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Searched refs:HasHardFloat (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/PowerPC/
DPPCSubtarget.h95 bool HasHardFloat; variable
211 bool useSoftFloat() const { return !HasHardFloat; } in useSoftFloat()
DPPCSubtarget.cpp65 HasHardFloat = false; in initializeEnvironment()
DPPC.td58 def FeatureHardFloat : SubtargetFeature<"hard-float", "HasHardFloat", "true",