Searched refs:GraphicStackState (Results 1 – 6 of 6) sorted by relevance
172 struct GraphicStackState { struct173 GraphicStackState(SkDynamicMemoryWStream* s = nullptr);187 GraphicStackState fActiveStackState; argument
178 SkPDFDevice::GraphicStackState::GraphicStackState(SkDynamicMemoryWStream* s) : fContentStream(s) { in GraphicStackState() function in SkPDFDevice::GraphicStackState181 void SkPDFDevice::GraphicStackState::drainStack() { in drainStack()190 void SkPDFDevice::GraphicStackState::push() { in push()197 void SkPDFDevice::GraphicStackState::pop() { in pop()286 void SkPDFDevice::GraphicStackState::updateClip(const SkClipStack* clipStack, in updateClip()322 void SkPDFDevice::GraphicStackState::updateMatrix(const SkMatrix& matrix) { in updateMatrix()344 void SkPDFDevice::GraphicStackState::updateDrawingState(const SkPDFDevice::GraphicStateEntry& state… in updateDrawingState()495 fActiveStackState = GraphicStackState(); in reset()1309 fActiveStackState = GraphicStackState(); in content()1583 fActiveStackState = GraphicStackState(&fContent); in setUpContentEntry()[all …]
176 struct GraphicStackState { struct177 GraphicStackState(SkDynamicMemoryWStream* s = nullptr);191 GraphicStackState fActiveStackState; argument
178 SkPDFDevice::GraphicStackState::GraphicStackState(SkDynamicMemoryWStream* s) : fContentStream(s) { in GraphicStackState() function in SkPDFDevice::GraphicStackState181 void SkPDFDevice::GraphicStackState::drainStack() { in drainStack()190 void SkPDFDevice::GraphicStackState::push() { in push()197 void SkPDFDevice::GraphicStackState::pop() { in pop()286 void SkPDFDevice::GraphicStackState::updateClip(const SkClipStack* clipStack, in updateClip()322 void SkPDFDevice::GraphicStackState::updateMatrix(const SkMatrix& matrix) { in updateMatrix()344 void SkPDFDevice::GraphicStackState::updateDrawingState(const SkPDFDevice::GraphicStateEntry& state… in updateDrawingState()495 fActiveStackState = GraphicStackState(); in reset()1322 fActiveStackState = GraphicStackState(); in content()1596 fActiveStackState = GraphicStackState(&fContent); in setUpContentEntry()[all …]
313 the content stream with the help of a helper class, GraphicStackState,