { in freeGPUResources()
110 void GrVkPipelineState::abandonGPUResources() { in abandonGPUResources()
142 void GrVkPipelineState::setAndBindUniforms(GrVkGpu* gpu, in setAndBindUniforms()
197 void GrVkPipelineState::setAndBindTextures(GrVkGpu* gpu, in setAndBindTextures()
322 void GrVkPipelineState::writeUniformBuffers(const GrVkGpu* gpu) { in writeUniformBuffers()
356 void GrVkPipelineState::setRenderTargetState(const GrRenderTarget* rt, GrSurfaceOrigin origin) { in setRenderTargetState()
379 void GrVkPipelineState::bindPipeline(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bindPipeline()
DGrVkPipelineStateCache.cpp26 Entry(GrVkGpu* gpu, GrVkPipelineState* pipelineState) in Entry()
37 std::unique_ptr<GrVkPipelineState> fPipelineState;
77 GrVkPipelineState* GrVkResourceProvider::PipelineStateCache::refPipelineState( in refPipelineState()
114 GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( in refPipelineState()
DGrVkPipelineState.h37 class GrVkPipelineState : public SkRefCnt {
42 GrVkPipelineState(
57 ~GrVkPipelineState();
DGrVkResourceProvider.h33 class GrVkPipelineState; variable
120 GrVkPipelineState* findOrCreateCompatiblePipelineState(
200 GrVkPipelineState* refPipelineState(GrRenderTarget*, GrSurfaceOrigin,
DGrVkPipelineStateBuilder.h64 static GrVkPipelineState* CreatePipelineState(GrVkGpu*,
88 GrVkPipelineState* finalize(const GrStencilSettings&,
DGrVkGpuCommandBuffer.h103 GrVkPipelineState* prepareDrawState(const GrPrimitiveProcessor&,
212 GrVkPipelineState* fLastPipelineState;
DGrVkPipelineStateBuilder.cpp20 GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( in CreatePipelineState()
230 GrVkPipelineState* GrVkPipelineStateBuilder::finalize(const GrStencilSettings& stencil, in finalize()
354 return new GrVkPipelineState(fGpu, in finalize()
DGrVkCommandBuffer.h22 class GrVkPipelineState; variable
56 GrVkPipelineState*,
DGrVkGpuCommandBuffer.cpp629 GrVkPipelineState* GrVkGpuRTCommandBuffer::prepareDrawState( in prepareDrawState()
649 GrVkPipelineState* pipelineState = in prepareDrawState()
755 GrVkPipelineState* pipelineState = this->prepareDrawState(primProc, pipeline, fixedDynamicState, in onDraw()
DGrVkGpu.h31 class GrVkPipelineState; variable
DGrVkResourceProvider.cpp257 GrVkPipelineState* GrVkResourceProvider::findOrCreateCompatiblePipelineState( in findOrCreateCompatiblePipelineState()
/external/skqp/src/gpu/vk/
DGrVkPipelineState.cpp31 GrVkPipelineState::GrVkPipelineState( in GrVkPipelineState() function in GrVkPipelineState
72 GrVkPipelineState::~GrVkPipelineState() { in ~GrVkPipelineState()
78 void GrVkPipelineState::freeGPUResources(GrVkGpu* gpu) { in freeGPUResources()
110 void GrVkPipelineState::abandonGPUResources() { in abandonGPUResources()
142 void GrVkPipelineState::setAndBindUniforms(GrVkGpu* gpu, in setAndBindUniforms()
197 void GrVkPipelineState::setAndBindTextures(GrVkGpu* gpu, in setAndBindTextures()
322 void GrVkPipelineState::writeUniformBuffers(const GrVkGpu* gpu) { in writeUniformBuffers()
356 void GrVkPipelineState::setRenderTargetState(const GrRenderTarget* rt, GrSurfaceOrigin origin) { in setRenderTargetState()
379 void GrVkPipelineState::bindPipeline(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bindPipeline()
DGrVkPipelineStateCache.cpp26 Entry(GrVkGpu* gpu, GrVkPipelineState* pipelineState) in Entry()
37 std::unique_ptr<GrVkPipelineState> fPipelineState;
77 GrVkPipelineState* GrVkResourceProvider::PipelineStateCache::refPipelineState( in refPipelineState()
114 GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( in refPipelineState()
DGrVkPipelineState.h37 class GrVkPipelineState : public SkRefCnt {
42 GrVkPipelineState(
57 ~GrVkPipelineState();
DGrVkResourceProvider.h33 class GrVkPipelineState; variable
113 GrVkPipelineState* findOrCreateCompatiblePipelineState(
193 GrVkPipelineState* refPipelineState(GrRenderTarget*, GrSurfaceOrigin,
DGrVkPipelineStateBuilder.h64 static GrVkPipelineState* CreatePipelineState(GrVkGpu*,
88 GrVkPipelineState* finalize(const GrStencilSettings&,
DGrVkGpuCommandBuffer.h103 GrVkPipelineState* prepareDrawState(const GrPrimitiveProcessor&,
212 GrVkPipelineState* fLastPipelineState;
DGrVkPipelineStateBuilder.cpp20 GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( in CreatePipelineState()
230 GrVkPipelineState* GrVkPipelineStateBuilder::finalize(const GrStencilSettings& stencil, in finalize()
359 return new GrVkPipelineState(fGpu, in finalize()
DGrVkCommandBuffer.h22 class GrVkPipelineState; variable
55 GrVkPipelineState*,
DGrVkGpuCommandBuffer.cpp635 GrVkPipelineState* GrVkGpuRTCommandBuffer::prepareDrawState( in prepareDrawState()
655 GrVkPipelineState* pipelineState = in prepareDrawState()
761 GrVkPipelineState* pipelineState = this->prepareDrawState(primProc, pipeline, fixedDynamicState, in onDraw()
DGrVkGpu.h31 class GrVkPipelineState; variable
DGrVkResourceProvider.cpp257 GrVkPipelineState* GrVkResourceProvider::findOrCreateCompatiblePipelineState( in findOrCreateCompatiblePipelineState()
DGrVkCommandBuffer.cpp241 GrVkPipelineState* pipelineState, in bindDescriptorSets()
/external/skqp/gn/
Dgpu.gni633 "$_src/gpu/vk/GrVkPipelineState.cpp",
634 "$_src/gpu/vk/GrVkPipelineState.h",
/external/skia/gn/
Dgpu.gni644 "$_src/gpu/vk/GrVkPipelineState.cpp",
645 "$_src/gpu/vk/GrVkPipelineState.h",

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